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Posted

I've posted this elsewhere, but the OFF forum is pretty active so I'm hoping to get a fast reply b/c I'm waiting to purchase CS5 at 80% off education price.

 

As the topic title asks, are any of the Photoshop Extended versions (CS3 to CS5 with their direct 3D manipulation tools to paint right onto a 3D mesh) able to create a texture that can subsequently be imported as skins into sims??? (ANY sim, though I know there are particular workflows for each...).

 

For example, OFF requires DDS files and the nVidia plugin but that is working from a 2D template. I would like to paint directly onto a 3D models' mesh and then import into sims.

 

So, can you use a 3D-program-made UV map (such as in Max, Maya, etc.) and the 3D model itself in Photoshop Extended to paint on and then import the skin into the sim afterwards?

 

Hope somebody knows or has tried and can pass along an answer. Meanwhile I'm poised over the "Buy Now" buttom :grin:

Posted

That would be cooler than Greenland, but unless there have been some stunning developments in the Max/Maya world, no. And I'm fairly sure even the latest CS doesn't support the .M3D model format in CFS3/OFF: it certainly doesn't support the current 3dsMax file format that I can see.

 

But if you have the chance (and means) to buy CS heavily discounted, by all means go ahead!

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