snapper 21 Posted August 29, 2008 Posted August 29, 2008 Hi All Have been looking through the WOV targets ini, and looking at the map in Le Missionneur trying to find my way around Vietnam. While I could easily find airfields and harbours etc there were some targets listed that I had no idea where they were. Now I hope that someone is not going to tell me there is an easier way of doing this( ), but I have created a mission in Le Missionneur with each of the 124 targets marked by a ZPU-4. So if you are trying to find Kontum, because it is a friendly target area near Pleiku then this is the job for you. Please let someone find this useful! The Best way to use this mission is to open it in Le Missionneur then click on the "Choose units to show/hide" icon 4th in from the top right turn off all missions. Then find the location required in the list on the left hand side of the window under ground missions right click and make it visible. By the way has anyone got the VIETNAMSEA_MAP2.BMP from WOV with the nation borders drawn on it? This would make my life so much easier! Cheers Snapper 21 The Mission, Just copy all below into notepad save it as Positions.txt then click on the file name and change to Positions.msn // ### Mission created with editor "Le Missionneur" version "". ### [MissionHeader] AircraftType= MissionMap=VietnamSEA MissionType= StartTime=10:30:00 StartDate=05/15/1968 [MissionData] FriendlyAirActivity=1 EnemyAirActivity=1 FriendlyAirDefenseActivity=2 EnemyAirDefenseActivity=2 PlayerMissionID=-1 PlayerPositionID= MissionNumber=1234 AdjustStartPosition=FALSE AdjustBaseWaypoint=FALSE [Weather] WeatherType= WeatherAlt= WeatherThickness= HasHighLayer= HighLayerAlt= FogAmount= ContrailAlt= StartWindSpeed= StartWindDirection= WindGustingAmount= [GroundMission001] GroundObjectType=ZPU-4 Name=A Shau Alignment=FRIENDLY FormationType=Single Heading=0 Position=592000.00,504000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission002] GroundObjectType=ZPU-4 Name=An Loc Alignment=FRIENDLY FormationType=Single Heading=0 Position=548000.00,236000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission003] GroundObjectType=ZPU-4 Name=Bac Giang Alignment=ENEMY FormationType=Single Heading=0 Position=516000.00,808000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission004] GroundObjectType=ZPU-4 Name=Bac Mai Alignment=ENEMY FormationType=Single Heading=0 Position=496000.00,790000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission005] GroundObjectType=ZPU-4 Name=Bai Thuong Alignment=ENEMY FormationType=Single Heading=0 Position=478000.00,714000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission006] GroundObjectType=ZPU-4 Name=Ban Me Thout Alignment=FRIENDLY FormationType=Single Heading=0 Position=624000.00,292000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission007] GroundObjectType=ZPU-4 Name=A Shau Alignment=FRIENDLY FormationType=Single Heading=0 Position=168000.00,372000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission008] GroundObjectType=ZPU-4 Name=Beihai Alignment=ENEMY FormationType=Single Heading=0 Position=710000.00,822000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission009] GroundObjectType=ZPU-4 Name=Ben Loi Alignment=ENEMY FormationType=Single Heading=0 Position=492000.00,620000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission010] GroundObjectType=ZPU-4 Name=Ben Tre Alignment=FRIENDLY FormationType=Single Heading=0 Position=534000.00,116000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission011] GroundObjectType=ZPU-4 Name=Bien Hoa Alignment=FRIENDLY FormationType=Single Heading=0 Position=586000.00,216000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission012] GroundObjectType=ZPU-4 Name=Binh Thuy Alignment=FRIENDLY FormationType=Single Heading=0 Position=472000.00,164000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission013] GroundObjectType=ZPU-4 Name=Cam Ranh Alignment=FRIENDLY FormationType=Single Heading=0 Position=696000.00,248000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission014] GroundObjectType=ZPU-4 Name=Can Tho Alignment=FRIENDLY FormationType=Single Heading=0 Position=459200.00,166883.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission015] GroundObjectType=ZPU-4 Name=Cat Bi Alignment=ENEMY FormationType=Single Heading=0 Position=550000.00,780000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission016] GroundObjectType=ZPU-4 Name=Chau Phu Alignment=FRIENDLY FormationType=Single Heading=0 Position=452000.00,146000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission017] GroundObjectType=ZPU-4 Name=Chu Lai Alignment=FRIENDLY FormationType=Single Heading=0 Position=672000.00,454000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission018] GroundObjectType=ZPU-4 Name=Cu Chi Alignment=FRIENDLY FormationType=Single Heading=0 Position=542000.00,194000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission019] GroundObjectType=ZPU-4 Name=Da Lat Alignment=FRIENDLY FormationType=Single Heading=0 Position=652000.00,236000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission020] GroundObjectType=ZPU-4 Name=Da Nang Alignment=FRIENDLY FormationType=Single Heading=0 Position=640938.00,491749.