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merlion

JAGDSTAFFEL 11
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Everything posted by merlion

  1. 28fps, I believe. I am sort of resigned to the fact that I'll will need to buy more memory and/or a new video card soon. I hope to avoid buying a new system for now, though. 1.7 GHz Athlon, 512 MB memory shared with a 32MB GeForce2 MX.
  2. I'm cobby on Sim-Outhouse, but I just joined to download models and repaints for FS2004, so I've only made the one activation post so far. I think OvS made the best comment on the Sim-Outhouse thread. I have my own pet subject that I think should be made into a game. Well, actually, it does sort of exist as a campaign/mod for European Air War, but that's all, as far as I know. As for donations, I did seriously consider buying a The Black Dog CD (Bytes) a while back, when I was just a lurker, but didn't make the plunge, and then sort of forgot about it till now. CDs are no longer an impulse buy for me. But I will reconsider now. I'm rather fond of electronica, although I'm not familiar with much beyond Kraftwerk and New Order (which is more of a rock/electronica hybrid).
  3. Ah, the oft-neglected Hanriot: The plane sure likes to roll over and dive down to the deck. Then again, so do the planes in the Targetware games, so maybe the flight model's realistic. Fortunately, the ability of the Hanriot to fly underwater has saved me on several occasions. To think, all of this (well, the game logic, anyway) is contained in a Lua script. It doesn't seem that long ago to me (Dark Forces era) that people were discussing the relative merits of C and Assembler for game programming.
  4. Wow, it's looking very good, Ken—both the SE5a and the terrain. Have you been redoing the plane models? Well, I do have Windows XP, so I'll be able to play the game regardless—unless it exceeds my system specs. I just wouldn't mind spending all my time in Linux. So far only Targetware's Richthofen's Skies runs on Linux, that I know of, and even then, it's so outdated you need to work some black magic to get it to run on modern distributions. GabiLaser: I'm not sure what I'm seeing here, but I'll guess: Is it the splash screen for the game? Is it being called The Flying Circus now? I actually rather like Down In Flames. I think it has an air of realism to it, moreso than something like "First Eagles" or "Knights of the Sky". (I'm only comparing titles, mind; not necessarily content.) 269 fps isn't bad. I bet it'd be less on my system, though.
  5. Well, that's good to know. Do you know who's bolting OpenGL on the TGEA engine? I glanced briefly at the forums and, from what I could tell, official GarageGames support for OpenGL in the TGEA engine is stalled indefinitely. Or maybe people are just being impatient.
  6. One of my favorites! I assume this is a different model than the one jv44kt was working on, but if he's still working on it, I wouldn't mind having two D.XIIs to choose from.
  7. Does this mean OpenGL support is off the feature list?
  8. Are you aware of the Delta3D engine? I don't know if switching engines is a useful option at this point, or if Delta3D has the features you need, but if you're interested, you can make all the changes you want to the engine. The license is LGPL, which means you can build a proprietary game or application on top of the engine if you want to, but any changes you make to the engine itself have to be distributed under the LGPL (so any improvements you make will be available to everyone else who uses the engine). The URL is http://www.delta3d.org/. There's a feature list here. Also, do you need 3-view plans for any fighters? I have a book that contains 3-views for all kinds of fighters, many of which didn't get beyond the prototype stage. It includes 3-views of the DFW T 28 Floh and the Lohner 10.20A, among many others that are even less well-known. It also has plenty of photographs. If there's anything in particular you're looking for, I can scan it for you. I'd offer to help with programming, modelling, or skinning if I had much experience in any of those areas. I'm currently making my first attempts at skinning, and I may eventually be of some use in that area. Good luck with your game.
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