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Posted

I find strange thing (using september patch): SAM launcher without radar (SA-7 for expl) can firing only if ShowMissile=TRUE set.

If ShowMissile=False SAM not firing.

But in this cause strange sutiation observed: missile has Independent Pitch Movement but IndependentPitchMovement=FALSE is set.

How to fix this problem?

 

fafaf055cdd6.jpg

 

[WeaponSystem]

TargetType=AIR

MissileRange=4500.000000

MinMissileRange=100.000000

PitchAngleRate=50

MaxPitch=80.0

MinPitch=10.0

DefaultPitchAngle=20.0

YawAngleRate=50

YawLimited=FALSE

MinYaw=

MaxYaw=

DefaultYawAngle=0

MissileLaunchTime=1.0

YawModelNodeName=Body

PitchModelNodeName=LauncherTube

 

[Launcher]

ModelNodeName=Launcher

MaxExtentPosition= 0.39, 0.20, 1.82

MinExtentPosition=-0.39,-0.70, 0.00

HasArmor=FALSE

SystemName[001]=Missile

 

[Missile]

SystemType=MISSILE

MissileID=1

WeaponTypeName=9M32M

WeaponPosition=0.2,-0.10,1.4

ShowMissile=TRUE

IndependentPitchMovement=FALSE

Posted

I experienced exactly the same problem years ago with some of my custom SAMs. Are you sure that the problem is in september(october) patch? The only solution I found is to set ShowMissile=TRUE...

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