sciammarco Posted December 18, 2018 Posted December 18, 2018 Hi, do you know where are located the settings for the in mission map? all the enemies are disappeared, i can see only friendly forces. (SFP2)
bazillius Posted December 18, 2018 Posted December 18, 2018 File c:\Users\yourusername\Saved Games\ThirdWire\yourmodname\Flight\HUDDATA.INI you need to change all strings kinda "LabelEnemyAir=FALSE" to TRUE and delete an empty .TGA file. Sorry, i do not remember the name it could be kinda "enemyaircraft.tga" or something about it/ I am to lazy to see its name. Its for moded game. 1
bazillius Posted December 18, 2018 Posted December 18, 2018 The meaning is that game looks for files first at folder with MOD and find HUDDATA.INI in mod folder and use it. if gme do not find this file it begins to use default HUDDATA.INI builded in game engine. And if you do not see at some mods enemy aircrafts, trully they are at a map, but they are "transparent". Modmaker did file transparent and puted it in his modfolder. So you can just delete the "HUDDATA.INI" and that transparent aircraf icon in your modfolder and game will use own default files. 1
sciammarco Posted December 19, 2018 Author Posted December 19, 2018 This is the actual situation, the names are back but the icons are not. attached to this message you can find my HUDDATA.INI file, it's the only one that i have in my pc and is located here C:\Users\myusername\Saved Games\ThirdWire\StrikeFighters2\Flight\HUDDATA.INI and here C:\Program Files (x86)\ThirdWire\Strike Fighters 2\Flight after your messages, as you've said, i've changed only the words in bold: [MapLabels] EnableLabels=TRUE LabelFriendlyAir=TRUE LabelFriendlyGround=TRUE LabelEnemyAir=TRUE LabelEnemyGround=TRUE i couldn't find the empty .TGA file, but I found a MAPENEMYICON.TGA that is a red square, i expect that to be important for my purpose. can you explain yourself better about this? As i said, i couldnt find the transparent file but my problem appears to be in someway related to that file? i also tried to delete the HUDDATA.INI but nothing changed. 3 hours ago, bazillius said: And if you do not see at some mods enemy aircrafts, trully they are at a map, but they are "transparent". Modmaker did file transparent and puted it in his modfolder. So you can just delete the "HUDDATA.INI" and that transparent aircraf icon in your modfolder and game will use own default files. HUDDATA.INI
bazillius Posted December 19, 2018 Posted December 19, 2018 54 minutes ago, sciammarco said: and here C:\Program Files (x86)\ThirdWire\Strike Fighters 2\ never change things here in game folder! Only in mod folder!
bazillius Posted December 19, 2018 Posted December 19, 2018 have you this file in your MOD folder "MAPENEMYICON.TGA"? Just delete it.
bazillius Posted December 19, 2018 Posted December 19, 2018 From my huddata ini [HUDLabels] EnableLabels=TRUE LabelFriendlyAir=TRUE LabelFriendlyGround=TRUE LabelEnemyAir=TRUE LabelEnemyGround=TRUE [MapLabels] EnableLabels=TRUE LabelFriendlyAir=TRUE LabelFriendlyGround=TRUE LabelEnemyAir=TRUE LabelEnemyGround=TRUE you can just delete it too and game wil use default file. back up if you want. 1
bazillius Posted December 19, 2018 Posted December 19, 2018 So... delete 2 files: MAPENEMYICON.TGA HUDDATA.INI here c:\Users\yourusername\Saved Games\ThirdWire\yourmodname\Flight\ and thats all folks 1 1
sciammarco Posted December 19, 2018 Author Posted December 19, 2018 perfect, i thought the .tga was the original file but after deleting it i resolved my problem. thanks
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