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Posted (edited)

Just a note,

Normally running EAW natively on WinNT machines, EAW won't run or correctly if the filename is not eaw.exe. (Campaigns/Careers will not save correctly)

 

However after some test when running EAW within a Wrapper Program you can have as many game.exe's in the games folder you want, they just need to be named differently, such as eaw12.exe, eaw12a.exe, eaw12x.exe, eaw126e.exe etc.
(You should at least have one exe, preferably the standard 1.2 as eaw.exe in your games folder so the noCD function works with it).

You just have to have a shortcut within the wrapper program pointing to each exe.

(I've added this and more info to my web site now and continue to explore more ideas)

Edited by MarkEAW
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Posted

I've updated the first post. I figured out the issues and now can launch each version of eaw.exe and save correctly career files.

See the DxWnd post I made about downloads pre configured profiles for that wrapper.

Posted (edited)

Various versions of the EAWv1.2 game.exes , in same game folder, using same ini and same gamedata.
The modified dates are just the date I extract or copied out of an archive.
(BTW, there are a bunch of hex edited v1.2's that I can add to test thing out quicker, I just haven't added them yet.)

 

many-copies-gameexes.png

Edited by MarkEAW

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