Atreides Posted April 13, 2009 Posted April 13, 2009 I just recently noticed this and am not sure if this is a post patch feature or not, tires generate smoke upon contact with the tarmac. Question, does anyone have any idea which file is responsible for this ? I did a search through the effects folder and am still at a loss as with regards to the file. Also looked in the flight folder. And searched the forum with no luck. The reason for asking is whether it would then be possible to create/edit said file according to the aircraft as in bombers generate more of the smoke upon touchdown. Thanks in advance for the assist. Cheers ! Quote
+331Killerbee Posted April 14, 2009 Posted April 14, 2009 (edited) It's an Effect. It's in the ParticleSystem.INI in the FlightData.Cat. [EmitterType029] Name=MGSmokeEmitter <<<<< MG meaning Main Gear. EffectLevel=1 EmissionType=ORIENTED_EMITTER UpdateType=NON_MOVING MaxVisibleDistance=4000.000000 EmissionRate=0.06000 EmissionVolume=0.010000,0.010000,0.010000 EmissionVelocityTableType=CONSTANT EmissionVelocity=0.000000,30.000000,0.000000 EmissionVelocityDeviation=0.1000000 ParticleUpdateType=SIMPLE_POINT ParticleRenderType=SPRITE ParticleRandomOrientation=TRUE ParticleLifeTime=2.000000 ParticleLifeTimeDeviation=0.50000 ParticleWeight=-1.00000 ParticleRandomness=0.100000 ParticleDragFactor=1.000000 ParticleInheritence=0.700000 ParticleWindFactor=1.0 ParticleColorTableType=LINEAR ParticleColorStart=1.0000000,1.0000000,1.00000,0.200000 ParticleColorEnd=0.8000000,0.8000000,1.00000,0.000000 ParticleSizeTableType=TABLE ParticleSize[01].Time=0.000000 ParticleSize[01].Value=0.400000 ParticleSize[02].Time=0.200000 ParticleSize[02].Value=1.50000 ParticleSize[03].Time=0.500000 ParticleSize[03].Value=3.000000 ParticleSize[04].Time=1.000000 ParticleSize[04].Value=6.000000 BaseSizeDeviation=0.4 TextureMaterial=SmokeMaterial One can always make multiple types of Effects off this one.... But I haven't found an .INI that controls it. AircraftObject.ini should have had something...But I didn't find anything yet... 331KillerBee Edited April 14, 2009 by 331Killerbee Quote
Atreides Posted April 14, 2009 Author Posted April 14, 2009 Thanks a bunch KB ! So simple...aaarrgghh ! What make it worse is that I did see that entry but thought that was short for machine gun Now the fun begins of mucking around with it. Cheers Quote
+331Killerbee Posted April 14, 2009 Posted April 14, 2009 (edited) Nah, Cannons and Machine Guns use TracerSmokeEffect. Hey, Tell us if You find where they tie to. (As in what .INI controls it) 331KillerBee Edited April 14, 2009 by 331Killerbee Quote
Atreides Posted April 14, 2009 Author Posted April 14, 2009 Will do. Again, thanks for the assist. Quote
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