FrankD Posted February 25, 2011 Posted February 25, 2011 hello modders, In SPF1's KB, one can find jewels, amongst them some suggested "Flare and Chaff Realism Edits". http://combatace.com/topic/20579-flare-and-chaff-realism-edits/page__p__88971__hl__radarcrosssection__fromsearch__1?do=findComment&comment=88971 But there's something that bog me. MaxVisibleDistance=300 <---limits any possible hit on rendering speed (FPS) But wouldn't it also limit the effective distance at which the countermeasure is seen by the countermeasured sensor? (it's now set to 12000 by default) Quote
Lexx_Luthor Posted February 25, 2011 Posted February 25, 2011 Its pure grafix; draw distance in meters from effect source. Especially for flares, try ramping it up over 3km, for longer viewing range at night. Quote
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