joif
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Campaign n00b questions SF2:E
joif replied to joif's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
How can I get the mission generator to generate more heavy bomber intercepts? If I just download and install more russian heavy bombers will they get featured into the single mission randomisation? -
Basic Mod Requests
joif replied to joif's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Fair enough atleast its deliberate, just thought It would be awesome to be allowed some abit more room so you can pan your head around your seat so you could get a clearer view of your tail, or get a better viewing position when your on runway/carrier approach. -
Basic Mod Requests
joif replied to joif's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Any idea on derestricting TrackIR 5DOF? also to stop the "weapon selected" or "radar mode selected" messages down the bottom? -
Campaign n00b questions SF2:E
joif replied to joif's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Lol no 3 & 4 are fine as you say they have no problem engaging BVR, its your no.2 who wont leave your side -
Campaign n00b questions SF2:E
joif replied to joif's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks I didnt think about Ctrl+R I will try that later, low and fast is the key then eh.. My ground crew must hate having to pull all the branches and leafs out from the fuselage. Not running NATO4 at the moment but I do have it ready to install once I have done with the default aircraft. I like the difficulties of using primitive equipment and weapons etc. -
Campaign n00b questions SF2:E
joif posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Is there any point allowing your wingman to carry BVR missiles? Considering they wont engage your target unless your close enough to visually track and some of the earlier AIM-9's arent exactly deadly.. your wingman just ends up being a distraction, would be ideal if you could co-ordinate with your wingman so you can engage two targets simultaniously BVR without having to get into a scrappy dogfight with more maneuverable aircraft. Also with the Harrier GR3 Campaigns are they possible? No ECM, or countermeasures or basic threat detector or are they particulary fast so you become a sitting duck to SAMS, I can dodge missiles easy enough flying low when I can identify the launch site whilst on way to targets, but if there is a SAM in the target zone they tend to wipe out half my flight before I can locate it and take it out or flying at altitude I have difficulty locating the incoming missile to dodge it effectively. One recon mission in particular I went on the waypoints must have took me over 4 sam sites on the way there and another 4 on the way back and there was no way to divert around them without running into more. So is it better fly extremely low try and dodge any missiles, or get as much height as possible and hope there is enough range to outrun a missile? -
Basic Mod Requests
joif replied to joif's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Interesting Read, Very suprised to hear my specs arent quite enough to get the most out of this game engine. I've tweaked about with the settings and managed to get it to 45fps on runway and low level flying which easily flyable. Is there a thread with the "Must have" mods? Although I'm really enjoying the game at the moment, I wouldnt complain at some awesome new sounds :) -
Basic Mod Requests
joif replied to joif's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
------------------ System Information ------------------ Time of this report: 9/5/2010, 15:35:43 Machine name: JOIF-PC Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255) Language: English (Regional Setting: English) System Manufacturer: System manufacturer System Model: System Product Name BIOS: Phoenix - AwardBIOS v6.00PG Processor: AMD Phenom 9550 Quad-Core Processor (4 CPUs), ~2.2GHz Memory: 4096MB RAM Available OS Memory: 3326MB RAM Page File: 2467MB used, 4183MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7600.16385 32bit Unicode ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Input Tab: No problems found. --------------- Display Devices --------------- Card name: NVIDIA GeForce 8800 GT Manufacturer: NVIDIA Chip type: GeForce 8800 GT DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0611&SUBSYS_040110B0&REV_A2 Display Memory: 1904 MB Dedicated Memory: 497 MB Shared Memory: 1407 MB Current Mode: 1920 x 1080 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Model: HP 2310 Monitor Id: HWP288E Native Mode: 1920 x 1080(p) (60.000Hz) Output Type: DVI Driver Name: nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll Driver File Version: 8.17.0012.5896 (English) Driver Version: 8.17.12.5896 DDI Version: 10 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 7/9/2010 23:37:00, 9818728 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B71E3E-4551-11CF-0864-0D241CC2C535} Vendor ID: 0x10DE Device ID: 0x0611 SubSys ID: 0x040110B0 -
Basic Mod Requests
joif replied to joif's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Heres my options, [GraphicsOptions] DisplayDeviceID=0 DisplayWidth=1920 DisplayHeight=1080 DisplayDepth=32 AspectRatio=1.777778 AntiAliasing=0 UseAdvancedShaders=1 ForceDX9=FALSE ForceVSyncOff=FALSE LensFlare=1 DetailLevel=3 ObjectDetail=3 ObjectTexture=3 CockpitTexture=3 CockpitMirrors=1 CockpitReflection=1 EffectsDetail=3 TerrainDetail=1 TerrainTexture=3 HorizonDistance=2 GroundObjectDensity=1 WaterDetail=2 CloudsDetail=2 Shadow=0 Also using the default flightdata.ini -
Basic Mod Requests
joif replied to joif's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Anyone managed to optimize the terrain fully? I get 60fps all the time except when low flying in the cockpits, makes ground pounding a PITA. My computer more than enough passes the requirements btw.. -
Basic Mod Requests
joif replied to joif's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks guys that works great, I looked in that file myself but couldnt find the exact line to edit, getting a good balance of simulation now. Any chance you can also de-restrict the 6DOF for TrackIR users? -
Basic Mod Requests
joif posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hi Guys, first off this game has the best and most talented modding community I have ever seen, I'm looking for two basic mods which would make my game experience alot more enjoyable. I have tried searching in the appropriate file sections but couldnt find anything similar, firstly Is there a line you can edit in one of the .ini's to get rid of the basic flight information in the bottom left? I like to have the radar blip for BVR combat so have to keep it on normal, but I also like navigating and landing off instruments to keep the immersion, secondly is there anyway to get rid of the view pan limit? I can barely see passed my 7-5 o'clock which can make tracking targets visually very difficult. Thanks in advanced :)