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission021] GroundObjectType=ZPU-4 Name=Dac To Alignment=FRIENDLY FormationType=Single Heading=0 Position=620000.00,414000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission022] GroundObjectType=ZPU-4 Name=Dien Bien Phu Alignment=ENEMY FormationType=Single Heading=0 Position=306000.00,848000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission023] GroundObjectType=ZPU-4 Name=Don Muang Alignment=FRIENDLY FormationType=Single Heading=0 Position=214000.00,376000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission024] GroundObjectType=ZPU-4 Name=Dong Ern Alignment=ENEMY FormationType=Single Heading=0 Position=474000.00,784000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission025] GroundObjectType=ZPU-4 Name=Dong Hoi Alignment=ENEMY FormationType=Single Heading=0 Position=536000.00,584000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission026] GroundObjectType=ZPU-4 Name=Dong Suong Alignment=ENEMY FormationType=Single Heading=0 Position=488000.00,784000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission027] GroundObjectType=ZPU-4 Name=Gia Lam Alignment=ENEMY FormationType=Single Heading=0 Position=508000.00,796000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission028] GroundObjectType=ZPU-4 Name=Hai Duong Alignment=ENEMY FormationType=Single Heading=0 Position=532000.00,788000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission029] GroundObjectType=ZPU-4 Name=Haikou Alignment=ENEMY FormationType=Single Heading=0 Position=780000.00,722000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission030] GroundObjectType=ZPU-4 Name=Haiphong Alignment=ENEMY FormationType=Single Heading=0 Position=546000.00,782000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission031] GroundObjectType=ZPU-4 Name=Hanoi Alignment=ENEMY FormationType=Single Heading=0 Position=502000.00,796000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission032] GroundObjectType=ZPU-4 Name=Hoa Lac Alignment=ENEMY FormationType=Single Heading=0 Position=482000.00,794000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission033] GroundObjectType=ZPU-4 Name=Hoi An Alignment=FRIENDLY FormationType=Single Heading=0 Position=648000.00,478000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission034] GroundObjectType=ZPU-4 Name=Hong Gai Alignment=ENEMY FormationType=Single Heading=0 Position=578000.00,790000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission035] GroundObjectType=ZPU-4 Name=Hue Alignment=FRIENDLY FormationType=Single Heading=0 Position=604688.00,518567.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission036] GroundObjectType=ZPU-4 Name=Kep Alignment=ENEMY FormationType=Single Heading=0 Position=518000.00,814000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission037] GroundObjectType=ZPU-4 Name=Kham Duc Alignment=FRIENDLY FormationType=Single Heading=0 Position=614000.00,454000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission038] GroundObjectType=ZPU-4 Name=Khe Phat Alignment=ENEMY FormationType=Single Heading=0 Position=506000.00,602000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission039] GroundObjectType=ZPU-4 Name=Khe Sanh Alignment=FRIENDLY FormationType=Single Heading=0 Position=558000.00,542000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission040] GroundObjectType=ZPU-4 Name=Kien An Alignment=ENEMY FormationType=Single Heading=0 Position=538000.00,776000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission041] GroundObjectType=ZPU-4 Name=Kontum Alignment=FRIENDLY FormationType=Single Heading=0 Position=628000.00,394000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission042] GroundObjectType=ZPU-4 Name=Nakhon Ratchasima Alignment=FRIENDLY FormationType=Single Heading=0 Position=298000.00,504000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission043] GroundObjectType=ZPU-4 Name=Lang Vei Alignment=FRIENDLY FormationType=Single Heading=0 Position=556000.00,520000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission044] GroundObjectType=ZPU-4 Name=Long Xuyen Alignment=FRIENDLY FormationType=Single Heading=0 Position=478000.00,160000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission045] GroundObjectType=ZPU-4 Name=My Tho Alignment=FRIENDLY FormationType=Single Heading=0 Position=489302.00,159840.