Brdm-2
The IS-2.
This update removes sudden movements of the tower and repair an error as they have to show the LOD.
[LOD001]
Filename=JS-1.lod
Distance=8000 --------------------------error sorry :)
[LOD002]
Filename=JS-1_LOD001.LOD
Distance=250
[LOD003]
Filename=JS-1_LOD002.LOD
Distance=500
[LOD004]
Filename=JS-1_LOD003.LOD
Distance=1000
[LOD005]
Filename=JS-1_LOD004.LOD
Distance=1500
[LOD006]
Filename=JS-1_LOD005.LOD
Distance=8000
And no Gunner
The JS-1
Thank you very much, erikgen.
1 - Install the weapons of the F-101 with the editor of weapons.
2- Add this files to folder weapons.
More tips
Make a copy of FLIGHTENGINE.INI
play by changing these values:
[GraphicsSettings]
ZBufferDepth=24
MaxVertexCount=16384
MaxIndexCount=32768
MaxTextureCount=8192
MaxModelType=2048
MaxMeshPerScene=4096
MaxModelPerScene=4096
MaxLightPerScene=256
AspectRatio=1.333333
MinPixelSize=1.0
[FarSceneClip]
FarClipDistance=50000.0
NearClipDistance=3000.0
[NormalSceneClip]
FarClipDistance=20000.0
NearClipDistance=249.9
;[FarSceneClip]
;FarClipDistance=80000.0
;NearClipDistance=3000.0
;[NormalSceneClip]
;FarClipDistance=25000.0
;NearClipDistance=249.9
[NearSceneClip]
FarClipDistance=250.0
NearClipDistance=1.2
[LowDetailOption]
HorizonDistance=10000.0
;HorizonDistance=45000.0
DetailMeshSize=3
DetailLevel=0
WaterEffect=0
NoiseTexture=0
MaxTextureRes=128
[MedDetailOption]
HorizonDistance=40000.0
;HorizonDistance=50000.0
DetailMeshSize=4
DetailLevel=0
WaterEffect=1
NoiseTexture=0
MaxTextureRes=256
[HighDetailOption]
HorizonDistance=40000.0
;HorizonDistance=60000.0
DetailMeshSize=5
DetailLevel=1
WaterEffect=2
NoiseTexture=1
MaxTextureRes=512
[unlimitedDetailOption]
HorizonDistance=75000.0
DetailMeshSize=6
DetailLevel=1
WaterEffect=2
NoiseTexture=1
MaxTextureRes=-1
A greeting to all
Fuel tanks multilod for F-101´s and tips for a better FRS
Thank you for the permission and the Super Voodoo.
1 - Install the weapons of the F-101 with the
editor of weapons.
2- Add this files to folder weapons.
More tips for a better FRS:
Resize textures to 256 pixels, change to 256
colors.
Change pilots and seats for multilod models.
Change the distance between lods, 100 to 40 etc.
I hope this will be useful for those with a slow
graph.
A greeting to all
Bye Bye cones, hi arrows.
My old ATI 9250 needed some extra help to make the game faster, the arrows only have 4 polygons.
Arrows and Omega drivers good combination for low-power graphics
A greeting to all.
Start screen for Long Cold Winter
Add this line in LCW_DATA.INI
StartScreen=LCW.bmp
T-26 Model 1931
Another grandfather of iron.
Now the speed is very very slownly
[GunDataXXX]
TypeName=45mm 20K
FullName=45mm 20K Model 1932 L
Caliber=45.000000
ROF=8.000000
MuzzleVel=759.000000
AmmoWt=2.450000
WarheadWt=0.118000
Reliability=80.000000
Accuracy=80.000000
AddLight=TRUE
MaxLightRange=1000.000000
FireColor=0.500000,0.450000,0.320000
GunFireEffect=37mmFireEffect
GunFireSound=TankGun
EffectClassName=37mmEffects
EffectTime=0.100000
TracerTexture=Tracer2.tga
TracerSize=0.200000
TracerDistFactor=0.002000
TracerLength=0.018000
MaxVisibleDist=4000.000000
MaxStreakVisibleDist=1000.000000
TimeFuzed=TRUE
BMP-1 + AT3
BMP=Boyevaya Mashina Pekhoty = Vehicle Battle of the Infantry
BMP-1 Basic
Thank you for helping to Battle with the speed and future BMP-1 missile.
T-34-85 new LOD`s, 2 textures, new tower and ring. And Gun 85 mm.
