Hi, I've just registered with the sole purpose of cheering you on a bit.
It looks like a great project you've undertaken and I wish you the best of luck.
I really hope you manage to finish this - it looks and sounds like a wonderful game.
I'm an old RB3-D'er myself, and while I like realism and fancy graphics (especially a visually satisfying damage model) the most important thing is an immersive campaign.
And since RB3-D nobody has ever come close to making a really satisfying campaign-experience in a flight-sim (for me, anyway).
The point is, I think, that nobody has ever really dared to try. No flight sim has even dared trying to match the campaign of RB-3D. Falcon 4 and Rowan's BoB are not comparable as these are 'operational' campaigns, focusing on battle-planning and the big, strategic picture and do not have the personal, almost narrative career-perspective of RB3-D's campaign.
But to me, it sounds like you are out to make a campaign experience rivaling the one of RB3-D. And for that, the ambition alone, you deserve the highest praise.
Good luck!
Regards,
Norman
P.S. - I'm no coder and have no artistic talents, but if you need some input or ideas on campaign features/dynamics I'll be glad to be your sparring partner somewhere down the line.
P.P.S. - Is there anything further you could reveal about the career-mode of your sim? Scope, features (planned and wishful thinking), overall ambition...?