Jump to content

Ground Object Mods

Sign in to follow this  

147 files

  1. Insignias and tactical numbers for stock tanks

    Tactical numbers and insignias for stock tanks
    *****************************************************
    This mod is made for SF2.
    ----------------------------------------------------------
    I.
    In the history it was common that tanks got tactical numbers and showed insignias for better friend and foe identification.
    This package included modded stock tank files, so that the tanks will show numbers and insignias in single missions and campaigns.
    It contains insignias and tactical numbers for:
    Leopard A1 to A5
    Centurion Shot and Shot Kal
    M48 Magach 3
    M60 Magach 6
    M48A2
    M48A3
    M60A1
    T-34-85
    T-54
    T-55
    T-62A
    T-72A
    For M48, M60, T-54 and T-55 i added workable anti-aircraft-machine guns. I also changed the armour of some tanks values to make them closer to real world
     
    -----------------------------------------------------------------------
    II.
    INSTALLATION:
    -Unzip the object folder into your SF2 mod folder

    ----------------------------------------------------------
    III.
    For remarks, comments, bugs, etc please use the forum or send me a PM.
    -------------------------------------------------------------
    IV.
    All  files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
    ------------------------------------------------------

    ------------------------------------------------------------

    Hope you enjoy it.

    Michael (Gepard)

    Made in Germany
    December 2021
     

    70 downloads

       (1 review)

    1 comment

    Submitted

  2. USMC USA, NATO, and Israel M109A2 Howitzer

    Hello and thank you for downloading my work.
    What's included:
    Two USMC USA, NATO, and Israel M109A2 howitzer models one with the Spades up and the other is down.
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please change the XXX with the correct number from your //Soundlist:
    [SoundList]
    SoundFileXXX=155MM_M126
    SoundFileXXX=TankEngine
    SoundFileXXX=GKTankTrack
    SoundFileXXX=50caliber
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [GKTankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [155MM_M126]
    Priority=NORMAL
    Looped=FALSE
    NumBuffers=2
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1500.000000
    MinDist=400.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [50caliber]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    compufat for helping me with making these textures big thank you.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    Site
    https://gkabs.net
    https://gulfknights.net

    59 downloads

       (0 reviews)

    3 comments

    Submitted

  3. Tank berm and sandbags models.

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    Tank berm and sandbags models. (this is made for terrain creator)
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    Site
    https://gkabs.net
    https://gulfknights.net
     

    27 downloads

       (0 reviews)

    0 comments

    Updated

  4. Soldier with howitzer shells models

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    soldier with howitzer shells models. (this is made for terrain creator)
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    The soldier is free model is from MIXAMO WEBSITE
    https://www.turbosquid.com/3D-Models/free-fbx-model-soldier-military-character-rigged/516949?referral=3dmdb
    (I am sorry that I don't have the model template for the texture in photoshop)
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    Site
    https:gkabs.net
    https:gulfknights.net

    28 downloads

       (0 reviews)

    0 comments

    Submitted

  5. M109A2 howitzer static/dynamic with berm and sandbags

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M109A2 howitzer models one static and dynamic with berm and sandbags.
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please change the XXX with the correct number from your //Soundlist:
    [SoundList]
    SoundFileXXX=155MM_M126
    SoundFileXXX=TankEngine
    SoundFileXXX=GKTankTrack
    SoundFileXXX=50caliber
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [GKTankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [155MM_M126]
    Priority=NORMAL
    Looped=FALSE
    NumBuffers=2
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1500.000000
    MinDist=400.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [50caliber]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    The soldier is free model is from MIXAMO WEBSITE
    https://www.turbosquid.com/3D-Models/free-fbx-model-soldier-military-character-rigged/516949?referral=3dmdb
    (I am sorry that I don't have the model template for the texture in photoshop)
    compufat for helping me with the textures big thank you.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    Site
    gkabs.net
    gulfknights.net

