Signum 0 Posted September 13, 2008 (edited) Mam problem z SA-5: Jestem namierzany nie używam chaff'ów i przy odpalaniu SAM'a dzieje się to: Niemam pojęcia dlaczego to sie dzieje, w innych SAM'ach nie zaobserwowałem tego. Pomożecie panowie? Dzięki! Edited September 14, 2008 by Signum Share this post Link to post Share on other sites
+Spillone104 553 Posted September 14, 2008 Try to see in the weapon editor the missile booster start. (must be set on 0) If not, the missile is released from the ramp and explode. Or: set the minimum launch angle of the launcher to an higher degree. Alex Share this post Link to post Share on other sites
Wraith27 6 Posted September 15, 2008 Zgadzam się z moim przedmówcą. Dodam tylko, że musiałeś chyba coś sam namieszać bo ja nigdy nie modyfikowałem tych ustawień i wszystko jest ok... [WeaponData886] TypeName=SA-5 FullName=S-200 Wega ModelName=sa-5 Mass=2800.000000 Diameter=0.820000 Length=10.720000 SubsonicDragCoeff=0.120000 SupersonicDragCoeff=0.222000 AttachmentType= SpecificStationCode= NationName=SOVIET StartYear=1967 EndYear=2000 Availability=2 BaseQuantity=24 Exported=TRUE ExportStartYear=1967 ExportEndYear=0 ExportAvailability=2 WeaponDataType=1 RailLaunched=FALSE RocketPod=FALSE Retarded=FALSE FinStabilized=FALSE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=LargeMissileEffects ReleaseDelay=600.000000 WarheadType=0 Explosives=215.000000 FusingDistance=10.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=12 Accuracy=85 MaxTurnRate=6.000000 MaxLaunchG=0.000000 LockonChance=90 LaunchReliability=90 ArmingTime=2.000000 SeekerFOV=60.000000 SeekerGimbleLimit=135.000000 SeekerTrackRate=19.000000 SeekerRange=240000.000000 MinLaunchRange=5000.000000 MaxLaunchRange=240000.000000 Duration=185.000000 CounterCountermeasure=60.000000 NoiseRejection=60.000000 CapabilityFlags=0x1000001b LoftAngle=0.000000 DescentAngle=0.000000 MaxLoftAltitude=0.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.000000 BoosterDuration=5.000000 BoosterAccel=30.000000 BoosterEffectName=LargeMissileFireEffect BoosterSoundName=Missile BoosterNodeName=booster BoosterPosition=0.000000,-5.005000,0.000000 SustainerDuration=60.000000 SustainerAccel=10.000000 SustainerEffectName=MissileInFlightEffect SustainerSoundName= SustainerPosition=0.000000,-4.437000,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000 Share this post Link to post Share on other sites
Signum 0 Posted September 15, 2008 Ja też nie modyfikowałem je przez 3 miechy i jakoś dzieałały poprawnie a teraz nagle (niewiem dlaczego) coś się częło pie*%#@&. Share this post Link to post Share on other sites