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission046] GroundObjectType=ZPU-4 Name=Na Son Alignment=ENEMY FormationType=Single Heading=0 Position=330000.00,844000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission047] GroundObjectType=ZPU-4 Name=Nakhon Phanom Alignment=FRIENDLY FormationType=Single Heading=0 Position=326000.00,640000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission048] GroundObjectType=ZPU-4 Name=Nam Dinh Alignment=ENEMY FormationType=Single Heading=0 Position=518000.00,758000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission049] GroundObjectType=ZPU-4 Name=Nha Trang Alignment=FRIENDLY FormationType=Single Heading=0 Position=698000.00,282000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission050] GroundObjectType=ZPU-4 Name=Ninh Binh Alignment=ENEMY FormationType=Single Heading=0 Position=508000.00,746000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission051] GroundObjectType=ZPU-4 Name=Phan Rang Alignment=FRIENDLY FormationType=Single Heading=0 Position=690000.00,224000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission052] GroundObjectType=ZPU-4 Name=Phan Thiet Alignment=FRIENDLY FormationType=Single Heading=0 Position=632000.00,188000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission053] GroundObjectType=ZPU-4 Name=Phnom Penh Alignment=FRIENDLY FormationType=Single Heading=0 Position=434000.00,224000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission054] GroundObjectType=ZPU-4 Name=Phu Bai Alignment=FRIENDLY FormationType=Single Heading=0 Position=614000.00,510000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission055] GroundObjectType=ZPU-4 Name=Phu Cat Alignment=FRIENDLY FormationType=Single Heading=0 Position=700000.00,362000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission056] GroundObjectType=ZPU-4 Name=Phu Ly Alignment=ENEMY FormationType=Single Heading=0 Position=504000.00,770000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission057] GroundObjectType=ZPU-4 Name=Phu Tho Alignment=ENEMY FormationType=Single Heading=0 Position=462000.00,820000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission058] GroundObjectType=ZPU-4 Name=Phuc Yen Alignment=ENEMY FormationType=Single Heading=0 Position=512000.00,816000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission059] GroundObjectType=ZPU-4 Name=Pleiku Alignment=FRIENDLY FormationType=Single Heading=0 Position=632000.00,366000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission060] GroundObjectType=ZPU-4 Name=Quang Ngai Alignment=FRIENDLY FormationType=Single Heading=0 Position=678000.00,440000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission061] GroundObjectType=ZPU-4 Name=Quang To Alignment=ENEMY FormationType=Single Heading=0 Position=490000.00,748000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission062] GroundObjectType=ZPU-4 Name=Quang Tri Alignment=FRIENDLY FormationType=Single Heading=0 Position=574000.00,538000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission063] GroundObjectType=ZPU-4 Name=Qui Nhon Alignment=FRIENDLY FormationType=Single Heading=0 Position=702000.00,360000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission064] GroundObjectType=ZPU-4 Name=Quon Lang Alignment=ENEMY FormationType=Single Heading=0 Position=456000.00,668000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission065] GroundObjectType=ZPU-4 Name=Saigon Alignment=FRIENDLY FormationType=Single Heading=0 Position=562000.00,174000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission066] GroundObjectType=ZPU-4 Name=Sanya Alignment=ENEMY FormationType=Single Heading=0 Position=720000.00,632000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission067] GroundObjectType=ZPU-4 Name=Son Tay Alignment=ENEMY FormationType=Single Heading=0 Position=484000.00,804000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission068] GroundObjectType=ZPU-4 Name=Takhli Alignment=FRIENDLY FormationType=Single Heading=0 Position=176000.00,520000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission069] GroundObjectType=ZPU-4 Name=Tan Son Nhut Alignment=FRIENDLY FormationType=Single Heading=0 Position=562000.00,202000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission070] GroundObjectType=ZPU-4 Name=Tay Ninh Alignment=FRIENDLY FormationType=Single Heading=0 Position=520000.00,196000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission071] GroundObjectType=ZPU-4 Name=Thai Nguyen Alignment=ENEMY FormationType=Single Heading=0 Position=500000.00,826000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission072] GroundObjectType=ZPU-4 Name=Thanh Hoa Alignment=ENEMY FormationType=Single Heading=0 Position=497438.00,721624,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission073] GroundObjectType=ZPU-4 