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Shotgun 27

JAGDSTAFFEL 11
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Everything posted by Shotgun 27

  1. Shotgun 27

    20_07.jpg

    From the album: Wallpaper

  2. If you feel it's necessary to re-install, go ahead. I'd take FC's advice and make a backup of your install once you've got it patched up and configured to your liking. It also wouldn't hurt to try dropping that windloop.wav sound file you downloaded into the Sounds folder once you're back up and running - try it without modifying anything else and see if it works. (Back up the original windloop.wav first, though).
  3. Shotgun 27

    sig.jpg

    From the album: Signatures

  4. 1. Make sure that you put the windloop.wav sound in the \Wings Over Vietnam\Sounds folder. 2. Delete soundlist.ini from the \Wings Over Vietnam\Flight folder. 3. Re-extract soundlist.ini to \Wings Over Vietnam\Flight. 4. Open soundlist.ini in your text editing program. Hit CTRL+F and search for [Windloop]. This will take you to the already existing entry for the Windloop sound file. This is what the default should look like: [WindLoop] Priority=NORMAL 3DSound=FALSE NumBuffers=1 Looped=TRUE This is what you need to change it to: [WindLoop] Priority=NORMAL 3DSound=FALSE FrequencyControl=FALSE NumBuffers=1 Looped=TRUE 5. Save soundlist.ini to \Wings Over Vietnam\Flight. Keep in mind when I was experimenting with that sound, I did not have to mod the soundlist.ini file; I simply backed up the original windloop.wav file and replaced it with the one from that zip file. It seemed to work out OK and is something you might want to try. Remember that if you mess up editing an ini file, you can always re-extract from one of the CAT files.
  5. Looks great, very well done!
  6. It will be in the Flight\FlightData.cat file in your game install directory - in my case it is C:\Games\ThirdWire\Wings Over Europe\Flight\FlightData.cat. Point the SFP1E utility at the FlightData.cat file, highlight soundlist.ini and click Extract file. Edit: Dang, beaten by FC.
  7. Hey folks, I've added the LHA-1 as a carrier to the SF:G campaign and stationed an AV8B squadron on it. I'm using Kesselbrut's USS Tarawa model and bobrock's AV8-B Harrier II plus model. The issue I'm having is that when I begin a mission (say, a 2-ship CAS mission) using the Harriers and departing from the Tarawa, my wingman always takes off before me. Does anyone have an idea as to why this could be happening? I'm including my carrier and squadron settings in this post. [TargetArea075] Name=Bravo Station Position=467075.00,567119.00 Radius=5657 ActiveYear=0 Location=3 Alignment=FRIENDLY CarrierStation=TRUE [CarrierUnit002] CarrierType=LHA-1 CarrierNumber=1 UnitName=LHA-1 USS Tarawa ForceID=1 Nation=USMC BaseArea=Bravo Station NumSquadron=5 BaseSize=Medium Experience=100 Morale=100 Supply=100 [AirUnit007] AircraftType=AV-8Bplus Squadron=VMA513 StartDate=9/25/2000 ForceID=1 Nation=USMC DefaultTexture=VMA513 BaseArea=Bravo Station CarrierBased=TRUE CarrierNumber=1 RandomChance=100 MissionRate=0.9 MaxAircraft=24 StartAircraft=24 MaxPilots=24 StartPilots=24 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance[sTRIKE]=50 MissionChance[CAS]=50 MissionChance[sEAD]=50 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=50 MissionChance[RECON]=50 UpgradeType=NEVER Supply[001].WeaponType=AV8_Tank300 Supply[001].Quantity=250 Supply[002].WeaponType=AIM-9L Supply[002].Quantity=1000 Supply[003].WeaponType=AIM-120A Supply[003].Quantity=1000 Supply[004].WeaponType=Mk82 Supply[004].Quantity=2000 Supply[005].WeaponType=Rockeye Supply[005].Quantity=2000 Supply[006].WeaponType=GBU-12 Supply[006].Quantity=2000 Supply[007].WeaponType=LAU-10A Supply[007].Quantity=1000 Supply[008].WeaponType=AGM-65D Supply[008].Quantity=2000
  8. Shotgun 27

    wingman.jpg

    From the album: Screenshots

  9. Shotgun 27

    tomcats.jpg

    From the album: Screenshots

  10. Strike Eagle loaded down with GBU-24A/B's on the way to make someone's day unhappy.
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