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Posted

While working on a new campaign I downloaded the Mirage Factory F-14A Tomcat.

 

While taking the aircraft for a spin, I took this screenshot of the loadout.

 

F-14IncorrectLoadout.jpg

 

The loadout consists of 6 Sparrow, 2 Sidewinders and 2 Phoenix missiles. The belly attachments were the ones that caught my attention.

 

F-14IncorrectLoadoutCloseup.jpg

 

A close-up reveals that the sparrow, in between the phoenix missiles, could never be fired (unless the pilot dropped the phoenix first!). Further reading in "Tomcat - Shipborne superfighter", revealed that the correct belly loadout would be 2 phoenix in front and 1 sparrow in the rear.

 

To obtain this loadout possibility, you need to open the F-14A_DATA.ini and replace the SparrowStation4 with this entry.

 

[SparrowStation4]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=6	  <----- change this value from 2 to 6
StationType=SEMI_RECESSED
AttachmentPosition=0.0,-4.15,-0.525
AttachmentAngles=0.0,1.0,0.0
EjectVelocity=0.0,-2.0,0.0
MissileRollAngle=45.0
LoadLimit=230.00
AllowedWeaponClass=SAHM
AttachmentType=NATO,USN
MinExtentPosition=
MaxExtentPosition=

 

By setting the StationGroupID to 6 instead of 2 you split the front and rear sparrow stations allowing for this more realistic loadout.

 

F-14CorrectLoadout.jpg

 

I haven't checked the other F-14's available in the download section, but chances are that, if they are based on the MF aircraft, the same trick will also work for them.

 

Happy Flying

Posted
BWILD made an awesome ini edit to help with the weapon stations & loadouts.

 

I posted it on the C5 forum, I'll see if I can find it again.

Posted

If ya can't, I'm pretty sure that I still have in my project folder for my F-14A Upgrade Project (the one I've been working on forever:) ).

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