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Cliff7600

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Cliff7600 last won the day on December 8 2021

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About Cliff7600

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  1. Alternative sound file by AvHistory and suggested by Wrench can be found here : Alternative cockpit by Stary and suggested by Coupi can be found here : But I recommend to use the cockpit already in the pack because it has been navalized : tail hook light and speed indicator in knots. Seafire Mk3 versions have the compass set to work with the waypoints.
  2. View File Seafire Mk3 (2021) --------------- Seafire for CombatAce --------------- SF2 version 2021 TurboSquid : original 3D model Snapper21 : source file donated to CA Wrench : project development origin and inis Starfighter2 : original Spitfire Mk9 cockpit Ravenclaw_007 : rocket ini Logan4 : additionnal 3D parts and model editing to import into TW sims, textures editing, decals and inis. New rockets 3D models and new weapons system ini. Cliff7600 : textures editing, decals and inis, cockpit editing. Thirdwire : textures and inis. These are the models made for CombatAce from the original TurboSquid 3D source file. It is made to be downloaded for free at CombatAce site only, and not to be used in any other way. The models have been designed for a SF2 / ThirdWire use and nothing else. Not to be merged with other files sharing the same original 3D model. - Seafire Mk3 - Seafire L Mk3 w PTO skins - Seafire Mk3 hybrid (Air Spotting Wing) - Seafire Mk3 Irish Air Corp - Seafire Mk3 French Navy Submitter Cliff7600 Submitted 12/19/2021 Category Spitfire  
  3. Seafire Mk3 (2021)

    Version 1.0.0

    86 downloads

    --------------- Seafire for CombatAce --------------- SF2 version 2021 TurboSquid : original 3D model Snapper21 : source file donated to CA Wrench : project development origin and inis Starfighter2 : original Spitfire Mk9 cockpit Ravenclaw_007 : rocket ini Logan4 : additionnal 3D parts and model editing to import into TW sims, textures editing, decals and inis. New rockets 3D models and new weapons system ini. Cliff7600 : textures editing, decals and inis, cockpit editing. Thirdwire : textures and inis. These are the models made for CombatAce from the original TurboSquid 3D source file. It is made to be downloaded for free at CombatAce site only, and not to be used in any other way. The models have been designed for a SF2 / ThirdWire use and nothing else. Not to be merged with other files sharing the same original 3D model. - Seafire Mk3 - Seafire L Mk3 w PTO skins - Seafire Mk3 hybrid (Air Spotting Wing) - Seafire Mk3 Irish Air Corp - Seafire Mk3 French Navy
  4. When working on flight models keep in mind that the plane should be clean, no ordnance loaded at all. If you run the hard mode flight model an ECM pod under a wing will make the plane bank and turn. It can be anything like a laser designator, etc...
  5. Alternative sound file by AvHistory and suggested by Wrench can be found here : Alternative cockpit by Stary and suggested by Coupi can be found here : But I recommend to use the cockpit already in the pack because it has been navalized : tail hook light and speed indicator in knots. Seafire Mk2 versions have the compass set to work with the waypoints.
  6. View File Seafire Mk1b & Mk2c (2021) --------------- Seafire for CombatAce --------------- SF2 version 2021 TurboSquid : original 3D model Snapper21 : source file donated to CA Wrench : project development origin and inis Starfighter2 : original Spitfire Mk9 cockpit Logan4 : additionnal 3D parts and model editing to import into TW sims, textures editing, decals and inis. Cliff7600 : textures editing, decals and inis, cockpit editing. Thirdwire : textures and inis. These are the models made for CombatAce from the original TurboSquid 3D source file. It is made to be downloaded for free at CombatAce site only, and not to be used in any other way. The models have been designed for a SF2 / ThirdWire use and nothing else. Not to be merged with other files sharing the same original 3D model. - Seafire Mk1b - Seafire Mk1b w Vokes filter - Seafire Mk2c - Seafire Mk2c w Vokes filter - Seafire LF Mk2c Submitter Cliff7600 Submitted 12/13/2021 Category Spitfire  
  7. Seafire Mk1b & Mk2c (2021)

