snapple2993 Posted August 24, 2005 Posted August 24, 2005 So I set up a mission with a combined NATO force going against a Russian airbase and a rather large armored column. I put one S300 site in the game... multiple launchers, the works. I also added two ground radar, and a Tunguska and 2XShilka in the column. And 2 more Shilka's around the airfield. So it's a pretty good defense. I've got 2 German F-4's doing wild weasel, 2 Mirage's doing escort, 2 Tornados doing ground attack, 2(me) A-10's doing ground attack, and 4 F-18's doing ground attack. 1 Backfire on anti-ship duty, and 3 Su-33 on CAP. Problem!!! My wildweasels, and my Tornados bug out and drop their ordinance as soon as the SAMs start popping up. Basically they turn themselves into fighters, but they don't do much of anything other than evade SAMs until they get shot down. F-18's never make it to the bombing area so scratch them. I was trying to make it so the Tornados and Hornets would make it in and do some damage on the SAMs and AAA before I and my wingman arrive to knock out the armor. Obviously this doesn't work because the Weasels bug out. Also, if I order my wingman to go SEAD, he climbs and then draws fire, then he dumps his load too. Is there anyway to actually make the AI engage the SAMs? Note: all a/c are at Average ability. Sorry if this is an old problem, or if I come off as an idiot, but I've just now given LOMAC a shot, so I'm in need of some help. Thanks, J Quote
Dagger Posted November 3, 2005 Posted November 3, 2005 I'll ask around...not being a mission builder myself I'll check with the guys at TAW.Sounds like a rockin mission though... Quote
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