+SkateZilla Posted July 29, 2011 Posted July 29, 2011 (edited) Ok Im working on my Carrier effects, and I wanted to time the launch steam so that it starts emmitting steam about halfway down the catapult and not the entire time your waiting to launch. I've tinked with the Start/Eject Times for the last 4 hours with no luck. This is My Default Effect Setup for the Steam Emmitters, I've Tried Adjusting the Start time and eject times, The closest I've gotten to what I wanted was Steam Emmitter Starting AFTER I Had cleared the Catapult for a few seconds and only emmitting for about a second. [EffectType002] Name=CVNLaunchEffect Element[01].ElementType=HOLD_EMITTER Element[01].ElementName=CVNLaunchEmitter2 Element[01].StartTime=0.000000 Element[01].StartTimeDeviation=0.000000 Element[01].EjectTime=-1.0000000 Element[01].EjectTimeDeviation=0.000000 Element[02].ElementType=HOLD_EMITTER Element[02].ElementName=CVNLaunchEmitter4 Element[02].StartTime=0.0000000 Element[02].StartTimeDeviation=0.000000 Element[02].EjectTime=-1.000000 Element[02].EjectTimeDeviation=0.000000 Edited July 29, 2011 by SkateZilla
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