JRA
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Everything posted by JRA
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Whats your in-game callsign?
JRA replied to scouserlad13's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Black Bird -
I was wondering... Does your paint scheme/ camo affect your visibility to your enemies? Like, if you had a silver camo and flying at tree level, will it be easier for the bandits to spot you?
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I have a few questions 1.) What does Skill do? I get a lot of situations where a guy with a 70 or so skill kills more than a guy with something like 80. 2.) What does experience do for your guys? Give them a higher rank? (What's the highest Rank by the way?) 3.) How does Morale affect your guys? Do they attack more often? 4.) At what level of fatuige to you let your guys stay home?
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Flight stick or Keyboard?
JRA replied to i fight by 1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Flight stick makes things a hell of lot easier. -
Shrike help
JRA replied to Stingray72's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Shrikes are used against radars and SAMs. If you're being tracked by a radar, you should start hearing a beeping sound from your RWR, and, if you look at it, there's a blinking dot in it somewhere. Point your plane towards the dot, fly closer to the radar, point you nose up a little bit, and then fire. The Shrike will the track the radar source and blast it. P.S. Shrikes won't hit all the time especially if the radar turns off after you've fired I suggest bringing an ECM and turn it on to attract radars (Just don't balme me if you get shot down because of it ) Hope this helps.. Cheers mate -
F-100D Trainee needs help so he doesn't crash
JRA replied to MattMilsop's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Very realistic sims can be annoying. I have Falcon 4AF, and it takes me maybe 10 minutes just to turn on the aircraft (nifty term) Flying straigh can be fixed with a SHIFT+A or the Wing Leveler -
Okay.. I find it a real pain in ass going after bombers that's got a tail gun.. Missiles just won't take care of them sometimes, and damn... I can't even get get close because of their rear guns... And I won't even think chasing a tightly packed bomber squadron unless me and my grunts gut tons of birds for them... Any tips? My only tip is that bring a lot of birds when you're going after them... And attack them from above too...
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F-100D Trainee needs help so he doesn't crash
JRA replied to MattMilsop's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hmmm... A few things that might help you... :yes: Try to keep your speed above 300 knots even if you're all alone and just moving around because you'll never know when those bandits will pop out. -Another thing.. Speed keeps you in the air.. The faster you go, the less likely you are to stall or crash... Of course, with the condition you're not diving WATCH your fuel (drop tanks should help you out, but be warned they cause drag (not to mention make your plane heavier). Also, don't even think of flying around on full afterburner all the time because you burn fuel a lot faster that way. Use them in bursts or for a few seconds) For combat, stay high and fast (preferably above 10000ft and 450 or so knots), don't engage Migs if you don't have to, command your squadron using the TAB key and don't bother a Mig for too long because that's one good way to die (other Migs might be chasing you too, or, the other Migs just wiped your entire squadron leaving you exposed), and, RETREAT when you don't a stand a chance (like in my case, a 4 vs. 10 Migs and a few Hunters ). Last but not least... READ the MANUAL... :yes: Hope this helps.. Cheers mate -
Rudder trouble
JRA replied to abhinav's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
What setting do you have for flight model? That happens to me sometimes, but not as often as you. My best bet for it is that the wind is heading towards the direction your plane's being pushed to. I'm not sure though. If it helps, try using the rudder with your flight stick or arrow keys to get your plane where you want to be. That works for me. -
I recently downloaded a weapons pack today. I forgot the name, but the file size was maybe 150Mb, and it contained (according to it at least) every weapon out there (maybe it did... Got tons to load up with)... Well, in it was a leaflet bomb. In the net it said that it was used for propaganda purposes like demorilizing the enemy or something like that. Is this smulated in the games? And another thing... What targets are Fuel air explosives for?
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When being chased by a bandit that's persistent on poping me to pieces, I fly to, say, 80% throtle for a few seconds and make soft turns to avoid going too fast and getting too slow. Then, when he's about a mile away (or closer), I make a sharp turn, drop the afterburner to zero, pop my airbrakes and hope he's to unstable to shoot my back. The bandit usually (very unwillingly) overtakes me causing him to be an easy target for my guns or birds. So basically, it's kinda like setting a death trap for him. Have you tried this?
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Wingman / Squadron Mates are Worthless!
JRA replied to zzHOOTERzz's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hmmm... You got a good point... Anyhow, I just lost 2 of my aces today... Maybe because I had to post it on the net... LOL -
Wingman / Squadron Mates are Worthless!