1st Look GunData.ini and search: 37MM_ZP39
If no Add this to GunData.ini:
[GunDataXXX]
TypeName=37MM_ZP39
FullName=37mm ZP-39 Cannon
Caliber=37.000000
ROF=160.000000
MuzzleVel=866.000000
AmmoWt=0.735000
WarheadWt=0.049000
Reliability=95.000000
Accuracy=58.000000
AddLight=TRUE
MaxLightRange=1200.000000
FireColor=0.500000,0.450000,0.320000
GunFireEffect=37mmFireEffect
GunFireSound=Cannon
EffectClassName=37mmEffects
EffectTime=0.100000
TracerTexture=Tracer2.tga
TracerSize=0.200000
TracerDistFactor=0.002000
TracerLength=0.018000
MaxVisibleDist=4000.000000
MaxStreakVisibleDist=1000.000000
TimeFuzed=TRUE
The KV-2
Add to GunData.ini:
[GunDataXXX]
TypeName=152.4mm ML10 L / 24
FullName=152.4mm ML10 L / 24
Caliber=152.000000
ROF=8.000000
MuzzleVel=500.000000
AmmoWt=40.710003
WarheadWt=0.010860
Reliability=100.000000
Accuracy=95.000000
AddLight=TRUE
MaxLightRange=4000.000000
FireColor=0.400000,0.360000,0.256000
GunFireEffect=TankGunFireEffect
GunFireSound=TankGun
EffectClassName=TankGunEffects
EffectTime=0.100000
TracerTexture=Tracer3.tga
TracerSize=0.200000
TracerDistFactor=0.002000
TracerLength=0.018000
MaxVisibleDist=8000.000000
MaxStreakVisibleDist=1000.000000
TimeFuzed=FALSE
T-26 Model 1933
Add this to GUNDATA.INI
[GunDataXXX]
TypeName=45mm 20K
FullName=45mm 20K Model 1932 L
Caliber=45.000000
ROF=45.000000
MuzzleVel=759.000000
AmmoWt=2.450000
WarheadWt=0.118000
Reliability=80.000000
Accuracy=80.000000
AddLight=TRUE
MaxLightRange=1000.000000
FireColor=0.500000,0.450000,0.320000
GunFireEffect=37mmFireEffect
GunFireSound=TankGun
EffectClassName=37mmEffects
EffectTime=0.100000
TracerTexture=Tracer2.tga
TracerSize=0.200000
TracerDistFactor=0.002000
TracerLength=0.018000
MaxVisibleDist=4000.000000
MaxStreakVisibleDist=1000.000000
TimeFuzed=TRUE
There will leave another truck of the Great Patriotic War.
The turret rotates on the axis of the ring and not off.
Paste en your KV-1 folder.
KV-1.lod
KV-1.SHD
The KV-1
The ISU-152, Istrebitelnij Samochodnia Ustanovka, self-propelled tank destroyer, known by their crews as Zvereboi "The beast that hits".
I hope you like it
Add these lines to data ini Gun:
[GunDataXXX]
TypeName=152mm ML20 L / 28
FullName=152mm ML20 L Tank Gun
Caliber=152.000000
ROF=8.000000
MuzzleVel=600.000000
AmmoWt=40.709999
WarheadWt=0.000000
Reliability=100.000000
Accuracy=95.000000
AddLight=TRUE
MaxLightRange=4000.000000
FireColor=0.400000,0.360000,0.256000
GunFireEffect=TankGunFireEffect
GunFireSound=TankGun
EffectClassName=TankGunEffects
EffectTime=0.100000
TracerTexture=Tracer3.tga
TracerSize=0.200000
TracerDistFactor=0.002000
TracerLength=0.018000
MaxVisibleDist=8000.000000
MaxStreakVisibleDist=1000.000000
TimeFuzed=FALSE
Differences BA-6 Ba-10
The B-10 was fastest 53 km/h, shielding 15 mm
The Ba-6 40 / 45 km/h and 10 mm shield
At the beginning of the conflict the Vietcong no had AK-47, the weapon of choice and representative of Charlie at that time was the Mosin-Nagant M1944 or your copy china Type 53, its firepower was limited compensated but that its scope was greater and the M-16 were giving many reliability problems that were later resolved.
Vietcong AK-47
ZIS_Quad
ZIS truck with a machine gun mount quadruple Maxim, employment for use against targets on land or in air.
(WW2 and Korea)