Jump to content

gijs71

NEW MEMBER
  • Content count

    6
  • Joined

  • Last visited

Community Reputation

0 Neutral

About gijs71

  1. Looks like QTIM finaly released his SFS Extractor!!! http://www.timqwerty.narod.ru Yesss again closer to a flyable D-21 or HAWK Thanks QTIM
  2. [M-82A_I-185] ; ============================================================================== HorsePowers = 1400 BoostFactor = 1.0 WEPBoostFactor = 1.16 Carburetor = 1 cAfterburner= 1 CompressorSteps = 3 RPMMin = 350 RPMNom = 2400 RPMMax = 2400 RPMMaxAllowed = 2700 Reductor = 0.72 PropDiameter = 3.2 PropAnglerType = 2 Is also on a russian site, so these guys also get into the code... I 1400 Hp not a liitle much for a I-185
  3. On a russian forum i found out how to unpack the SFS files, But ho do you put it back together... i get a lot of files which one can read and edit, but no idea what to do next, I am not a programmer. I just want to fly all aircraft OFFLINE (i hate 1946 with the fantasy AC) My Russian is to bad to understand exactly what the are doing, i just used the software they mentioned and experimented with it and hey it deflates the SFS file !! I can read it, and it has al lot of info in there as clear text. The russian guys are modifing it (so i think it will be for online playing) (i dont want to spoil online play so i wont tell what software, but perhaps someone can help me repack it)
  4. The loosers at 1C maddox have the D21 since 2004 but they rather put in some fantasy 1946+ aircraft wich never saw battle.. lame :-( But there is hope, on a russian forum i found info of editing the SFS files. Then we can make our on D21 !!! I tried it and i can read the SFS File now... seems to be al in there how to repack it? my russian is a little rusty.. Example; this is some of the data i pulled out of the 3do12.sfs file CollisionObject c4 [Gun0] Mesh Gun0 Parent Head0 Attaching 1 3.259e-007 8.74e-008 8.73999e-008 3.378e-007 -1 -3.259e-007 1 3.378e-007 0.80123 0.000251359 0.322344 [Head1] Mesh Head1 Parent Body Attaching 1.19e-008 1 0 -1 1.19e-008 0 0 0 1 4.38019e-005 5.10429 0.465608 CollisionObject c5 [Gun1] Mesh Gun1 Parent Head1 Attaching 1 -3.259e-007 -8.74e-008 -8.74e-008 3.378e-007 -1 3.259e-007 1 3.378e-007 0.80123 0.000250977 0.322344 [Head2] Mesh Head2 Parent Body Attaching 1.19e-008 1 0 -1 1.19e-008 0 0 0 1 4.34364e-005 7.54041 -0.371128 CollisionObject c6 [Gun2] Mesh Gun2 Parent Head2 Attaching 1 -3.259e-007 -8.74e-008 -8.74e-008 3.378e-007 -1 3.259e-007 1 3.378e-007 0.80123 0.000250932 0.322344 [_ROOT_] VisibilitySphere 10.49339 CollisionObject sphere 10.35771 0.0 0.0 0.0 [body] Mesh Body Greetzzz
  5. hey folks Is there a way to fix tje wingman shaking when flying in formation (like the b24's do) After ALT-N everybody is in formation but jumping forward and back now and then... doesnt look very nice. The shaking stops when you order them to attack and they leave formation.. original SF aircraft do not have this problem! thanx
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..