mook
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Area 88 Campaign Terrain. LETS BUILD IT
mook replied to wtfworkman's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Dear Wtfworkman Here I am making some campaigns based on Israel map. If you wanna take some test, please let me know. -
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Anyone want to start a complete Area 88 mod again?
mook replied to subarug's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Hey guys~~ I want to start the completed Area88 mod. so, I have enjoyed Area88 mission which I had modified.. the skin which any member have made in Korea WoX mod web site is good for gaming concentration.. -
Does anyone Got F20?
mook replied to sharkball's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
F-20 Modder is "flying.toaster"... on Your link.. Well... "flying.toaster" is not "aleks" in my think.. Therefore, F-20 on your link and F-20 of aleks are not equal.. Anyway.. I hope F-20 will be released.. -
Does anyone Got F20?
mook replied to sharkball's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
aleks has wanted the solution. He had made F-20 tiger shark. but, he did not release F-20 which I have wanted to play. Hey aleks! If you see this topic, please release F-20 tiger shark. -
Hello guys~ In the 3D Max version8.0, I had downloaded minmaxextents.mcr, 3WExporter.dlu. and then I had copied these files.. 3dsMax8\Scripts\minmaxextents.mcr 3dsMax8\plugins\3WExporter.dlu but, after I excuted script minmaxextents.mcr, I don't look for x-y-z coordination object I wanted to export... Let me know the method to aquire minextentposition...
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Upgrade Aircraft problem
mook replied to mook's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Thank your reply, but, I had assigned the date ; NormalMissionRate=120 NormalMissionRateDeviation=0 OffensiveMissionRate=60 OffensiveMissionRateDeviation=0 therefore, Now I had a the date as a like below by calculation.. month-day-year 1-1-1980 3-1-1980 4-30-1980 6-29-1980 8-28-1980 10-27-1980 12-26-1980 2-24-1981 4-25-1981 6-24-1981 8-23-1981 10-22-1981 12-21-1981 2-19-1982 4-20-1982 so, I wrote the upgrade date ; 1-1-1980 to upgrade F-15A UpgradeType=FIXED Upgrade[01].Date=03/01/1980 Upgrade[01].Type=F-15A Upgrade[01].Texture=IDFGray1 Although the upgrade date is accuracy, my air craft does not upgrade.. I have thought not the date but the required point to be upgrade my aircraft.. It makes me wonder... -
Im' making campaign which is name Area88 by modified Israel terrain on WoI. but, I have a problem to upgrade Aircraft.. I would solve this problem with you. Let me discribe my campaign data.. -------------------------------------------------------------------------------------------- [CampaignData] StartDate=01/01/1980 StartDateDeviation=0 ForceWithInitiative=2 SurpriseAttack=TRUE MaxMissions=15 NormalMissionRate=120 NormalMissionRateDeviation=0 OffensiveMissionRate=60 OffensiveMissionRateDeviation=0 StartTime=14:00 StartScreen=Area88_freidly1.bmp StartText= CampaignBaseScreen=Area88_Shin.bmp CampaignEndWinScreen=Area88_end1.bmp CampaignEndLoseScreen=Area88_lose.bmp CampaignEndStallScreen=Area88_end2.bmp CampaignEndKIAScreen=Area88_KIA.bmp CampaignEndWinText=woi2Win.txt CampaignEndLoseText=woi2Lose.txt CampaignEndStallText=woi2Win.txt CampaignEndKIAText=woi2Win.txt [Force001] Alignment=FRIENDLY Nation=USAF BaseArea=Tel Aviv AirOffensive[001].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[001].Secondary=SMALL_RUNWAY AirOffensive[002].Primary=COMM_BUILDING,EW_RADAR AirOffensive[002].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[003].Primary=FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[003].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[004].Primary=COMM_BUILDING,EW_RADAR AirOffensive[004].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[005].Primary=FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[005].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,COMM_BUILDING,EW_RADAR AirOffensive[006].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[006].Secondary=COMM_BUILDING,EW_RADAR,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[007].Primary=BRIDGE AirOffensive[007].Secondary=COMM_BUILDING,EW_RADAR,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[008].Primary=BRIDGE AirOffensive[008].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,COMM_BUILDING,EW_RADAR AirOffensive[009].Primary=COMM_BUILDING,EW_RADAR AirOffensive[009].