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Posted

I just recently noticed this and am not sure if this is a post patch feature or not, tires generate smoke upon contact with the tarmac. Question, does anyone have any idea which file is responsible for this ? I did a search through the effects folder and am still at a loss as with regards to the file. Also looked in the flight folder. And searched the forum with no luck.

 

The reason for asking is whether it would then be possible to create/edit said file according to the aircraft as in bombers generate more of the smoke upon touchdown.

 

Thanks in advance for the assist.

 

Cheers !

Posted (edited)

It's an Effect. It's in the ParticleSystem.INI in the FlightData.Cat.

 

[EmitterType029]

Name=MGSmokeEmitter <<<<< MG meaning Main Gear.

EffectLevel=1

EmissionType=ORIENTED_EMITTER

UpdateType=NON_MOVING

MaxVisibleDistance=4000.000000

EmissionRate=0.06000

EmissionVolume=0.010000,0.010000,0.010000

EmissionVelocityTableType=CONSTANT

EmissionVelocity=0.000000,30.000000,0.000000

EmissionVelocityDeviation=0.1000000

ParticleUpdateType=SIMPLE_POINT

ParticleRenderType=SPRITE

ParticleRandomOrientation=TRUE

ParticleLifeTime=2.000000

ParticleLifeTimeDeviation=0.50000

ParticleWeight=-1.00000

ParticleRandomness=0.100000

ParticleDragFactor=1.000000

ParticleInheritence=0.700000

ParticleWindFactor=1.0

ParticleColorTableType=LINEAR

ParticleColorStart=1.0000000,1.0000000,1.00000,0.200000

ParticleColorEnd=0.8000000,0.8000000,1.00000,0.000000

ParticleSizeTableType=TABLE

ParticleSize[01].Time=0.000000

ParticleSize[01].Value=0.400000

ParticleSize[02].Time=0.200000

ParticleSize[02].Value=1.50000

ParticleSize[03].Time=0.500000

ParticleSize[03].Value=3.000000

ParticleSize[04].Time=1.000000

ParticleSize[04].Value=6.000000

BaseSizeDeviation=0.4

TextureMaterial=SmokeMaterial

 

One can always make multiple types of Effects off this one.... But I haven't found an .INI that controls it. AircraftObject.ini should have had something...But I didn't find anything yet...

 

 

 

331KillerBee

Edited by 331Killerbee
Posted

Thanks a bunch KB ! So simple...aaarrgghh ! What make it worse is that I did see that entry but thought that was short for machine gun :rolleyes: Now the fun begins of mucking around with it.

 

Cheers

Posted (edited)

Nah, Cannons and Machine Guns use TracerSmokeEffect. Hey, Tell us if You find where they tie to. (As in what .INI controls it)

 

 

331KillerBee

Edited by 331Killerbee

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