+lindr2 Posted November 9, 2008 Posted November 9, 2008 I find strange thing (using september patch): SAM launcher without radar (SA-7 for expl) can firing only if ShowMissile=TRUE set. If ShowMissile=False SAM not firing. But in this cause strange sutiation observed: missile has Independent Pitch Movement but IndependentPitchMovement=FALSE is set. How to fix this problem? [WeaponSystem] TargetType=AIR MissileRange=4500.000000 MinMissileRange=100.000000 PitchAngleRate=50 MaxPitch=80.0 MinPitch=10.0 DefaultPitchAngle=20.0 YawAngleRate=50 YawLimited=FALSE MinYaw= MaxYaw= DefaultYawAngle=0 MissileLaunchTime=1.0 YawModelNodeName=Body PitchModelNodeName=LauncherTube [Launcher] ModelNodeName=Launcher MaxExtentPosition= 0.39, 0.20, 1.82 MinExtentPosition=-0.39,-0.70, 0.00 HasArmor=FALSE SystemName[001]=Missile [Missile] SystemType=MISSILE MissileID=1 WeaponTypeName=9M32M WeaponPosition=0.2,-0.10,1.4 ShowMissile=TRUE IndependentPitchMovement=FALSE Quote
+krizis Posted November 9, 2008 Posted November 9, 2008 I experienced exactly the same problem years ago with some of my custom SAMs. Are you sure that the problem is in september(october) patch? The only solution I found is to set ShowMissile=TRUE... Quote
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