JRA replied to zzHOOTERzz's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Uh, what do you mean by 'take care'? Is it send them home after the run in? Yeah... My No.69 Hammers Squadron has 8 aces including myself. The lowest scoring having 9 kills A2A. -
I was wondering if there's a way of modding Wo* games so that you're not limitted to 16 guys per mission. What do think? Also, is there a way of making the AI smarter? It's annoying when they attack targets that's not a primary and get shot down or even crash in the process.
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What do you to in order to get medals (I'm not talking about the Purple Heart)? My record's at 28 kills (22 A2A, 4 ground and 2 buildings) done in I think 21 missions using an F-4E on the hardest difficulty settings (except for the medium HUD Display and Visual Targetting) (and a hard enemy skill level). I keep looking for trouble (which wiped out everyone in the squadron except 2 other guys), but I never get any medal. I once attacked an airfield taking out 2 AA guns in the process and later poped a Mig and 4 Su's (they poped my entire flight). What do you have to do for the medals? And another thing. When attacking an airbase, would it help to pop the planes on the ground or they merely for display purposes?
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Earning Medals Question... And Attacking Idle AC
JRA replied to JRA's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Nope... I pop the parked ones... Nice penguin by the way... -
Question about speed?
JRA replied to i fight by 1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I don't know.. Just wanted to comment.. That's hella fast -
I have a question too
JRA posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I thought of this because 8 of my F-4E guys got slaughtered by Migs today. We only managed to take down 6 of them, and 2 of those are my kills. What aircraft until 1980 counters Mig-17's and Mig-21's best? I stick with an F-4E Kurnass because... I find it the most effective??? My record with an F-4E was 19 kills before getting shot down by a Mig. What do you think? -
60's Aircraft Suggestion question
JRA posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I'm still trying to mod one of the campaings in WoI. Can anyone please suggest and aircraft active from 1960-1970? I don't really mind if their textures has no IDF/AF Markings. I just want a good aircraft from those times. Thanks -
I have a question too
JRA replied to JRA's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I usually engage Migs toe on toe which means I torture my aicraft with a lot of G's. The Migs are tough since they can make sharper turns (is this correct?). I didn't know A-4's dared Migs -
Bunyap's Weps Pack
JRA replied to Commander_92's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yep... There is... I think it's somewhere in the downloads section... -
Hello. I've been trying to edit the 6 day war (Campaign 1) in WoI. I've been trying to add a squadron with the F-8 Crusader. I know this isn't historically correct, but I inted my modified campaign to be as customized as I want. Can anyone please help me? I'd really appreciate it. Here's the contents of the WOICAMP1_DATA and woicamp1 [CampaignData] StartDate=06/05/1967 StartDateDeviation=0 EndDate=06/10/1967 ForceWithInitiative=1 SurpriseAttack=TRUE MaxMissions=30 NormalMissionRate=0.5 NormalMissionRateDeviation=0.5 OffensiveMissionRate=0.1 OffensiveMissionRateDeviation=0.1 StartTime=7:15 StartScreen=WOI_Camp1Start.bmp StartText= CampaignBaseScreen= CampaignEndWinScreen=Winner1.bmp CampaignEndLoseScreen=Loser1.bmp CampaignEndStallScreen=Winner1.bmp CampaignEndKIAScreen=Loser1.bmp CampaignEndWinText=woi1Win.txt CampaignEndLoseText=woi1Lose.txt CampaignEndStallText=woi1Win.txt CampaignEndKIAText=woi1Win.txt [Force001] Alignment=FRIENDLY Nation=ISRAEL BaseArea=Tel Aviv AirOffensive[001].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[001].Secondary=SMALL_RUNWAY,EW_RADAR,TOWER,HANGAR AirOffensive[001].FocusArea=Cairo AirOffensive[002].Primary=HANGAR,EW_RADAR AirOffensive[002].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,SMALL_RUNWAY,TOWER AirOffensive[002].FocusArea=Cairo AirOffensive[003].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY,SMALL_RUNWAY,TOWER,HANGAR AirOffensive[003].Secondary=EW_RADAR,COMM_BUILDING AirOffensive[004].Primary=COMM_BUILDING,EW_RADAR AirOffensive[004].