Number6 Posted February 17, 2013 Posted February 17, 2013 I tend to be a few years behind the curve when it comes to gaming, so I'm new to the Strike Fighters series. Enjoying Wings over Europe so far (no mods, with the 2008 patch). However, I have noticed that when flying the A-10, even on heavily loaded, long range strike missions, my fuel quantity indicator(s) don't seem to start declining until I've flown a couple of hundred miles. I don't have any external fuel. Basically I can fly 200 miles to primary target and back to base again with something like 80% of my fuel remaining. That doesn't seem right. Wikipedia says the combat radius for A-10 is only about 250 nautical miles/300 statute miles. In the F-15A, I often run out of fuel, so that seems to be working as expected. Fuel difficulty level is set to "hard". Also wish there was more flexibility/realism in manually selecting targets for LGBs and Mavs though, but that's another issue.
+Cliff7600 Posted February 17, 2013 Posted February 17, 2013 (edited) Try that : in the A-10A_cockpit.ini file [Fuel1] Type=INETERNAL_FUEL_QUANTITY_INDICATOR NodeName=needle_fuel01 MovementType=ROTATION_Y ValueUnit=LB Set[01].Position=-170.0 Set[01].Value=0.0 Set[02].Position=-10.0 Set[02].Value=12000.0 [Fuel2] Type=INETERNAL_FUEL_QUANTITY_INDICATOR NodeName=needle_fuel02 MovementType=ROTATION_Y ValueUnit=LB Set[01].Position=170.0 Set[01].Value=0.0 Set[02].Position=10.0 Set[02].Value=12000.0 2+2=8 you don't know? (or 2+2=2) Edited February 26, 2013 by Cliff11
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