Name=Tuy Hoa Alignment=FRIENDLY FormationType=Single Heading=0 Position=704000.00,314000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission074] GroundObjectType=ZPU-4 Name=U Tapao Alignment=FRIENDLY FormationType=Single Heading=0 Position=216000.00,292000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission075] GroundObjectType=ZPU-4 Name=Ubon Alignment=FRIENDLY FormationType=Single Heading=0 Position=397000.00,524000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission076] GroundObjectType=ZPU-4 Name=Udon Thani Alignment=FRIENDLY FormationType=Single Heading=0 Position=274000.00,676000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission077] GroundObjectType=ZPU-4 Name=Uong Bi Alignment=ENEMY FormationType=Single Heading=0 Position=548000.00,794000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission078] GroundObjectType=ZPU-4 Name=Vientiane Alignment=FRIENDLY FormationType=Single Heading=0 Position=232000.00,702000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission079] GroundObjectType=ZPU-4 Name=Viet Tri Alignment=ENEMY FormationType=Single Heading=0 Position=476000.00,812000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission080] GroundObjectType=ZPU-4 Name=Vinh Alignment=ENEMY FormationType=Single Heading=0 Position=483438.00,669812.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission081] GroundObjectType=ZPU-4 Name=Vinh Long Alignment=FRIENDLY FormationType=Single Heading=0 Position=502000.00,124000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission082] GroundObjectType=ZPU-4 Name=Vinh Son Alignment=ENEMY FormationType=Single Heading=0 Position=532000.00,612000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission083] GroundObjectType=ZPU-4 Name=Vung Tau Alignment=FRIENDLY FormationType=Single Heading=0 Position=582000.00,158000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission084] GroundObjectType=ZPU-4 Name=Yen Bai Alignment=ENEMY FormationType=Single Heading=0 Position=442000.00,834000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission085] GroundObjectType=ZPU-4 Name=Dixie Station Alignment=FRIENDLY FormationType=Single Heading=0 Position=720000.00,176000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission086] GroundObjectType=ZPU-4 Name=Yankee Station Alignment=FRIENDLY FormationType=Single Heading=0 Position=592000.00,618000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission087] GroundObjectType=ZPU-4 Name=Bien Hoa Air Base Alignment=FRIENDLY FormationType=Single Heading=0 Position=584000.00,216000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission088] GroundObjectType=ZPU-4 Name=Binh Thuy Air Base Alignment=FRIENDLY FormationType=Single Heading=0 Position=480000.00,172000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission089] GroundObjectType=ZPU-4 Name=Cam Ranh Bay Air Base Alignment=FRIENDLY FormationType=Single Heading=0 Position=698000.00,252000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission090] GroundObjectType=ZPU-4 Name=Chu Lai Air Base Alignment=FRIENDLY FormationType=Single Heading=0 Position=664000.00,458000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission091] GroundObjectType=ZPU-4 Name=Da Nang Air Base Alignment=FRIENDLY FormationType=Single Heading=0 Position=636000.00,492000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission092] GroundObjectType=ZPU-4 Name=Don Muang Airport Alignment=FRIENDLY FormationType=Single Heading=0 Position=174000.00,380000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission093] GroundObjectType=ZPU-4 Name=Hue Air Base Alignment=FRIENDLY FormationType=Single Heading=0 Position=600000.00,522000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission094] GroundObjectType=ZPU-4 Name=Korat RTAFB Alignment=FRIENDLY FormationType=Single Heading=0 Position=298000.00,496000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission095] GroundObjectType=ZPU-4 Name=Nakhon Phanom RTAFB Alignment=FRIENDLY FormationType=Single Heading=0 Position=324000.00,640000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission096] GroundObjectType=ZPU-4 Name=Nha Trang Air Base Alignment=FRIENDLY FormationType=Single Heading=0 Position=694000.00,280000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission097] GroundObjectType=ZPU-4 Name=Phan Rang Air Base Alignment=FRIENDLY FormationType=Single Heading=0 Position=686000.00,224000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission098] GroundObjectType=ZPU-4 Name=Phu Cat Air Base Alignment=FRIENDLY FormationType=Single Heading=0 Position=696000.00,366000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission099] GroundObjectType=ZPU-4 Name=Pleiku Air Base Alignment=FRIENDLY FormationType=Single