    61 downloads

       (1 review)

    1 comment

    Updated

  6. HQ-9 Self Propelled Air Defence System

    HQ-9 Self Propelled Air Defence System
    The FD-2000/HQ-9 was developed to provide a long range SAM capability, distinct from the medium range capabilities of the HQ-12/KS-1 series. The FT-2000 is a derivative which is fitted with an anti-radiation seeker and intended for engagements against AEW&C/AWACS and stand-off jamming aircraft.
    The HQ-9 is supported by the HT-233 phased array engagement radar, like the H-200 modelled on the MPQ-53 and 30N6E designs, carried on a Taian  TAS5501 series 10 x 10 high mobility vehicle, common to the HQ-9 TEL and similar in design to the S-400's BAZ-6900 series vehicle. Chinese sources claim C-band operation with 300 MHz receiver/antenna bandwidth, detection and tracking range of 150/100 km, and monopulse angle tracking to resist jamming. The design bears considerable similarity to the 30N6E series, especially in the antenna design.
    Recently disclosed imagery shows the use of the  self-propelled Type 305A, Type 305B and Type 120 radars as  the battery acquisition  radar component. The designation FD-2000 is for export configurations of the HQ-9.
    Instalation:
    -------------------------------------------------------------
    Put the content of the objects/ folder in your mod folder.
    Crédits : 
    --------------------------------------------------------------
    3d Model, textures, INI files: angelp
    This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace
    Released under Combat Ace Fair-Use terms

    88 downloads

       (1 review)

    0 comments

    Submitted

  7. Ludun 2000 (LD-2000) SPAAGM

    Ludun 2000 (LD-2000) SPAAGM
    The Ludun-2000 is a Chinese copy of the Thales Nederland Goalkeeper 30 mm close-in weapons system (CIWS) mounted on the rear a 8 x 8 single cab flat bed truck and generator and system container behind the cabin. 
    The Type 730B gun is a copy of the General Electric GAU-8 30 mm x 173 mm seven-barrel Avenger gun used on the A-10.   It fires at 4,200 rounds-per-minute with the APDS round having a muzzle velocity of 1,150m/sec and the HE cartridge of 920m/sec.  There are two 500 round cylindrical magazines either side of the gun.
    By design, the LD-2000 is essentially a land based derivative of the existing PLAN Type 730 CIWS, itself modelled on the closed loop tracking US Phalanx CIWS and EU Goalkeeper CIWS.
    More recent imagery depicts the addition of a mast mounted search radar and six launch tubes for the TY-90 Surface-to-Air-Missile.
    Instalation:
    -------------------------------------------------------------
    Put the content of the objects/ folder in your mod folder.
    Crédits : 
    --------------------------------------------------------------
    3d Model, textures, INI files: angelp
    This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace
    Released under Combat Ace Fair-Use terms

    78 downloads

       (1 review)

    0 comments

    Submitted

  8. Buk M2E SAM system

    Buk M2E Surface to Air missile system
    The Buk missile system is a family of self-propelled, medium-range surface-to-air missile systems developed by the Soviet Union and its successor state, the Russian Federation, and designed to counter cruise missiles, smart bombs, fixed- and rotary-wing aircraft, and unmanned aerial vehicles
    The Buk system was created as a replacement of the 9k12 Kub in the air defenses forces of the Soviet Union and succesor states. A typical batallion consist of a command vehicle, a target acquisition radar vehicle and 6 TELAR vehicles, with three TELs.
    The M2E variant uses the 6x6 MZKT-6922 wheeled vehicle, in order to produce a hight road mobility and low operating cost variant of the system.
    The pack contains the 9K317E Buk M2E / MZKT-6922 TELAR and the 9S18M1E Snow Drift acquisition Radar mounted on a MZKT-6922 trnasport.
    Finally, this pack is still a BETA, need some fine tunning inthe missile and system performance and other vehicles asociated with the system like the command post and the low level radar. Is released for the CA community to have a modern variant of the Buk missile to play with.

