Ice Man Posted February 5, 2010 Posted February 5, 2010 I've installed the Su-25 Frogfoot from this site but I have a problem with the Kh-29TE "Kedge" TV Guided Missile,when I want use the Su-25 and I try to check the loadout section, this missile doesn't appear.How can I do for resolve this problem?Thanks! Best regards, Teo Quote
Guest rscsjsuso5 Posted February 5, 2010 Posted February 5, 2010 [WeaponData440] TypeName=Kh-29TE FullName=Kh-29TE "Kedge" TV Guided Missile ModelName=Kh29T Mass=700.000000 Diameter=0.380000 Length=3.870000 SubsonicDragCoeff=0.120000 SupersonicDragCoeff=0.222000 AttachmentType=WP,SOVIET SpecificStationCode= NationName=SOVIET StartYear=1988 EndYear=2020 Availability=2 BaseQuantity=25 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=TRUE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=MediumMissileEffects ReleaseDelay=0.000000 WarheadType=0 Explosives=317.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=5 Accuracy=90 MaxTurnRate=3.000000 MaxLaunchG=10.000000 LockonChance=90 LaunchReliability=80 ArmingTime=2.000000 SeekerFOV=2.500000 SeekerGimbleLimit=45.000000 SeekerTrackRate=20.000000 SeekerRange=30000.000000 MinLaunchRange=3000.000000 MaxLaunchRange=30000.000000 Duration=120.000000 CounterCountermeasure=25.000000 NoiseRejection=25.000000 CapabilityFlags=0x00000005 LoftAngle=0.000000 DescentAngle=0.000000 MaxLoftAltitude=0.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.000000 BoosterDuration=4.000000 BoosterAccel=21.309999 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-1.950000,0.000000 SustainerDuration=0.000000 SustainerAccel=0.000000 SustainerEffectName= SustainerSoundName= SustainerPosition=0.000000,-1.950000,0.000000 InFlightEffectName= InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=514 CEP=0.000000 example- for strike input name kh-29te more info make sure data is loadlimit=1500 and pylonmass=86.18 drag=0.02 allowedweapons=ter,mer,arm,asm,eogr,eogb type=wp,soviet make sure aircraft in range of year of 1988 to 2020 all data above pertain to sfp1 latest patch and weapon pack 2.5 tested and works for aircraft = su 30kn enjoy and use this info at own risk and make backup enjoy your weekend. Quote
Uhu Posted February 5, 2010 Posted February 5, 2010 Hello! Could you please specify: - which game generation you're using? - given a first gen game, that the missile was correctly installed through the weapondata.ini and the weapon editor? - what "this missile doesn't appear" actually means? Do you miss the weapon from the loadout menu, doesn't it show up on the plane, another error? Otherwise, it will be hard to rule out the cause and propose a solution... Greets, Uhu Quote
Guest rscsjsuso5 Posted February 5, 2010 Posted February 5, 2010 to specify 1. like i said and wrote sfp1 is series 1 if i wrote sfp2 then you would know it 2. read my info and like i wrote weapon pack2.5 u will need to run it through editor if needed. 3. if missile doesn't appear u need lod/bmp file for it get the pack , i'm not sure of what u mean in your third point but let me upload info for u. wait up. for su30kn Loadout[03].WeaponType=R-73M2 Loadout[03].Quantity=1 Loadout[04].WeaponType=R-73M2 Loadout[04].Quantity=1 Loadout[05].WeaponType=Kh-59M Loadout[05].Quantity=1 Loadout[06].WeaponType=Kh-59M Loadout[06].Quantity=1 Loadout[07].WeaponType=Kh-29TE Loadout[07].Quantity=1 Loadout[08].WeaponType=Kh-29TE Loadout[08].Quantity=1 Loadout[09].WeaponType=R-27ER Loadout[09].Quantity=1 Loadout[10].WeaponType=R-27ER Loadout[10].Quantity=1 Loadout[11].WeaponType=R-77 Loadout[11].Quantity=1 Loadout[12].WeaponType=R-77 Loadout[12].Quantity=1 Loadout[13].WeaponType=Gardeniya-1FUE Loadout[13].Quantity=1 Loadout[14].WeaponType=Gardeniya-1FUE Loadout[14].Quantity=1 Loadout[15].WeaponType=APK-9E Loadout[15].Quantity=1 [WeaponData440] TypeName=Kh-29TE FullName=Kh-29TE "Kedge" TV Guided Missile ModelName=Kh29T Mass=700.000000 Diameter=0.380000 Length=3.870000 SubsonicDragCoeff=0.120000 SupersonicDragCoeff=0.222000 AttachmentType=WP,SOVIET SpecificStationCode= NationName=SOVIET StartYear=1988 EndYear=2020 Availability=2 BaseQuantity=25 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=TRUE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=MediumMissileEffects ReleaseDelay=0.000000 WarheadType=0 Explosives=317.