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About MarkEAW

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    European Air War Gameplay and Technical Help Support


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  1. Calling RIBob

    Wow Moderator Balls,.... hardly made sense. But yeah its clear chief. I disagree though, I don't act like a kid at all in my posts, have you read them? Before really knowing whats going on. and I don't threaten people, I work around and adjust. That's what I did and have done. I really don't care otherwise. Have a stress free day Stratos.
  2. Calling RIBob

    Stratos, my posts are gone. WTH man. LOL! I don't know what mixing with other peoples posts means. You mean off topic posts? I think RIBob continued this topic on a SimHQ thread anyhow.
  3. Codegroup Patches and Install Help

    I've finally updated the doc with some added install and usage information.
  4. My new modern Monitor I just got has me updating this info. I've updated the first post and have additional information added to the help docs referred too. Basically the meat of the info is my old monitor lacked builtin scaling so i loaded it off to the GPU, and capped at a steady 30fps during game. My new monitor I can scale properly on it and I benefit with some additional FPS during the flight screen while still maintaining a 1024x768 4:3 ratio at 120hz refresh rate-on the monitor. The game doesn't display at that rate though. Can get a bit confusing, but hopefully I filled out the help docs enough to explain it correctly, to what I understand it to be.
  5. I'll be updating this Help Doc soon: CodeGroup Patches and Install Help Doc. https://eaw.neocities.org/codegroup-patches.html
  6. Mod help Required

    Thanks guys for the word and links. Remember when the codegroup buddys asked what can be done over at SimHQ regarding information posting.... Well Everyone posted back at that question that they should sticky links to my web site at the top of the EAW forum. The codegroup buddies just ignored that and moved on from their own question without providing links to my web pages. With that said they also said they would help 3DZ model modders or modders in general, then pulled that statement as punishment. But in reality there was no intentions on helping in the first place. Its a sham. Anyhow I have pulled back from writing any new material. I don't want to bother VBH with a million 3DZ model questions and he preferred we talk it out anyhow, which would be easier on him and I understand that. However Since we where being punished by a codegroup buddy, I could not fill out the help document with out learning everything from scratch. I do not want to put that much time into it without details first. We probably could have solved the faulty models sin-drum in the wake of writing a new help doc. So I have restrained and moved on to other non related EAW projects for now. If I get feedback and details in the future coming at me, I may return to write some more help documents. Until then I'll probably be hanging about now and then. Anyhow, if theres anything you can do to make EAW newbies aware of my help information, that would go a long way into helping people out, which is what its all about. Thanks to those who helped me out so far, you know who you are!
  7. (re)birth of a carrier

    Keep going VBH. Thats a solid looking model.
  8. Why are people using the names of my addons?

    I don't know about you VBH, but I think they could have come up with a better name for an add-on than stealing your idea for a name. But I think thats your point. You guys need to remember too, that even EAWv1.2 has a superior interface, hence 160 is so difficult to use because of its external frontend (also that it requires special files to be installed to get it to work even.). Even with the dummies frontend you made and named, its hard. But whatever, just cause you can't do anything about it, doesn't mean its not a problem. Now I'm off the OP of this thread. ugh.
  9. Why are people using the names of my addons?

    Not petty, nor little. You guys are so obvious. lol I'm rolling..... You guys couldn't stay on the specific topic if you had too. ha ha The use of "Final Cut" in the project name is another jab at VBH. It's clear.
  10. Why are people using the names of my addons?

    I seen it and its all sick behavior. Somethings wrong with someones thinking. or they know how well your product is and they are jealous. Its one of those.
  11. I have made much progress on this help doc. However, If anyone is waiting for me to complete it, please don't wait to long as I have taken a break from it. I have to learn the software provided to fill out steps and notes about the 3DZ Studio program. Do I think the doc will got into very complicated stuff?, perhaps a slite step in that direction, but the information out there is complcated to decipher at this point. I need to find time to learn.
  12. Good to read

    Perhaps his system was already infected, IDK. I'm not expert to these types of things. Or perhaps one of the advertisements was infected when he clicked to download.??
  13. The early systems included windows disk and they worked on any computer, then like within a short time I remember systems coming with windows disks / restore disks just for the given system. ME uses 32 bit virtual device drivers for some of the hardware. VXD's I think was the extension. I know my sound card eventually got VXD drivers and it worked well in Win98 and WinME. Anyhow thats what ME was about, getting the manufactures ready for the next windows release. So long ago so I can be wrong about this. I'd try the new emulaors out there, or the win95 app for win10 i just learned about. IDK how good any of this will be......
  14. Wrong forum, a computer / hardware forum would be better to get a good response. But tail end of winxp wont have support for win95/98 os , like software and drivers for chipsets and hardware peices. Alot of people have winxp, for xp games not win95 games.
  15. I'm still working on the 3DZ Modeling Help Doc I have made much progress, however I have not received much recent help besides a bunch from EAWPRO developer , VBH. All other information is coming from old threads and old web sites. I do have some notes and small tutorials but none of the ones listed above. I will only get so far with the help doc and then I will eventually need to get more info or questions answered before the rewritten edited text will possibly come to a halt. I'm eager to complete this document as it will help new modelers or hopefully existing ones as well.

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