    Instalation:
    -------------------------------------------------------------
    Put the content of the objects/ folder in your mod folder.
    Crédits :
    --------------------------------------------------------------
    3d Model, textures, INI files: angelp
    This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace
    Released under Combat Ace Fair-Use terms

    83 downloads

       (1 review)

    0 comments

    Submitted

  9. Two M109A2 howitzer models

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    Two M109A2 howitzer models one static 
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please change the XXX with the correct number from your //Soundlist:
    [SoundList]
    SoundFileXXX=155MM_M126
    SoundFileXXX=TankEngine
    SoundFileXXX=GKTankTrack
    SoundFileXXX=50caliber
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [GKTankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [155MM_M126]
    Priority=NORMAL
    Looped=FALSE
    NumBuffers=2
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1500.000000
    MinDist=400.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [50caliber]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    compufat for helping me with the textures big thank you.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    Site
    gkabs.net
    gulfknights.net

    74 downloads

       (3 reviews)

    0 comments

    Submitted

  10. What if north Vietnam had the M-84 MBT

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    What if north Vietnam had the M-84 MBT
    All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please change the XXX with the correct number from your //Soundlist:
    [SoundList]
    SoundFileXXX=PKT762
    SoundFileXXX=TankEngine
    SoundFileXXX=TankTrack
    SoundFileXXX=grenade
    [PKT762]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [grenade]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Nightshade/PR for searching information for the tank blueprint.
    AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
    https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18
    3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
    https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92
    compufat for making textures for North Vietnam had the M-84
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    1.1.0 Update
    Added the Koaxial PKT MG.
    fixed the texture and corrected some.
    Thanks to strahi and his update of the user list and more information about the tank.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    34 downloads

       (0 reviews)

    1 comment

    Submitted

  11. M-84AS / M-84AB1 Yugoslav MBT

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M-84AS / M-84AB1 Yugoslav MBT model
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please change the XXX with the correct number from your //Soundlist:
    [SoundList]
    SoundFileXXX=PKT762
    SoundFileXXX=TankEngine
    SoundFileXXX=TankTrack
    SoundFileXXX=grenade
    [PKT762]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [grenade]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Nightshade/PR for searching information for the tank blueprint.
    AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
    https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18
    3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
    https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    72 downloads

       (0 reviews)

    1 comment

    Submitted

  12. Modern Diesel-Electric Train

    Finally we now have a modern train model. Thanks to my friends Angela and Gkabs, for the help. I hope you'll like it. If anyone wants to make a better skin, I thank you in advance.
     

    78 downloads

       (0 reviews)

    3 comments

    Submitted

  13. BTR-50

    Hello and thank you for downloading my work.

    What's included:
    all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    there are 2 skins for the model and I have made a bump file.
    Installation:
    Copy folder to Objects/GroundObject and the following to _TYPES.ini file

    [TargetTypeXXX]
    Name=BTR-50
    FullName=BTR-50 APC
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-BTR-50
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-BTR-50-Destroued
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and the skins
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    The gunner - skin form SP1
    And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    129 downloads

       (0 reviews)

    0 comments

    Updated

  14. 3 MT-LB models and 122-mm howitzer D-30H

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    there are 3 models for the MT-LB and 1 model for 122-mm howitzer D-30H
     
    all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=GK-MT-LB
    FullName=GK-MT-LB
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-MT-LB
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-MT-LB-Destroued.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]
    Name=GK-MT-LB-D30H
    FullName=GK-MT-LB-D30H
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-MT-LB-D30H
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-MT-LB-Destroued.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]
    Name=GK-MT-LB-WT
    FullName=GK-MT-LB-WT
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-MT-LB-WT
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-MT-LB-Destroued.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]
    Name=GK-D-30H
    FullName=GK-D-30H Artillery
    TargetType=MISC
    ActiveYear=0
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=GK-D-30H
    RepairRate=0.555
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=4000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=tank_destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and susierucy for the skins
    and many thank to yakarov79 for sharing his file to study, I learned a lot from his file, therefore my skinning have improved and I started using UVLayout and that is a big improvement to my work
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    Big thanks to susierucy for her help with making coloring and making the skin form me. https://susierucy.com
    And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    138 downloads

