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Mig23-P cockpit-Air Defense version- PVO Strany (enemy info displayed on HUD) V1.3

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Mig23-P cockpit-Air Defense version- PVO Strany (enemy info displayed on HUD) V1.3


Mig-23P cockpit made by Ordway, Starfighter2, lindr2.

 

Original cockpit made by Armourdave and Sal.

Avionics and optional advanced flight model by Nele.

 

The Mig-23P was the "within-borders" air-defense version with the enemies' data listed on the HUD. It had incredible data linking capabilities.

 

For SFP1 series. Just dump the whole Mig-23P folder into your aircraft folder. Almost no independent "P" version exists so this is a whole independent self-sufficient folder based on Starfighter2s avionics and Armourdave and Sal's Mig-23 variations. You need avionics 70 and the latest patch updates from Thirdwire. Tested on Windows XP and not Vista. However it might work on Vista too.

 

This is the Mig-23P cockpit in a Russian blue color and modded to the Mig-23P standard from Armourdave and Sal's Mig-23 grey-colored cockpit.

 

I repainted it and added some details, placards, new switches and instruments from color photos.

 

Starfighter, with massive help from Lindr2, made the brilliant,indespensible Mig-23 P-specific HUD while I had hit a brick wall trying to make a Mig-23 HUD work. They also made the new avionics.ini.

 

 

http://www.acig.org/artman/publish/article_184.shtml

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History: So, the Mig-23P (Flogger-G) was an advanced Mig-23. It had a heck of an advanced HUD compared to previous Mig-23s. This was a specialized air-defense interceptor variant developed for the PVO Strany. It had the same airframe and powerplant as the MiG-23ML, but there is a cut-back fin root fillet instead of the original extended one on other models.

 

Its avionics suite was improved to meet PVO requirements and mission profiles. Its radar was the improved Sapfir-23P, which could be used in conjunction with the gunsight for better look-down/shoot-down capabilities to counter increasing low-level threats like cruise missiles. The IRST, however, was absent. The autopilot included a new digital computer, and it was linked with the Lasur-M datalink. This enabled ground-controlled interception (GCI) ground stations to steer the aircraft towards the target; in such an intercept, all the pilot had to do was control the engine and use the weapons. The MiG-23P was the most numerous PVO interceptor in the 1980s.

 

Around 500 aircraft were manufactured between 1978-81. The MiG-23P was never exported and served only within the PVO in Soviet service.

 

Thanks to Armour Dave and Sal for the cockpit.

Thanks to Starfighter2, lindr2 for the Mig-23P HUD which has stymied modelers until now that I know of.

Thanks to the Mirage factory for the Mig-23ML downloadable as a pack from combatace in the pack called Mirage Factory MiG-23 "Flogger" Series.

 

http://forum.combatace.com/index.php?autoc...p;showfile=5211

 

If I forgot anyone, I appologize and please tell me.

 

 

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The Mig-23 had incredible strengths and incredible weaknesses.

 

WEAKNESSES: For weaknesses, most Mig-23s never could turn or roll very well compared to its enemies and had very heavy controls. Its roll was hurt by its control system (spoilers and a diferential tail and the disconnection of spoilers at any but 16 degrees).

 

In close in combat it was a deathtrap because unless the pilot stayed within certain tight maneuvering limits, it would often lose control and simply crash. Its cockpit visiblility was one of the worst of any fighter. Visibility is life in a dogfight.

 

It had slushy controls in many areas of its flight regime and its nose would often hunt back and forth. Its unpredictable accelerated stall was often taking ones life into ones hands if attempted. It also had the typical Soviet disadvantage of a very short range. There are reports of its radar not working much of the time and it often not being mission ready.

 

It is hard to use an aircraft if it is not working.

 

Red Eagles, Steve Davies "Flying the Mig-23"

 

http://books.google.com/books?id=6yJ8gfVAm...lt&resnum=4

 

It is true that later versions had much improved handling/systems. However, I understand that maneuvering limits still existed.

 

http://dewarbirdracing.com/Airplanes/MiG23...87/Default.aspx

 

http://www.flightglobal.com/pdfarchive/vie...20-%200508.html

 

STRENGTHS: For advantages, it had one of the best accelerations of any frontline fighter with its swing-wing swept back (even by today's standards).

It was incredibly fast at tree top level and could sustain that high speed at low level whereas most other fighters had such a rough low-level ride as to be unsustainable.

 

Another advantage was its incredible climb rate (for its time) of around 45,000 feet/min ("Fighters", Mike Spick). In other words, it was well suited as an interceptor.

 

Directions:

 

1) Back up your Mig-23P folder. If you have a Mig-23P folder, this will overwrite almost everything in it.

 

2) Just download the whole filefolder Mig-23P intact into your aircraft folder as one folder.

3) When asked to overwrite say yes.

 

4) OPTIONAL: Add Nele's accurate Mig-23P flight model/ (data.ini) which is in the NeilFlightModel folder called MiG-23P_data.ini. Just pop it in and overwrite when asked...back it up as always.

 

I personally strongly recommend it for getting an accurate feel of the Mig-23P according to the published reports I have researched...but its not for beginners.

 

V1.3- I added knobs under the warning panels, Neles avionics and gave the option for Nele's accurate Mig-23P flight model.

 

Not for payware.

 

 

 

Enjoy!

 

Not for payware.


 

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