subarug Posted March 7, 2009 Author Posted March 7, 2009 Crimson- Hanger Radio/Mission6-------------PERFECT DebriefKill/Fail/Mission9--------Let me know if you like Asphalt Wilderness for either of these DebreiffSuccess/ Let me know on people near to the sun Campaignscreen/Mission10-------PERFECT Creditscreen/------go for Dog Fight Blues! its upbeat! So after you check those out we can lock up the menu music. I have a bunch of stills that may work for menu screens, ill send the to you tomorrow and you can see what you like. I have a good but plain one looking straight at the A88 runway from ground level with abig open sky in teh background I thought might be good for the initial campaign screen Cocas- Great great work so far. Did you want to mail A-team to get permission? I can is no problem. As far as Area 88 base its self, there should be a decent amount of reference available in the first OVA (were you able to find it on youtube?) If you want some screen shots let me. Whats that out in the water you are working on ;) This is going to be so cool! I tested backtrax last night with the fight music and its AWESOME! If we can pull this off its going to be so cool! Quote
+KnightWolf45 Posted March 8, 2009 Posted March 8, 2009 Crimson- Hanger Radio/Mission6-------------PERFECT DebriefKill/Fail/Mission9--------Let me know if you like Asphalt Wilderness for either of these DebreiffSuccess/ Let me know on people near to the sun Campaignscreen/Mission10-------PERFECT Creditscreen/------go for Dog Fight Blues! its upbeat! So after you check those out we can lock up the menu music. I have a bunch of stills that may work for menu screens, ill send the to you tomorrow and you can see what you like. I have a good but plain one looking straight at the A88 runway from ground level with abig open sky in teh background I thought might be good for the initial campaign screen Cocas- Great great work so far. Did you want to mail A-team to get permission? I can is no problem. As far as Area 88 base its self, there should be a decent amount of reference available in the first OVA (were you able to find it on youtube?) If you want some screen shots let me. Whats that out in the water you are working on ;) This is going to be so cool! I tested backtrax last night with the fight music and its AWESOME! If we can pull this off its going to be so cool! may be oil rig or sea base of some kind no sure yet the screenshots of area88 would be nice bet then using you tube can ook at then for as long as needed think it would be best if handled the permission stuff whit the 3rd party mods your english is way better and im not good in PR let now if get premission on the c-130 and the huey Quote
subarug Posted March 9, 2009 Author Posted March 9, 2009 (edited) I will shoot them an email, and hopefully they wont mind. Crimson, here are some images for Menu Screen usage attached to this post. Let me know what you think. (Cocas, take a look at it as well, it has a few shots of the Area 88 Runway, and some hangars, but as far as the actual layout of the base that is the best diagram I can find at the moment) Cocas, I couldn't send an email directly to A-team, I had to register on their forum, which takes a while, but I am working on it menuscreens.rar Edited March 9, 2009 by subarug Quote
subarug Posted March 9, 2009 Author Posted March 9, 2009 We will have to look for other static C-130 or UH-01. I does not appear we will be able to include the A-Team models. Quote
+KnightWolf45 Posted March 9, 2009 Posted March 9, 2009 We will have to look for other static C-130 or UH-01. I does not appear we will be able to include the A-Team models. may crimson or some one else can do the lod and bmp or we just go whit out it or half sunk plane and helos quetions to all modder in airfield ini can we change the randemom parking to a fixe parking meanig make expecific aircraft apear in the parking space of the airfield is it possible who can it be done? Quote
+KnightWolf45 Posted March 9, 2009 Posted March 9, 2009 (edited) heres the oil rig not sure about the end result sand storm progress problem the (sand) is getting greenish and set of clouds whit the right color area 88 and Asran issue Crimson mencions Aslan i only found Asran in targets.ini and on KMD and found it were the crosshair is not very costal and on red side thinking on moving it to blue side cost so that we may have our capital. the red circle is the airflied that im thinking on modding to make Area 88 home base need your opinion before doing it Edited March 9, 2009 by cocas Quote
subarug Posted March 10, 2009 Author Posted March 10, 2009 Asran/Aslan (depending on how its translated) should be "somewhat" near the cost, but not right on it. It is not crucial. It should be an oasis like setting near some mountains (again, if we want to get this made not crucial) Area 88 seems to be about 30 minutes to an hour from Asran city. Thats just a guess but it doesn't seem to take that long to get from place to place. The oil rig would look a lot better if it wasn't just resting on the water. I know that's a modeling issue, so no worries. Sand storm needs a bit more tweaking but is looking good. How would we control it? Would it stay for the duration of the mission or would it come and go? Quote