       (0 reviews)

    2 comments

    Updated

  15. PT-76

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    there are 2 models for the GK-PT-76 
     
    all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=GK-PT-76
    FullName=GK-PT-76
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-PT-76
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-MT-LB-Destroued.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]
    Name=GK-PT-76-Folded
    FullName=GK-PT-76-Folded
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-PT-76
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-MT-LB-Destroued.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100

    If you need to change the skin please just rename the one you want to use  to GK-PT-76-6.jpg
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and skins
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    129 downloads

       (0 reviews)

    0 comments

    Updated

  16. VBTP-MR-Guarani

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    VBTP-MR-Guarani model
    GK-VBTP-MR-Guarani.001.LOD
    GK-VBTP-MR-Guarani.002.LOD
    GK-VBTP-MR-Guarani.003.LOD
    GK-VBTP-MR-Guarani.Destroyed.LOD
    6 Skin for the model
    all my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
    [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing
    Name=VBTP-MR-Guarani
    FullName=GK-VBTP-MR-Guarani
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-VBTP-MR-Guarani
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-VBTP-MR-Guarani.Destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    f you need to change the skin please just rename the one you want to use  to VBTP-MR Guarani-2.jpg
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and skins
    the soldier model is free from the net with the skin.
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    96 downloads

       (0 reviews)

    0 comments

    Updated

  17. BTR-60PB & BTR-60PB-Turret-less

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    2 models  BTR-60PB & BTR-60PB-Turret-less. They come with 4 skins Green, Tan, Tan1, and Egypt.
    All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
    [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing
    Name=BTR-60PB
    FullName=GK-BTR-60PB
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-BTR-60PB
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=Tank_DESTROYED.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing
    Name=BTR-60PB-Turret-less
    FullName=GK-BTR-60PB-Turret-less
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-BTR-60PB-Turret-less
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=Tank_DESTROYED.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and skins
    Soldier SF model.
    Soldier free net model with some alteration by me.
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    110 downloads

       (0 reviews)

    2 comments

    Updated

  18. Zastava-M55 Single AAA

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    Zastava-M55 model
    All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
    [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing
    Name=Zastava-M55-S
    FullName=Zastava-M55-S AAA
    TargetType=MISC
    ActiveYear=0
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=GK-Zastava-M55-S
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    SecondaryEffect=VehicleFireEffect
    DestroyedModel=Truck_destroyed.LOD
    SecondaryChance=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and skins
    Strahi for testing and making the data file big help many thanks.
    Soldier model free form net and skin by me.
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    111 downloads

       (0 reviews)

    0 comments

    Updated

  19. BTR-70 APC

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    BTR-70 model with 5 skins. and 4 models from high to low poly.
    All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
    [TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing
    Name=BTR-70
    FullName=BTR-70 APC
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-BTR-70
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-BTR-70-Destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and skins
    Strahi for testing and making the data file big help many thanks, bro.
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    114 downloads

       (0 reviews)

    1 comment

    Updated

  20. BTR-40

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    BTR-40 model
    All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
    [TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing
    Name=SovietBRDM
    FullName=BRDM
    TargetType=MISC
    ActiveYear=0
    TargetValue=0
    UseGroundObject=TRUE
    GroundObjectType=GK-BTR-40
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=50

