Hi everyone,
I was also frustrated by this texture issue. I am on a 100% AMD configuration:
- CPU 5600x
- GPU 6700 10Gb
- 32 Gb DDR4 3200Mhz
- Game installed on NvMe
After testing several configurations in the AMD driver, I thought back to the DXVK wrapper I had used for another game under DX9.
Since DXVK is Vulkan-oriented, I had no illusions about its compatibility with the game, and indeed it does not work.
So I looked for other DX9 wrappers and came across DGVoodoo2. After configuration, this one works and removes the black tile effects above the cities, but displays graphic artefacts (night projectors are visible in broad daylight :)).
Finally, on a Reddit forum, I came across another wrapper, WineD3D:
https://fdossena.com/?p=wined3d/index.frag
After applying the DLLs, surprise, surprise, it works! No more black tiles, and so far I haven't seen any other graphical artefacts.
I used to run Reshade, but that's not possible now because Wined3d already injects its own DX9 DLL. It's a choice you have to make, but personally I prefer to remove the tile effect.
Happy flying, everyone
Screenshots comparison