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=5 Accuracy=90 MaxTurnRate=3.000000 MaxLaunchG=10.000000 LockonChance=90 LaunchReliability=80 ArmingTime=2.000000 SeekerFOV=2.500000 SeekerGimbleLimit=45.000000 SeekerTrackRate=20.000000 SeekerRange=30000.000000 MinLaunchRange=3000.000000 MaxLaunchRange=30000.000000 Duration=120.000000 CounterCountermeasure=25.000000 NoiseRejection=25.000000 CapabilityFlags=0x00000005 LoftAngle=0.000000 DescentAngle=0.000000 MaxLoftAltitude=0.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.000000 BoosterDuration=4.000000 BoosterAccel=21.309999 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-1.950000,0.000000 SustainerDuration=0.000000 SustainerAccel=0.000000 SustainerEffectName= SustainerSoundName= SustainerPosition=0.000000,-1.950000,0.000000 InFlightEffectName= InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=514 CEP=0.000000 [LeftInnerStation2] SystemType=WEAPON_STATION StationID=7 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=-3.45,-1.83,-0.00 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=1500 AllowedWeaponClass=BOMB,RP,TER,FT,RCKT,MER,AHM,SAHM,ARM,ASM,EOGR,EOGB AttachmentType=WP,SOVIET ModelNodeName=La PylonMass=86.18 PylonDragArea=0.02 [RightInnerStation2] SystemType=WEAPON_STATION StationID=8 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=3.45,-1.83,-0.0 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=1500 AllowedWeaponClass=BOMB,RP,TER,FT,RCKT,MER,AHM,SAHM,ARM,ASM,EOGR,EOGB AttachmentType=WP,SOVIET ModelNodeName=Rb PylonMass=86.18 PylonDragArea=0.02 example for su30kn sfp1 patch latest weapon pack 2.5 enjoy Quote
Guest rscsjsuso5 Posted February 5, 2010 Posted February 5, 2010 for the su 25 series 1 sfp1/woi patch latest weapon pack 2.5 (weapon editor maybe) lod not included file= http://www.filefactory.com/file/a204dge/n/Su-25.zip enjoy Quote
Ice Man Posted February 7, 2010 Author Posted February 7, 2010 for the su 25 series 1 sfp1/woi patch latest weapon pack 2.5 (weapon editor maybe) lod not included file= http://www.filefactory.com/file/a204dge/n/Su-25.zip enjoy With your file I've resolved the problem,it was due because I've overwrite the files as dscribed on this page:http://forum.combatace.com/index.php?app=downloads&showfile=10529 and the weapons doesn't appeared.Thanks for help me! Teo Quote
Uhu Posted February 7, 2010 Posted February 7, 2010 With your file I've resolved the problem,it was due because I've overwrite the files as dscribed on this page: http://forum.combatace.com/index.php?app=downloads&showfile=10529 and the weapons doesn't appeared.Thanks for help me! Teo OK, I didn't think that the advice of overwriting could be misunderstood... Nevertheless, thanks for saying it, I made an update of the file description and the readmes to clarify the thing. Uhu Quote
Ice Man Posted February 7, 2010 Author Posted February 7, 2010 OK, I didn't think that the advice of overwriting could be misunderstood... Nevertheless, thanks for saying it, I made an update of the file description and the readmes to clarify the thing. Uhu I can't understood I've tryed to change the file loadout.ini and if I use the file inside "NF4Aircraft2" works all without problems otherwise the weapons doesn't appears.I use the Mirage factory weapons pack not the weapons pack 2.52 and I've installed the Jalalabad road 1987 campaign on WOE with the patch October 2008. Teo Quote
