Olham Posted September 27, 2010 Posted September 27, 2010 Just tried the 4 different settings for Smoothvision HD in ATI Control Center: Box, Narrow Tent, Wide Tent and Edge Detect But either my 4870 doesn't support that yet, or it doesn't seem to make any difference. What do you guys say? Quote
Von Paulus Posted September 27, 2010 Posted September 27, 2010 Yes, Olham, your 4870 supports it. In this case you don't see significant differences. Quote
Olham Posted September 27, 2010 Author Posted September 27, 2010 Thank you, von Paulus, wasn't sure. Quote
BirdDogICT Posted September 27, 2010 Posted September 27, 2010 Thank you, von Paulus, wasn't sure. Doesn't make much difference except when flying the Model T or bicycle through town. Quote
Von Paulus Posted September 28, 2010 Posted September 28, 2010 Doesn't make much difference except when flying the Model T or bicycle through town. Eheheh. Now serioulsy, in which circumstances the differences are more noticeable? Quote
Olham Posted September 28, 2010 Author Posted September 28, 2010 I have a suspicion: could it be for rooms? The names "box", "narrow tent" and "wide tent" sound, as if they could be different perspectives for inside rooms? Like using different lenses, from very wide (and more distorted) to more "normal"? Just an idea. If anyone has a game on his rig, that is playing inside buildings, perhaps you try? Quote
BirdDogICT Posted September 28, 2010 Posted September 28, 2010 Eheheh. Now serioulsy, in which circumstances the differences are more noticeable? When at altitude, it doesn't make much difference at all, in fact, Box AA requires the fewest resources and looks great. (This is also true for most other sims or FPS games). However, when sitting on the airfield, there are noticeable jaggies in the landscape with Box AA. They are most noticeable in dark ground textures. Those jaggies start to disappear at an altitude of about 2000 feet. If I'm sitting on the airfield while using Narrow Tent or Wide Tent or Super-sample AA the jaggies are gone, but at a higher FPS cost (don't use Super-sample at all unless you have Crossfire). I use tent rendering because I like the way it blurs the landscape slightly. It's a subtle difference noticeable only when flying low. I only offered a discussion about the differences because some new users were having problems with stuttering or low FPS by setting AA too high, and asked for an explanation. For all practical purposes, Box AA is the way to go, especially since 99% of the time you're at altitude. BHaH already looks great at high resolutions with AA completely turned off, so it only takes a little AA to make the sim shine. Quote
Von Paulus Posted September 28, 2010 Posted September 28, 2010 I've asked this, because I tend to have a certain insensibility towards AA, even being a 1280x1024 user. Quote
Olham Posted September 28, 2010 Author Posted September 28, 2010 Thank you for the good explanation, BirdDog! Quote
BirdDogICT Posted September 28, 2010 Posted September 28, 2010 I have a suspicion: could it be for rooms? The names "box", "narrow tent" and "wide tent" sound, as if they could be different perspectives for inside rooms? Like using different lenses, from very wide (and more distorted) to more "normal"? Just an idea. If anyone has a game on his rig, that is playing inside buildings, perhaps you try? Here's a good graphic that shows how each of these filters work: http://www.rage3d.com/articles/AA_AF/index.php?p=2 Quote
GregSM Posted September 29, 2010 Posted September 29, 2010 Great info, thanks BirdDog. Cheers, Greg S Quote
Olham Posted September 29, 2010 Author Posted September 29, 2010 Aaaaahhhh! Now that was helpful for a simple mind - I always understand things much better with graphics. Thanks again, BirdDog! Quote
Olham Posted September 29, 2010 Author Posted September 29, 2010 (edited) I have now flown a mission with the ATI SmoothVision setting "Edge detect" (see also: Screenshots thread). Firstly, I was surprised: although "Edge detect" does 24 samples of AA, my 4870 card performed it without problems. Here is a picture close abouve the ground - the graphic parts of the trees seem to "merge" better. Edited September 29, 2010 by Olham Quote
BirdDogICT Posted September 29, 2010 Posted September 29, 2010 I have now flown a mission with the ATI SmoothVision setting "Edge detect" (see also: Screenshots thread). Firstly, I was surprised: although "Edge detect" does 24 samples of AA, my 4870 card performed it without problems. Here is a picture close abouve the ground - the graphic parts of the trees seem to "merge" better. Very nice. The 4870 is an excellent card, actuallly a little faster than the 5770 I upgraded to. Quote
Olham Posted September 29, 2010 Author Posted September 29, 2010 I bought the 4870 with 1 GB of own memory instead of 512 MB - that may explain a better performance. Thanks again for explaining it all to us, BirdDog - I am very happy with what I get now. Do you think, "Edge detect" is also doing "nicer" clouds? In my flight today, they looked just marvellous! Quote
BirdDogICT Posted September 30, 2010 Posted September 30, 2010 I bought the 4870 with 1 GB of own memory instead of 512 MB - that may explain a better performance. Thanks again for explaining it all to us, BirdDog - I am very happy with what I get now. Do you think, "Edge detect" is also doing "nicer" clouds? In my flight today, they looked just marvellous! My experience is that edge detect works fine with clouds, but I seem to have a big drop in FPS in heavily overcast, stormy weather. Not entirely sure why. Probably has something to do with the extra demands of rendering lots of transparent clouds at once. Quote
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