Heading=0 Position=630000.00,366000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission100] GroundObjectType=ZPU-4 Name=Takhli RTAFB Alignment=FRIENDLY FormationType=Single Heading=0 Position=174000.00,520000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission101] GroundObjectType=ZPU-4 Name=Tan Son Nhut Air Base Alignment=FRIENDLY FormationType=Single Heading=0 Position=560000.00,202000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission102] GroundObjectType=ZPU-4 Name=Tuy Hoa Air Base Alignment=FRIENDLY FormationType=Single Heading=0 Position=706000.00,310000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission103] GroundObjectType=ZPU-4 Name=U Tapao RTAFB Alignment=FRIENDLY FormationType=Single Heading=0 Position=208000.00,296000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission104] GroundObjectType=ZPU-4 Name=Ubon RTAFB Alignment=FRIENDLY FormationType=Single Heading=0 Position=404000.00,520000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission105] GroundObjectType=ZPU-4 Name=Udorn RTAFB Alignment=FRIENDLY FormationType=Single Heading=0 Position=272000.00,676000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission106] GroundObjectType=ZPU-4 Name=Vung Tau Air Base Alignment=FRIENDLY FormationType=Single Heading=0 Position=586000.00,162000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission107] GroundObjectType=ZPU-4 Name=Bac Mai Airfield Alignment=ENEMY FormationType=Single Heading=0 Position=498000.00,790000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission108] GroundObjectType=ZPU-4 Name=Bai Thuong Airfield Alignment=ENEMY FormationType=Single Heading=0 Position=486000.00,718000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission109] GroundObjectType=ZPU-4 Name=Ben Loi Airfield Alignment=ENEMY FormationType=Single Heading=0 Position=492000.00,620000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission110] GroundObjectType=ZPU-4 Name=Cat Bi Airfield Alignment=ENEMY FormationType=Single Heading=0 Position=552000.00,786000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission111] GroundObjectType=ZPU-4 Name=Dien Bien Phu Airfield Alignment=ENEMY FormationType=Single Heading=0 Position=308000.00,848000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission112] GroundObjectType=ZPU-4 Name=Dong Hoi Airfield Alignment=ENEMY FormationType=Single Heading=0 Position=538000.00,586000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission113] GroundObjectType=ZPU-4 Name=Dong Suong Airfield Alignment=ENEMY FormationType=Single Heading=0 Position=490000.00,784000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission114] GroundObjectType=ZPU-4 Name=Gia Lam Airfield Alignment=ENEMY FormationType=Single Heading=0 Position=512000.00,796000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission115] GroundObjectType=ZPU-4 Name=Hoa Lac Airfield Alignment=ENEMY FormationType=Single Heading=0 Position=484000.00,794000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission116] GroundObjectType=ZPU-4 Name=Kep Airfield Alignment=ENEMY FormationType=Single Heading=0 Position=520000.00,814000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission117] GroundObjectType=ZPU-4 Name=Khe Phat Airfield Alignment=ENEMY FormationType=Single Heading=0 Position=508000.00,602000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission118] GroundObjectType=ZPU-4 Name=Kien An Airfield Alignment=ENEMY FormationType=Single Heading=0 Position=542000.00,766000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission119] GroundObjectType=ZPU-4 Name=Na Son Airfield Alignment=ENEMY FormationType=Single Heading=0 Position=332000.00,844000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission120] GroundObjectType=ZPU-4 Name=Noi Bai Airfield Alignment=ENEMY FormationType=Single Heading=0 Position=498000.00,804000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission121] GroundObjectType=ZPU-4 Name=Quang To Airfield Alignment=ENEMY FormationType=Single Heading=0 Position=496000.00,748000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission122] GroundObjectType=ZPU-4 Name=Quon Lang Airfield Alignment=ENEMY FormationType=Single Heading=0 Position=456000.00,668000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission123] GroundObjectType=ZPU-4 Name=Vinh Airfield Alignment=ENEMY FormationType=Single Heading=0 Position=488000.00,678000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE [GroundMission124] GroundObjectType=ZPU-4 Name=Yen Bai Airfield Alignment=ENEMY FormationType=Single Heading=0 Position=444000.00,834000.00,2500.000000 RandomChance=100 Size=1 Speed=0. Nation= Texture= StartTime=0 StaticMission=TRUE NavalObject=FALSE Carrier=FALSE Quote
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