+76.IAP-Blackbird Posted July 30, 2008 Posted July 30, 2008 This is my question, need a bit help to attach a part to the moving engine of a MV-22 Osprey, can someone help me with this?! Quote
FastCargo Posted July 30, 2008 Posted July 30, 2008 My opinion is that it is not possible. I tried when building the 'canoe' for the F-111 to attach to the front gear doors. However, if you want to attach an object to a moving part, make it an external fuel tank instead and have it always load. Make sure the weaponstation has the MovingPylon (or RotatingPylon) entry as TRUE. FastCargo Quote
+76.IAP-Blackbird Posted July 30, 2008 Author Posted July 30, 2008 This was one of my ideas?! I think I have to try it, but have no idea how to create weapons?! LOD is not the prob but what do I have to do after this?! be patient it`S my first time creating weapons Quote
FastCargo Posted July 30, 2008 Posted July 30, 2008 If you can build a pilot, building a weapon is no different. After you build your LOD, then look at the weapondata.ini entries and look for something similar to what you are building... Usually a fuel tank works well for 'dummy' weapons. Just read the entry, make a copy and tweak it for what you need. Also, make the weaponstation parameter 'NoJettisionTank' equal TRUE...so it never comes off... FastCargo Quote
+76.IAP-Blackbird Posted July 30, 2008 Author Posted July 30, 2008 Will try this when I have created my stuff thanky you very much If I have some question I will post them.. thanks! Quote
mppd Posted August 2, 2008 Posted August 2, 2008 I'd sure like to know if this can be done. The static wicks on the LORAN F-4D mod I did look great when the plane is in level flight, but as the stabilator goes up or down - well...the wicks don't... Mike D. Quote
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