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and skins
    yakarov79 and Crusader for Sending the model file to study big help.
    Coupi for sending me a great link for information and a photo of the model.
    http://www.krasnayazvezda.com/terre/materiels/transport_troupes/btr40.php
    Stratos for sharing with me the PSP Weathering Layer file
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    Many thanks to you all.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    98 downloads

       (0 reviews)

    0 comments

    Updated

  21. P-14 Tall King Radar

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    P-14 Tall King Radar
    This file work and tested on SP2 only
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the files to Objects folder and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=GK-P-14
    FullName=P-14 Tall King Radar
    TargetType=EW_RADAR
    ;TargetType=RADAR
    ActiveYear=1959
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=GK-P-14
    RepairRate=0.555
    StartDetectChance=80
    StartIdentifiedChance=20
    IncreaseDetectChanceKey=10
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=Radar_Destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    copy the GK-P-14 folder to the ground object
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    Thanks to strahi for requsting this model to be made and making the data files I hope you will injout it 
    Me for making the model
    and big thianks to AC members for there help.
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    128 downloads

       (1 review)

    1 comment

    Updated

  22. Crotale SAM system

        
        CROTALE mod by GKABS

        1) Historical background

       The Development of the Crotale Surface-to-Air Missile system began in 1964.
       The Crotale is a very short range SAM system (Sol-Air à Très Courte Portée or SATCP).
       It was said that South Africa paid 85% (France: 15%) of the first step development 
       costs of this SAM System. The Crotale was named "Cactus" for South Africa.
       Thomson-CSF for the radar and the electronics, and Matra (Engine division) for the 
       R440 missile were the two prime contractors.
       South Africa received the first systems in 1971.
       In 1971 France placed the first order for operational tests: 1 Acquisition Unit and 
       2 Firing Units.
       The Armée de l'Air bought this SAM system in order to protect their airfields.
       The Crotale in this first opérational version (Crotale 1000) was above all engaged 
       for the Egypt-Libya and Angola wars in the 1980s.
       Further developments were launched for several customers among the 15 ones which 
       ordered this system.

        2) Installation in your Strike Fighters 2 installation(s)

       There are 2 options :
        - The "Sand" version in order to put in any "Desert" type SF2 install,
        - The "Green" version for any "European" type SF2 install.

       So you'll find them into 2 separated packs ready to play :)
        If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

        3) Credits
        
        - Coupi for suggesting the model, document, creating the data files, and testing.  From the bottom of my heart thanks.
        4) LICENSE:
        You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2.
         For use outside of this scope, you need to contact me for permission.
        gkabs@gkabs.net
        Software used:
        3d Max 2009
        UVLayout v2 Pro
        Substance Painter
        Adobe Photoshop

        If you need any assistance please contact me at 
        gkabs@gkabs.net    
    https://gkabs.net
     

    156 downloads

       (0 reviews)

    3 comments

    Updated

  23. Mistral missile manpads

         
        MISTRAL MANPADS  mod by GKABS
        Only for SF2
        1) Historical background
        MISTRAL MANPADS is a very short-range air defense weapon system, firing the MISTRAL, latest generation fire-and-forget missile.
        It features a lightweight man-portable launcher. It can be easily transported and operated from the ground, a vehicle, a building, or a ship. MISTRAL                 MANPADS is normally operated by a gunner and a crew commander. However, if the mission is carried out in a simple tactical environment, it can be operated by one single soldier.
        MISTRAL is a man-portable, fully digital, heat-seeking missile, designed to meet the requirements of all branches of the armed forces. It boasts a 97%                 proven success rate and higher reliability than any other existing low-level air defense missile.
        Type        Manportable surface-to-air missile
                Place of origin    France
        Specifications
        Length        1.86 m
        Diameter    90 mm
        Crew        2
        Effective firing range    up to 6 km
        Warhead    High Explosive with high density tungsten balls
        Warhead weight    2.95 kg
        Laser proximity or impact triggered
        Engine    Solid Rocket Motor
        Maximum speed    800 m/s, approx. Mach 2.6 (high supersonic)
        Guidance
        system
        Infrared homing
       2) Installation in your Strike Fighters 2 installation
        copy to object folder 
       3) Copy the files to Objects folder and add the falowing to _TYPES.ini file
        [TargetTypeXXX] 
        Name=MANPAD_Mistral
        FullName=MANPAD_Mistral
        TargetType=SAM_LAUNCHER
        UseGroundObject=TRUE
        GroundObjectType=MANPAD_Mistral
        ActiveYear=1989
        TargetValue=100
        RepairRate=0.550
        StartDetectChance=80
        StartIdentifiedChance=20
        IncreaseDetectChanceKey=10
        MaxVisibleDist=5000.0
        DestroyedEffect=SmallRocketGroundExplosion
        DestroyedModel=
        SecondaryEffect=VehicleFireEffect
        SecondaryChance=0
        If you need any further help please read the Knowledge Base at:
     
