+streakeagle Posted May 20, 2005 Posted May 20, 2005 (edited) Additional changes not listed below: Nosewheel steering animation works now (no mods required!) Check out the moving map display in the A-7 Corsair ;) List of changes implemented since v11.05.04 (Patch 1). * Radar will now default to OFF in Normal/Hard mode and when starting on the ground, and must be turned ON manually. * New SEA Planning Map with airbase names and positions has been included. * In-flight nav map now shows location of the runways. * Problem with autopilot not being able to land the F-8E Crusader on aircraft carrier has been fixed. * The Jet Blast Deflectors on SCB-125 modernized Essex class carriers are now working correctly. * F-4C cockpit backup attitude indicator is now working correctly. * F-4C loadout problem with the centerline station has been fixed. * Aircraft carriers are now moving in campaign mission. And AI carrier landing routine has been improved. * Problem with A-4 sometimes not staying connected to the catapult has been fixed. * Flight model for F-105D and F-8E have been refined to give better transonic and supersonic performances. * Radar screens may now display grid overlays. * Ground Mapping Mode radar display has been adjusted so ground objects are more visible. * A-4s' radar display have been changed to B-sweep type. * Amount of time required to obtain air-to-air radar lock while playing with Radar Display options set to Hard has been reduced. * Propeller engine torque being applied in the wrong direction has been fixed. * Player can now only be assigned escort missions in campaign if there are enemy fighters intercepting the bombers. * A bug in campaign attrition code that was causing other AI aircraft squadrons to slowly disappear during campaign has been fixed. * Short campaigns can now end much sooner than before. * Multi-player co-op clients can now see AI planes correctly. * The effect of ground clutter against SAM radar has been increased, and you can break radar lock easier by flying at low altitude. * Delete button has been added on Campaign Screen to delete previously saved campaign files. * The altimeter in A-6A cockpit is now functioning properly. Edited May 20, 2005 by streakeagle Quote
+streakeagle Posted May 20, 2005 Author Posted May 20, 2005 For SFP1: List of changes implemented since v11.05.04 (Service Pack 3). * Radar will now default to OFF in Normal/Hard mode and when starting on the ground, and must be turned ON manually. * In-flight nav map now shows location of the runways. * Text problems in German/French/Spanish versions on Pilot Records screen has been fixed. * F-4C cockpit backup attitude indicator is now working correctly. * F-4C loadout problem with the centerline station has been fixed. * Radar screens may now display grid overlays. * Ground Mapping Mode radar display has been adjusted so ground objects are more visible. * A-4s' radar display have been changed to B-sweep type. * Amount of time required to obtain air-to-air radar lock while playing with Radar Display options set to Hard has been reduced. * Propeller engine torque being applied in the wrong direction has been fixed. * Player can now only be assigned escort missions in campaign if there are enemy fighters intercepting the bombers. * A bug in campaign attrition code that was causing other AI aircraft squadrons to slowly disappear during campaign has been fixed. * Short campaigns can now end much sooner than before. * Multi-player co-op clients can now see AI planes correctly. * The effect of ground clutter against SAM radar has been increased, and you can break radar lock easier by flying at low altitude. * Delete button has been added on Campaign Screen to delete previously saved campaign files. Quote
Fritze Posted July 5, 2005 Posted July 5, 2005 (edited) Coolio. Hope to get into some nice co op missions asap. Fritze That is if anyone shows up at HL,lol. Been about four hours and not a soul. Edited July 5, 2005 by Fritze Quote
Fritze Posted July 7, 2005 Posted July 7, 2005 07/06/2005 Nice flying with you mate, and that "someone" pilot. Great to be in the air again. Quote
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