Stick Posted April 29, 2009 Posted April 29, 2009 Are upgrades solely for player aircraft in a campaign or does the entry have any bearing on AI squadrons as well? [AirUnit012] AircraftType=Shahak Squadron=117IDF ForceID=1 Nation=ISRAEL DefaultTexture=IDFCamo2 BaseArea=Ramat David Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=24 StartAircraft=24 MaxPilots=24 StartPilots=24 Experience=100 Morale=100 Supply=20 MissionChance[sWEEP]=40 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=20 MissionChance[CAS]=0 MissionChance[sEAD]=30 MissionChance[ARMED_RECON]=20 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=33 UpgradeType=FIXED Upgrade[01].Date=01/01/1980 Upgrade[01].Type=F-16A_Netz Upgrade[01].Texture=IDFCamo1 The above entry is for an AI squadron in my campaign-but 1980 goes with no change in aircraft...how do I remedy this?
wilco Posted April 30, 2009 Posted April 30, 2009 How far are you into 1980? Just skipped through the missions and 110 Squadron upgraded from A-4H to F-16A in June. However, 117 Squadron still flies the Shahak.
Stick Posted April 30, 2009 Author Posted April 30, 2009 its works great on player squadrons not AI...and I was all the way into 1981 when the MiG-25's made an appearance and I started wondering to myself hey arent the Netz' supposed to be here now? Now what Im going to do is retire the squadrons and reintroduce them with newer aircraft.
wilco Posted April 30, 2009 Posted April 30, 2009 Well, in my case 110 is an AI squadron, so I'm not sure what's wrong with 117 (the last mission I flew was in January 1981, and they still had the Shahak). The campaign_data.ini looks alright to me.
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