+KnightWolf45 Posted March 10, 2009 Posted March 10, 2009 (edited) Asran/Aslan (depending on how its translated) should be "somewhat" near the cost, but not right on it. It is not crucial. It should be an oasis like setting near some mountains (again, if we want to get this made not crucial) Area 88 seems to be about 30 minutes to an hour from Asran city. Thats just a guess but it doesn't seem to take that long to get from place to place. The oil rig would look a lot better if it wasn't just resting on the water. I know that's a modeling issue, so no worries. Sand storm needs a bit more tweaking but is looking good. How would we control it? Would it stay for the duration of the mission or would it come and go? i can move the city whit out any problems for that no worrys the sand storm only show up in inclemente weather and last the entire mission for now i can do much on tweaking im not a good environmental modder i al try to make beter but no garantis help his very welcomed the oig needs platform lod that would rise it from water and have all the outers stuff on it a complet lod it very thing on it may be we just leave out it not crucial or any it just some thing to bomb. Edited March 10, 2009 by cocas Quote
+KnightWolf45 Posted March 10, 2009 Posted March 10, 2009 the oasis is made next Asran used the terrain editor finaly got to now how to use it Quote
subarug Posted March 10, 2009 Author Posted March 10, 2009 oh hell yes! Now we are talking! Awesome! Quote
+KnightWolf45 Posted March 10, 2009 Posted March 10, 2009 (edited) oh hell yes! Now we are talking! Awesome! the rest of today progresse aslan now looks like this can change back to first oasis mess around in environmentsistem ini and made the fog go all the way down to the ground here are some more imgs more work tomorow Edited March 10, 2009 by cocas Quote
subarug Posted March 10, 2009 Author Posted March 10, 2009 Great job Daniel. I will start converting the mp3s to wavs for the menu screens. Going to leave the backtraxs music as mp3 format though. And im going to FINALLY resise the pilot photos. Can the pilot photos be in colour? I have only seen black and white ones... Quote
+KnightWolf45 Posted March 10, 2009 Posted March 10, 2009 (edited) Great job Daniel. I will start converting the mp3s to wavs for the menu screens. Going to leave the backtraxs music as mp3 format though. And im going to FINALLY resise the pilot photos. Can the pilot photos be in colour? I have only seen black and white ones... pilot photos can be in color i have seen them in some photopilot packs no worrys there the banana bucc is getting made may be we can include it if it get out in time who is the sinks issue? Edited March 10, 2009 by cocas Quote
subarug Posted March 10, 2009 Author Posted March 10, 2009 The banana wasnt in the "Classic" version and since that is the one we are doing first, it will allow for time for it to be made. After we release classic (hopefully) and start working on modern, then if the bucc is done it is def going in! Quote
+KnightWolf45 Posted March 11, 2009 Posted March 11, 2009 Hi i di every thing i cloud whit the sandstorm to out the particles all done in environmentsistem ini heres how it looks now: started to work in Area 88 base to me 2 hours to put this in place: keep on it tomorrow i whill try to do as much as possible like the diagram but may be a littel diferent dont have any curve shaped plates. Quote
subarug Posted March 11, 2009 Author Posted March 11, 2009 Wow.....that looks really really good so far. The sandstorm looks a lot better now. On the base on the left hand side, are those aircraft stalls? I could really see the shape of it coming together Quote
+KnightWolf45 Posted March 11, 2009 Posted March 11, 2009 Wow.....that looks really really good so far. The sandstorm looks a lot better now. On the base on the left hand side, are those aircraft stalls? I could really see the shape of it coming together do you mean this dint get "Stall" sorry Quote
subarug Posted March 11, 2009 Author Posted March 11, 2009 Yes that is what i was reffering too Quote
+KnightWolf45 Posted March 11, 2009 Posted March 11, 2009 Yes that is what i was reffering too in the types there are Armingpit1, 8 and 16 in oct08 patch aircraft randomly apear in there can remove whit out any problem and take and random park feature to just some edit the airfield ini and target.ini Quote
subarug Posted March 11, 2009 Author Posted March 11, 2009 Can you specify individual aircraft to be parked in those slots? Quote
+KnightWolf45 Posted March 11, 2009 Posted March 11, 2009 (edited) Can you specify individual aircraft to be parked in those slots? poke around the airfield ini and no; allways random aircraft Edited March 11, 2009 by cocas Quote
subarug Posted March 12, 2009 Author Posted March 12, 2009 I see....well it has to be randomly picked from a library of aircraft, so at least it will pick from aircraft that we want :) Am I correct? Quote
+KnightWolf45 Posted March 12, 2009 Posted March 12, 2009 I see....well it has to be randomly picked from a library of aircraft, so at least it will pick from aircraft that we want :) Am I correct? yes as long has it his in separete install only whit area88 planes only them will show up. Quote
subarug Posted March 12, 2009 Author Posted March 12, 2009 Well that works then. Going to be out of town for the weekend, so I wont get much done. I know Crimson has been busy in life lately so Im not sure what he has been up too. We should make an outline of things we need to do so we can mark them off one by one and also see how much help we are going to need Quote
+KnightWolf45 Posted March 12, 2009 Posted March 12, 2009 Well that works then. Going to be out of town for the weekend, so I wont get much done. I know Crimson has been busy in life lately so Im not sure what he has been up too. We should make an outline of things we need to do so we can mark them off one by one and also see how much help we are going to need a outline is realy needed heres today work area 88 is in progresse but it been dificult to do should be done by monday or may one or two days later. doing my best to make as close to the diagram as possible to make equal who need a runway lod whit the shape of the base. Quote
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