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[010].Primary=ANY AirOffensive[010].Secondary=ANY StartGroundOffensive=50 StartInterdiction=0 Morale=100 Supply=80 NormalSupplyRate=25 OffensiveSupplyRate=-10 DefensiveSupplyRate=-4 SupplyForOffensive=40 AircraftReplacementTime=1 AircraftReplacement=50 GroundUnitReplacementTime=1 GroundUnitReplacement=25 RandomTransportType=ANY WeaponResupplyTime=1 StartAirDefenseLevel=1 AllowRandomAceCreation=TRUE UseFAC=TRUE [Force002] Alignment=ENEMY Nation=Soviet BaseArea=Cairo AirOffensive[001].Primary=WAREHOUSE AirOffensive[001].Secondary=FUEL_STORAGE AirOffensive[002].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[002].Secondary=WAREHOUSE,FUEL_STORAGE AirOffensive[003].Primary=FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[003].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[004].Primary=COMM_BUILDING,EW_RADAR AirOffensive[004].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[005].Primary=FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[005].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,COMM_BUILDING,EW_RADAR AirOffensive[006].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[006].Secondary=COMM_BUILDING,EW_RADAR,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[007].Primary=BRIDGE AirOffensive[007].Secondary=COMM_BUILDING,EW_RADAR,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[008].Primary=BRIDGE AirOffensive[008].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,COMM_BUILDING,EW_RADAR AirOffensive[009].Primary=COMM_BUILDING,EW_RADAR AirOffensive[009].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[010].Primary=ANY AirOffensive[010].Secondary=ANY StartGroundOffensive=100 StartInterdiction=10 Morale=100 Supply=100 NormalSupplyRate=25 OffensiveSupplyRate=-10 DefensiveSupplyRate=-4 SupplyForOffensive=60 AircraftReplacementTime=1 AircraftReplacement=30 GroundUnitReplacementTime=1 GroundUnitReplacement=50 RandomTransportType=ANY WeaponResupplyTime=1 StartAirDefenseLevel=3 AllowRandomAceCreation=TRUE UseFAC=TRUE //----------------------------------------------------------------------------- //---- IDF Air Units [AirUnit001] AircraftType=F-8E //Shin's mission Squadron=3TFS ForceID=1 Nation=USAF DefaultTexture=USNGrey4 BaseArea=Area88 => This is changed from Israel target data... //CarrierBased=TRUE =>To be continue... CarrierNumber=88 =>To be continue... BaseMoveChance=0 RandomChance=100 MaxAircraft=2 StartAircraft=2 MaxPilots=2 StartPilots=2 Experience=100 Morale=100 Supply=100 Intelligence=100 MissionChance[sWEEP]=60 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=50 MissionChance[ESCORT]=80 MissionChance=40 MissionChance[CAS]=40 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=40 MissionChance[RECON]=40 Supply[001].WeaponType=AIM-9J Supply[001].Quantity=4800 Supply[002].WeaponType=F-5E_CTFUEL Supply[002].Quantity=4800 Supply[003].WeaponType=ALQ-131 Supply[003].Quantity=4800 Supply[004].WeaponType=LAU-10A Supply[004].Quantity=4800 Supply[005].WeaponType=CBU-24B Supply[005].Quantity=4800 Supply[006].WeaponType=AGM-65B Supply[006].Quantity=4800 Supply[007].WeaponType=MK82 Supply[007].Quantity=4800 Supply[008].WeaponType=F-5E_FUELTK Supply[008].Quantity=4800 Supply[009].WeaponType=AIM-7E-2 Supply[009].Quantity=4800 Supply[010].WeaponType=Rockeye Supply[010].Quantity=4800 Supply[011].WeaponType=Mk43 Supply[011].Quantity=4800 Supply[012].WeaponType=AGM-67A Supply[012].Quantity=4800 Supply[013].WeaponType=AIM-9X Supply[013].Quantity=4800 Supply[014].WeaponType=MeteorB Supply[014].Quantity=4800 Supply[015].WeaponType=AIM-7X Supply[015].Quantity=4800 Supply[016].WeaponType=LAU-10B_NUC Supply[016].Quantity=4800 Supply[017].WeaponType=LAU-33A Supply[017].Quantity=4800 Supply[018].WeaponType=Tank1300_Mirage Supply[018].Quantity=4800 Supply[019].WeaponType=Tank610_F15 Supply[019].Quantity=4800 Supply[020].WeaponType=FA18EF_Tank480 Supply[020].Quantity=4800 Supply[021].WeaponType=LAU-3A Supply[021].Quantity=4800 //UpgradeType=NEVER UpgradeType=FIXED Upgrade[01].Date=03/01/1980 Upgrade[01].Type=F-15A Upgrade[01].Texture=IDFGray1 Upgrade[02].Date=06/01/1980 Upgrade[02].Type=Kfir_C2 Upgrade[02].Texture=IDFCamo1 Rebase[01].Date=04/1981 =>To be continue... Rebase[01].BaseArea=Yankee Station =>To be continue... Rebase[02].Date=10/1981 =>To be continue... Rebase[02].BaseArea=Area88 =>To be continue... -------------------------------------------------------------------------------------------- UpgradeType=FIXED Upgrade[01].Date=03/01/1980 Upgrade[01].Type=F-15A Upgrade[01].Texture=IDFGray1 Upgrade[02].Date=06/01/1980 Upgrade[02].Type=Kfir_C2 Upgrade[02].Texture=IDFCamo1 In this sentence, I had a upgraded Aircraft;F-15A in once chance... When I had a upgraded Aircraft, I had over 2800 point after mission... but, I have no upgrade chance after this chance that I had 1200 point after mission.. Are there any upgrade condition ? required point?