Uhu Posted February 8, 2010 Posted February 8, 2010 Where do the weapons not appear? Do you miss them in the loadout screen, can't you load them manually? Aren't they loaded on the plane albeit called out in the LOADOUT.INI? Could you please tell which INI's you're using: -> Su-25_DATA.INI: original NF4+ or my modded one (search for the string "//Tank removal begin", if it exist, then it's my version)? -> Su-25_LOADOUT.INI: original NF4+ or my modded one (is there a calling for external tanks, then it's the original one)? AFAIK the MF wep pack uses a different naming scheme, focusing on the GRAU index or the service designation of the item where Bunyap's pack and, maybe to a lesser extent, the community pack tends to either use the NATO designation (AA-9 Amos, for instance) or a mixture between what seems to be an original Russian denomination combined with a NATO reporting name (the incriminated Kh-29TE "Kedge" can serve as example here). I suspect that there's a naming conflict (between the weapondata.ini, the loadout.ini and the folder containing the weapon model) somewhere due to compatibility problems between the weapon packs causing your weapon problem, but there are not enough details in your descriptions for me to be sure. It could be useful that you try to describe in a detailed way what you've done to install the plane and which files where copied from which source. In the case that you are more familiar with French or German than with English, you may write in these languages! :-) Unless, of course, that you've already got a satisfying solution for you! Greets, Uhu Quote
Ice Man Posted February 9, 2010 Author Posted February 9, 2010 I've tryed to change the weapons into the file loadout.ini but about CAS and Armed recon profile appear others type of weapons when I play the game.Can you help me please? I send you also the file loadout.ini so you can check. Best regards, Teo Quote
Uhu Posted February 9, 2010 Posted February 9, 2010 What weapons are showing up? I bet that for a CAS mission, you get those listed under "Attack" and for armored recon, those listed under "Recon"... If I'm not mistaken, the game engine, after some updates, does not longer take a CAS entry in the loadout.ini into an account, it reads only the "attack" part. You could see this phenomenon when looking at an aircraft build in 2003 or 2004 and not updated since, in has entries for CAS and FAC where a modern one doesn't list the FAC at all (this feature was definitively removed by a patch) and uses an "Attack" loadout unstead of one named "CAS". I've checked modded install some third party and in my stock installs stock planes, none of them has a "Armed recon" entry, so this too is susceptible to be ignored by the game engine... I'm not sure if this theory is right, but it is a good guess. Greets, Uhu Quote
+Kulbit80 Posted February 9, 2010 Posted February 9, 2010 Where can i get TANK_SU25 or lod for the TANK_SU25 texture included in Soviet skin folder inside Su-25? Quote
Uhu Posted February 9, 2010 Posted February 9, 2010 Look at this thread, the question was already asked. :-) Uhu Quote
+Kulbit80 Posted February 10, 2010 Posted February 10, 2010 (edited) Thanks Uhu but it's not compatible with TANK_SU25 texture so it's not really for Su-25. And i can't install PTB800 correctly - invisibble in game! Want grey version only . I think 76.IAP-Blackbird could give us original Su-25 fuel tank... Edited February 10, 2010 by Kulbit80 Quote
+76.IAP-Blackbird Posted February 10, 2010 Posted February 10, 2010 Why not use the PTB for the Sukhoi 17?! I think it`s the PTB800 or 1200 Ravenclaw created it originaly and I worked it into my Su-25 addons as a part of the model itself for SF2 use. If you are a bit patient the 25 will be ready this year, I hope.. Quote
+Kulbit80 Posted February 10, 2010 Posted February 10, 2010 OK, thanks man. I'll be waiting patiently... Quote
+76.IAP-Blackbird Posted February 10, 2010 Posted February 10, 2010 I will post some updates in the next time, I have updated the WIP list, there will be many Su-25`s take a look in the WIP section.. all infos regarding Su-25 you will find there Quote
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