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Inostrancevia

(PLAYABLE Tanks) - M-84AS, T-80BV, T-90MBT

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(PLAYABLE Tanks) - M-84AS, T-80BV, T-90MBT



What is New...

There are x3 Playable tanks.

M-84AS, T-80BV, T-90 MBT


Tanks are originally made as Ground models (static), but now are PLAYABLE models.

 


Tanks are equipped with x8

Shell 125MM 9K119M Refleks-M (HEAT)  laser beam riding, guided anti-tank missiles.
&
Standard 125mm D-81K Tank Gun


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

All of this is done, because some Combatace users ask me to make Playable tanks.

And i wanted to test the boundaries of Game engine.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


What is important to mention?

 

- Strike fighters 2 maps are not made for typical ground Campaign
because of that Tanks sometimes want to be "bumpy" when pass over terrain tile boundary layer.


-Do not try to pass over watter (tank will get stuck)


-Distance from starting position "Airstrip" to the (Primary Target) can't be skipped with (ALT+N)

Because of Low Altitude

so Player must pass everything on Foot (Tracked Wheels) !

 


Just do Time Compression x8 (ALT + T) and Speed up !
 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 


CREDITS

 

---Third Wire for making this outstanding game---

---Combatace site---

 

 

ODZADZE (me) for making Hangar, loading image, Modified Model ini. files,
and for making Ground models (static) as PLAYABLE models

also for: Shell 125MM 9K119M Refleks-M (HEAT) modified .ini files

 

Credits by other authors:


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

(TANK M-84AS)

M-84AS by GKABS

Nightshade/PR for searching information for the tank blueprint.

AleksejFonGrozni - GKABS used his 3d model as a blueprint

 

F-106 cockpit by Kesselbrut & Pasko with F-102A mods by Ordway

Side panels on Cockpit replaced by ODZADZE


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

(TANK T-80BV)

Original Google Sketchup Model by SWS

Ported to SF2 format by BPAo and Fubar512

INI files by Fubar512

Textures by 331Killerbee

 

F-106 cockpit by Kesselbrut & Pasko with F-102A mods by Ordway

Side panels on Cockpit replaced by ODZADZE


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


(TANK T-90MBT)


(1)Cloostyyyk(offsite user): Original models and textures;
(2)simonmiller416: port models to game, do a lots of data and texture works;

 

F-106 cockpit by Kesselbrut & Pasko with F-102A mods by Ordway

Side panels on Cockpit replaced by ODZADZE

 

 


Play & Enjoy

 


 

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  • Similar Content

    • By Inostrancevia

      What is New...
      There are x3 Playable tanks.
      M-84AS, T-80BV, T-90 MBT

      Tanks are originally made as Ground models (static), but now are PLAYABLE models.
       

      Tanks are equipped with x8
      Shell 125MM 9K119M Refleks-M (HEAT)  laser beam riding, guided anti-tank missiles.
      &
      Standard 125mm D-81K Tank Gun

      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      All of this is done, because some Combatace users ask me to make Playable tanks.
      And i wanted to test the boundaries of Game engine.
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

      What is important to mention?
       
      - Strike fighters 2 maps are not made for typical ground Campaign
      because of that Tanks sometimes want to be "bumpy" when pass over terrain tile boundary layer.

      -Do not try to pass over watter (tank will get stuck)

      -Distance from starting position "Airstrip" to the (Primary Target) can't be skipped with (ALT+N)
      Because of Low Altitude
      so Player must pass everything on Foot (Tracked Wheels) !
       

      Just do Time Compression x8 (ALT + T) and Speed up !
       
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       

      CREDITS
       
      ---Third Wire for making this outstanding game---
      ---Combatace site---
       
       
      ODZADZE (me) for making Hangar, loading image, Modified Model ini. files,
      and for making Ground models (static) as PLAYABLE models
      also for: Shell 125MM 9K119M Refleks-M (HEAT) modified .ini files
       
      Credits by other authors:

      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      (TANK M-84AS)
      M-84AS by GKABS
      Nightshade/PR for searching information for the tank blueprint.
      AleksejFonGrozni - GKABS used his 3d model as a blueprint
       
      F-106 cockpit by Kesselbrut & Pasko with F-102A mods by Ordway
      Side panels on Cockpit replaced by ODZADZE

      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      (TANK T-80BV)
      Original Google Sketchup Model by SWS
      Ported to SF2 format by BPAo and Fubar512
      INI files by Fubar512
      Textures by 331Killerbee
       
      F-106 cockpit by Kesselbrut & Pasko with F-102A mods by Ordway
      Side panels on Cockpit replaced by ODZADZE

      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

      (TANK T-90MBT)

      (1)Cloostyyyk(offsite user): Original models and textures;
      (2)simonmiller416: port models to game, do a lots of data and texture works;
       
      F-106 cockpit by Kesselbrut & Pasko with F-102A mods by Ordway
      Side panels on Cockpit replaced by ODZADZE
       
       

      Play & Enjoy
       
    • By GKABS


      View File M-84 Yugoslav MBT
      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      M-84 Yugoslav MBT model
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      //Please change the XXX with the correct number from your //Soundlist:
      [SoundList]
      SoundFileXXX=PKT762
      SoundFileXXX=TankEngine
      SoundFileXXX=TankTrack
      SoundFileXXX=grenade
      [PKT762]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [TankEngine]
      Priority=LOW
      3DSound=TRUE
      DopplerEffect=TRUE
      Looped=TRUE
      NumBuffers=2
      MaxDist=250.000000
      MinDist=10.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [TankTrack]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=FALSE
      Looped=TRUE
      NumBuffers=4
      MaxDist=500.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [grenade]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Nightshade/PR for searching information for the tank blueprint.
      AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
      https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18
      3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
      https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      Submitter GKABS Submitted 09/17/2021 Category Ground Object Mods  
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