       https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
       4) Credits
        
        - Thirdwire   
        - yakarov79 for mistral missile model and skin (Thank you, excellent job on the model ;))
        - Coupi for creating the data files, and testing.  From the bottom of my heart thanks.

        LICENSE:
        You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
        gkabs@gkabs.net
        Software used:
        3d Max 2009
        UVLayout v2 Pro
        Substance Painter
        Adobe Photoshop
        Fuse
        If you need any assistance please contact me at 
        gkabs@gkabs.net
     
     

        

    128 downloads

       (0 reviews)

    0 comments

    Updated

  24. SAM-3 complete system

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    complete SA-3 models tested and working for only SF2 series.
    Installation:
    Copy the files to Objects folder and the following to _TYPES.ini file
    [TargetTypeXXX]  <-------- Change to the next number at the bottom of you types listing
    Name=SA-3DL
    FullName=SA-3 Goa Dual SAM 
    TargetType=SAM_LAUNCHER
    ActiveYear=1962
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=SA-3DL
    RepairRate=0.555
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=LargeRocketGroundExplosion
    DestroyedModel=sa-2_launcher_destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]  <-------- Change to the next number at the bottom of you types listing
    Name=SA-3QL
    FullName=SA-3 Goa Quad SAM 
    TargetType=SAM_LAUNCHER
    ActiveYear=1962
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=SA-3QL
    RepairRate=0.555
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=LargeRocketGroundExplosion
    DestroyedModel=sa-2_launcher_destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]  <-------- Change to the next number at the bottom of you types listing
    Name=Pechora-2ML
    FullName=Pechora-2ML Goa Quad SAM 
    TargetType=SAM_LAUNCHER
    ActiveYear=1962
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=SA-3QL
    RepairRate=0.555
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=LargeRocketGroundExplosion
    DestroyedModel=sa-2_launcher_destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    also you need to add these:
    SNR-125
    SNR-125M
    SNR-125-2M

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Big thanks to :
    tiopilotos for requesting these models and for his sound files smoke effect as well as testing.
    Coupi without his input and testing and fixing the INI files, this would have been a dead-end without his help.
    strahi for testing the earlier models.
    yakarov79 for his excellent SNR-125 model
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Fuse
    FaceGen
    If you need any assistance please contact me at 
    gkabs@gkabs.net

     

    156 downloads

       (1 review)

    3 comments

    Updated

  25. M51 Skysweeper

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M51 Skysweeper model.
    tested and working for only the SF2 series.
    Installation:
    Unpack and copy to the SF2 Directory
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit:
    GKABS for making the model that was requested by whiteknight06604 (Gunner/operator are free from the net model couldn't find the maker name to give credit to)
    Coupi For making the data/INI files and testing as well as making the videos.

    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Fuse
    FaceGen
    If you need any assistance please contact me at 
    gkabs@gkabs.net

     

    163 downloads

       (1 review)

    2 comments

    Updated

Sign in to follow this  


×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..