    Version 1.0.0

    67 downloads

    --------------- Seafire for CombatAce --------------- SF2 version 2021 TurboSquid : original 3D model Snapper21 : source file donated to CA Wrench : project development origin and inis Starfighter2 : original Spitfire Mk9 cockpit Logan4 : additionnal 3D parts and model editing to import into TW sims, textures editing, decals and inis. Cliff7600 : textures editing, decals and inis, cockpit editing. Thirdwire : textures and inis. These are the models made for CombatAce from the original TurboSquid 3D source file. It is made to be downloaded for free at CombatAce site only, and not to be used in any other way. The models have been designed for a SF2 / ThirdWire use and nothing else. Not to be merged with other files sharing the same original 3D model. - Seafire Mk1b - Seafire Mk1b w Vokes filter - Seafire Mk2c - Seafire Mk2c w Vokes filter - Seafire LF Mk2c
  8. Very nice result with a simple yet effective mod Would you release the decals set ? The backstory is so plausible. Really close to what I read about the early Spitfires exports.
  9. I made another test, because one aileron doesn't change its size and position when giving a rolling input in the opposite direction. I used the left aileron as the left aileron and the right flap as the right aileron. So different position, size, volume, etc... (and flaps as "fake flaps" no 3D entry). Two meshes really asymmetricals. Indeed you're right : the plane flies perfectly straight without inputs. So "It tends to make the plane turn" is not correct. But when testing the rolling response I'm not sure that the rolling to the left was perfectly the same than the rolling to the right (ini entries 100% symmetrical left and right). I still think that "same mirrored replicas left and right" is the way to go for modeling 3D control surfaces for aircrafts in Strike Fighter. And I don't really care about defending my opinion when I'm not sure I'm right. It's better to learn something for good than keeping thinking wrong forever. So you taught me something : it flies straight. Thank you for that ...but I will still going on asking perfectly symmetrical 3D models ^^ I used FastCargo's F-86A.
  10. Yes when the control surface meshes are not the exact same mirrored replicas left and right. [It tends to make the plane turn] ----> That is proved to be wrong further in the thread but I'm still thinking the same for what is written above. Most of the time it's the pylons for weapons that are not fully symmetrical and then the aircraft cannot go straight when the pylons are used in the weapon stations entries. It's a 3D flaw. It cannot be corrected by MinMaxExtent values (already tried...) --- EmptyMass is the weight of the aircraft. MassFraction values are the dispatching of this weight between the component. And the total of all MassFraction values is supposed to be equal to 1 (empty mass x 1). The way MassFraction values are used is all components have a value except the fuselage that takes the remaining fraction. You can give the fuselage a MassFraction value as well. But when components don't have MassFraction value the remaining weight fraction is divided. So the calculations must be correct with all the components lol example (F-4E) : EmptyMass=14046.3 [Nose] ... MassFraction=0.276 So the nose component weights 14046.3 x 0.276 = 3878,7788 kg Is that the right value ? I don't know, but that's how it is. If you know what is the exact value you can adjust it. I know for sure that the nose section of a F-8E(FN) weights 4099 kg, but it's not easy to find the actual figures usually. And it needs to match the MinMaxExtent position values for "what is the nose section of the F-8E(FN)".
  11. Alternative sound file by AvHistory and suggested by Wrench can be found here : Alternative cockpit by Stary and suggested by Coupi can be found here :
  12. View File Spitfire Mk5c Trop (2021) --------------- Spitfire for CombatAce --------------- SF2 version 2021 TurboSquid : original 3D model Snapper21 : source file donated to CA Wrench : project development origin, inis and decals. Starfighter2 : original Spitfire Mk9 cockpit Logan4 : additionnal 3D parts and model editing to import into TW sims, textures editing, decals and inis. Cliff7600 : textures editing, decals and inis, cockpit editing. Thirdwire : textures and inis. These are the models made for CombatAce from the original TurboSquid 3D source file. It is made to be downloaded for free at CombatAce site only, and not to be used in any other way. The models have been designed for a SF2 / ThirdWire use and nothing else. Not to be merged with other files sharing the same original 3D model. - Spitfire Mk5c Trop - Spitfire Mk5c Trop 4 cannons Note : Turkish and Egyptian decals folders are common to both Mk5bT and Mk5cT models. Submitter Cliff7600 Submitted 12/08/2021 Category Spitfire  
  13. Spitfire Mk5c Trop (2021)

    Version 1.0.0

    82 downloads

    --------------- Spitfire for CombatAce --------------- SF2 version 2021 TurboSquid : original 3D model Snapper21 : source file donated to CA Wrench : project development origin, inis and decals. Starfighter2 : original Spitfire Mk9 cockpit Logan4 : additionnal 3D parts and model editing to import into TW sims, textures editing, decals and inis. Cliff7600 : textures editing, decals and inis, cockpit editing. Thirdwire : textures and inis. These are the models made for CombatAce from the original TurboSquid 3D source file. It is made to be downloaded for free at CombatAce site only, and not to be used in any other way. The models have been designed for a SF2 / ThirdWire use and nothing else. Not to be merged with other files sharing the same original 3D model. - Spitfire Mk5c Trop - Spitfire Mk5c Trop 4 cannons Note : Turkish and Egyptian decals folders are common to both Mk5bT and Mk5cT models.
  14. "Kill" decals are missing but can be found in other Spitfire (2021) packs.
  15. "Kill" decals are missing but can be found in other Spitfire (2021) packs.
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