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Posted (edited)

Since in my Reply to him just minutes ago I could not attach my skrinshot, I do it here. This is a truly GREAT jet fighter/bomber!

 

I was on a Strike Single MSN over a US Runway in Libya, and the Oil Depo next to it was severely affected! 

 

Bombs used, KAB-1500L-PR, "tweaked" to have VeryLargeBombEffect instead of just LargeBombEffect. Hence, the Nuke-like effect minus the mushrooming white, upward smoke. It killed more than 200 people! My Score for the MSN was 19.800!

 

 

Edited by Eject
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Posted

Hey Eject, just for future reference, grab yourself a flickr or photobucket account and it'll make it much easier for you to post screen shots. It lets you upload your photos there and post the link here, allowing it to be displayed directly in the thread. It just saves you having to upload a zip/rar file is all. That said, I love the screen shot! :smile:

Posted (edited)

Hey Eject, just for future reference, grab yourself a flickr or photobucket account and it'll make it much easier for you to post screen shots. It lets you upload your photos there and post the link here, allowing it to be displayed directly in the thread. It just saves you having to upload a zip/rar file is all. That said, I love the screen shot! :smile:

Thank u very much indeed for ur encouraging remarks and links. So u like the skrinshot I took?

 

Here's four others with similar Special Effects -- never seen on any movies, I guess???

 

BTW, Alexandria Port and Three Cargo Ships -- not the PrimaryTargets -- were demolished using just ONE "tweaked," just-so-so AGM-65A.

 

 

 

Any Senior Weapons Modders know the secret on how to 'create' such VeryLargeBombEffect. "Tweak" their Explosives 'counts' 

 

I did just that by accident, last time on my R-13R IRM-turn-to-AHM, when without my knowing it the "4" numerical key was pressed a bit too long on my 2-year old ACER the lame Duck!

 

So, instead of having nine zeros behind the 40 (kg) counts, it (the 40kg) was followed by -- believe me, it even surprised me -- 12 zeros! 

 

What kept me wondering was, that the Engine of the game does not read the added counts of the Explosives does not add the Mass of the weapon. Strange to me.

 

However, it reminds me of what is called +P (Plus or added Pressures on any handguns bullets in the USA. Search Guns&Ammo), that no older revolvers/semi-autos can handle. Even the 1990's Stainless Steel Ruger-101 was not recommended to be used to use more than 100 such Plus P ammos. 

 

 

 

Refer to my previous post, Not Unpleasant Surprise re the issue.

 

Hell in Alexandria Port Egypt.jpg[/b]]

 

It is not the Suns Twin -- Special Effect of Blown To Bits of an EAF F-4E by my Tweaked Chinese SD-10 pic1.jpg[/b]]

 

From an Other angle the Had Been F-4 EAFpic2.jpg[/b]]

 

Can Hardly Call It a Jet Fighter Anymore pic3.jpg[/b]]

Edited by Eject

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