AcariaPlainum Posted November 13, 2022 Posted November 13, 2022 (edited) So i modified a Kh35 to be a hypersonic Missile but I have run into trouble actually hitting a Nimitz Class Carrier With it. To explain the missile cant hit the target at all of there is no terminal pop up. It does however at long range hit its target at long range but once within 58km ish to 20km ish it will pop up at graze right over a giant carrier as if to miss the target on purpose. If someone can make this work files are below also some pics for context KH-35.bmp KH-35.LOD Kh-35F.ini Kh-35F_data.INI Edited November 13, 2022 by AcariaPlainum Quote
AcariaPlainum Posted November 14, 2022 Author Posted November 14, 2022 12 hours ago, ariel38 said: Es un problema del LOD del Nimitz Do you have a fixed LOD file? Quote
AcariaPlainum Posted November 15, 2022 Author Posted November 15, 2022 5 minutes ago, ariel38 said: No, so sorry Any other solutions your aware off? Quote
AcariaPlainum Posted November 24, 2022 Author Posted November 24, 2022 On 20.11.2022 at 2:44 PM, ariel38 said: With the original Nimitz LOD, no. I used the original LOD Quote
AcariaPlainum Posted November 24, 2022 Author Posted November 24, 2022 But i figured out a different solution that's that when accelerating a missile it should maintain relatively consistent speed especially from boost phase to sustainer acceleration Then figure out the good turn rate G force wise and it hits the Nimitz fine KH-35.LOD For some context KH-35.INI KH-35_DATA.INI Quote
ariel38 Posted November 26, 2022 Posted November 26, 2022 Ah, es decir, que a la velocidad que alcanzaba ya necesitaba mas G que le permitiesen maniobrar, según entiendo. En cuanto tenga un tiempo lo voy a probar, ya lo estoy bajando, gracias!! Quote
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