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Black Projects
mook replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
What a nice! Please make it! What a suprised project! -
I have experienced a strange problem in WOI after installing WOI_Aug2008_update. In campaign mode, I achieved easily campaign successful after finished only one mission at any time. Here is a camaign data. [CampaignData] StartDate=06/06/1982 StartDateDeviation=0 EndDate=06/12/1982 ForceWithInitiative=1 MaxMissions=20 NormalMissionRate=0.5 NormalMissionRateDeviation=0.5 OffensiveMissionRate=0.25 OffensiveMissionRateDeviation=0.1 StartScreen=WOI_Camp3Start.bmp StartText= CampaignBaseScreen= CampaignEndWinScreen=CampaignWin.bmp CampaignEndLoseScreen=Loser1.bmp CampaignEndStallScreen=Winner1.bmp CampaignEndKIAScreen=Loser1.bmp CampaignEndWinText=woi3End.txt CampaignEndLoseText=woi3End.txt CampaignEndStallText=woi3End.txt CampaignEndKIAText=woi3End.txt I had modified the MissionRate, It was not affected on WOI campaign... Do you have experieced this case as me? or Do you know the method to solve it?
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JAS-39C Gripen
mook replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
You like a suprise party~~ Thanks~ -
CPG Poll 2: Aircraft
mook replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
1. F-20A Tiger shark, sincerely would like to play with it in sky! Please make it~~release~~ 2. Draken, I have liked the Hero in Area88 animation since I had seen the animation, F-20A is too. 3. F-5E This is so beutiful fighter~ -
F-20 Tigershark
mook replied to Hitory's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
good job!! I would like to play with F-20!! -
Do you know how to solve problem when I trigger my gunpod?
mook replied to mook's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
thanks capun~ Let me desripte my MiG-25PD foxbat data [NoseGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=1 DragArea=0.25 HideGearNode=FALSE ModelNodeName=FW-Strut01 ShockNodeName=FW-Shock ShockTravelAxis=Z-Axis InsideNodeName= ShockAnimationID=4 ShockStroke=0.40 SpringFactor=2.0 DampingFactor=1.0 WheelNodeName=FW-Wheel RotationAxis=X-Axis RollingRadius=0.370 CastoringWheel=TRUE CastoringNodeName=FW-ax Steerable=TRUE MaxSteeringSpeed=41.15 Locking=FALSE MaxSteeringAngle=45.0 InputName=YAW_CONTROL ControlRate=1.0 HasBrakes=FALSE RollingCoefficient=0.05 MaxDeploySpeed=128.61 MaxLoadFactor=5.0 [LeftMainGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=1 DragArea=0.50 HideGearNode=TRUE ModelNodeName=BW-LMain ShockAnimationID=6 ShockStroke=0.25 SpringFactor=4.0 DampingFactor=2.0 WheelNodeName=BW-LWheel RotationAxis=X-Axis RollingRadius=0.543 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=128.61 MaxLoadFactor=6.0 [RightMainGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=1 DragArea=0.50 HideGearNode=TRUE ModelNodeName=BW-RMain ShockAnimationID=7 ShockStroke=0.25 SpringFactor=4.0 DampingFactor=2.0 WheelNodeName=BW-RWheel RotationAxis=X-Axis RollingRadius=0.543 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=128.61 MaxLoadFactor=6.0 I will make me try by your method. My test result will be feedback to you after do it.