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Guest pfunkmusik
Posted

img00001-3.jpg

 

Welcome to Greece!

 

I have tried over and over again to get rid of the white water and can't. I saved the original GermanyCE.ini file like Gepard says to, but to no avail.

 

pfunk

Posted

Pf, your water tiles (water=1), are they tga files? Poast a sample water section out of your terrain's _DATA file.

 

I have not developed tga tiles for my terrain yet. I just have the boring bmp, no sun reflections. I don't know much about this aspect.

Guest pfunkmusik
Posted
Pf, your water tiles (water=1), are they tga files? Poast a sample water section out of your terrain's _DATA file.

 

I have not developed tga tiles for my terrain yet. I just have the boring bmp, no sun reflections. I don't know much about this aspect.

 

No, sir. They are the .bmp files that were converted from the .tga files. Is there a way to go back to them?

 

What in the .ini do you need to see?

 

pfunk

Posted
No, sir. They are the .bmp files that were converted from the .tga files. Is there a way to go back to them?

 

What in the .ini do you need to see?

 

pfunk

Okay, for now, use water=0 in your Texturelist so you see the bmp tiles, just like any other terrain tile. You won't have water sun reflections though. This requires tga.

 

I don't yet know how to construct a tga for this. Others here will help. Can the old tga's work if you referenced them?

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