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Recon3

JAGDSTAFFEL 11
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Everything posted by Recon3

  1. Any word yet, Tailspin?
  2. No prob Tailspin, thanks for the reply.
  3. Just wondering if anyone knew the trick to this, or even if there is a way to change this. I looked in Caquot.ini & Caquot_data.ini, also, Groundobjects.ini & wwiVerdun(&_targets) but I saw no position coordinates. I'm thinking it can only be changed with 3D modelling, but I could be wrong....I've been wrong before. In-game I've encountered them at about 1600ft which is more than acceptable however, I realize that the real-life 'working altitude' for WW1 balloons (Caquot/Drachen) was between 1000-4000ft and, to my surprise, were even able to reach heights of 6000ft. The observers could see as far as 40 miles. Anyways, thanks for any input here. cheers, Recon3
  4. Hi, I'm new here... but not new to WW1 sims. Wow Kendo! Good on ya! It's looking really good!!! With the recently published (Thirdwire), and WIP (Grennadich/OFF Phase2) WW1 sims, I'm happy to see even more of this. It's a very good sign towards maintaining the passion in WW1 aviation. cheers, Recon3 btw kendo, Are you doing this on your own, or do you have a team involved? I'd gladly plug webpages too.
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