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ZoltanTheHun

SkyHussars R6 is out

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Hi,

 

Thanks to the warm welcome that my previous topic received, I thought I would share with you that a new version of SkyHussars is out now.

 

This month saw very little progress. The reason for this is my yearly holiday, and some weekend programs I had in the last couple of weeks and in the next couple of weeks. It looks like all my weekends will be occupied till early-mid July, so midnight coding continues till the next release.

 

The release is available here: https://github.com/ZoltanTheHun/SkyHussars/releases/tag/R6

 

The main features of this release are the following:

  • Number of maximum planes increased to 32.
  • No infinite bullets. Right now bullets have a range of 2km, after that they disappear.
  • Plane physics is now on a separate logic thread. Physics are multithreaded.
  • New background image in main menu with first SkyHussars logo.
  • New font for SkyHussars.
  • Very very very simple AI. It tries to keep the altitude, badly.
  • Slightly change ground texture configuration to make it look better.
  • Terrain features are changed, unfortunately water is not visible this time.

 

There is some additional info in the release notes, it might worth reading. The best news is that I am able to reach 300+ fps with the current release, which is a good indicator for the future improvements.

 

 

Here is a new video to the new release:

 

Also I setup a Patreon page where people can follow freely the weekly development updates:

https://www.patreon.com/skyhussars

 

Regards,

ZoltanTheHun

 

 

 

 

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