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,TOWER,HANGAR AirOffensive[005].Primary=FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[005].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,COMM_BUILDING,EW_RADAR AirOffensive[006].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[006].Secondary=COMM_BUILDING,EW_RADAR,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[007].Primary=BRIDGE AirOffensive[007].Secondary=COMM_BUILDING,EW_RADAR,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[008].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY,COMM_BUILDING,EW_RADAR AirOffensive[008].Secondary=BRIDGE AirOffensive[009].Primary=COMM_BUILDING,EW_RADAR AirOffensive[009].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[010].Primary=ANY AirOffensive[010].Secondary=ANY StartGroundOffensive=0 StartInterdiction=0 Morale=100 Supply=100 NormalSupplyRate=25 OffensiveSupplyRate=-10 DefensiveSupplyRate=-4 SupplyForOffensive=50 AircraftReplacementTime=15 AircraftReplacement=30 GroundUnitReplacementTime=15 GroundUnitReplacement=100 RandomTransportType=ANY WeaponResupplyTime=30 StartAirDefenseLevel=2 AllowRandomAceCreation=FALSE UseFAC=FALSE [Force002] Alignment=ENEMY Nation=EGYPT BaseArea=Cairo AirOffensive[001].Primary=WAREHOUSE AirOffensive[001].Secondary=FUEL_STORAGE AirOffensive[002].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[002].Secondary=WAREHOUSE,FUEL_STORAGE AirOffensive[003].Primary=FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[003].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[004].Primary=COMM_BUILDING,EW_RADAR AirOffensive[004].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[005].Primary=FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[005].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,COMM_BUILDING,EW_RADAR AirOffensive[006].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[006].Secondary=COMM_BUILDING,EW_RADAR,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[007].Primary=BRIDGE AirOffensive[007].Secondary=COMM_BUILDING,EW_RADAR,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[008].Primary=BRIDGE AirOffensive[008].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,COMM_BUILDING,EW_RADAR AirOffensive[009].Primary=COMM_BUILDING,EW_RADAR AirOffensive[009].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[010].Primary=ANY AirOffensive[010].Secondary=ANY StartGroundOffensive=0 StartInterdiction=0 Morale=100 Supply=80 NormalSupplyRate=25 OffensiveSupplyRate=-10 DefensiveSupplyRate=-4 SupplyForOffensive=50 AircraftReplacementTime=30 AircraftReplacement=30 GroundUnitReplacementTime=30 GroundUnitReplacement=100 RandomTransportType=ANY WeaponResupplyTime=30 StartAirDefenseLevel=2 AllowRandomAceCreation=FALSE UseFAC=FALSE //----------------------------------------------------------------------------- //---- IDF Air Units [AirUnit001] AircraftType=Shahak Squadron=101IDF ForceID=1 Nation=ISRAEL DefaultTexture=IDFSilver1 BaseArea=Hatzor Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=20 StartPilots=20 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=70 MissionChance[CAP]=60 MissionChance[iNTERCEPT]=60 MissionChance[ESCORT]=70 MissionChance=25 MissionChance[CAS]=20 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=10 MissionChance[RECON]=10 UpgradeType=NEVER Supply[001].WeaponType=AIM-9B Supply[001].Quantity=80 Supply[002].WeaponType=Matra530 Supply[002].Quantity=10 Supply[003].WeaponType=UK500LB Supply[003].Quantity=240 Supply[004].WeaponType=Matra-155 Supply[004].Quantity=240 Supply[005].WeaponType=UK1000LB Supply[005].Quantity=60 Supply[006].WeaponType=Tank1300_Mirage Supply[006].Quantity=240 [AirUnit002] AircraftType=SuperMystereB2 Squadron=105IDF ForceID=1 Nation=ISRAEL DefaultTexture=IDFCamo1 BaseArea=Hatzor Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=24 StartAircraft=24 MaxPilots=24 StartPilots=24 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=25 MissionChance[CAP]=25 MissionChance[iNTERCEPT]=25 MissionChance[ESCORT]=25 MissionChance=60 MissionChance[CAS]=40 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=25 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=UK500LB Supply[001].Quantity=240 Supply[002].WeaponType=UK1000LB Supply[002].Quantity=60 Supply[003].WeaponType=Matra-155 Supply[003].Quantity=240 Supply[004].WeaponType=Tank1300_Mirage Supply[004].Quantity=240 [AirUnit003] AircraftType=Shahak Squadron=117IDF ForceID=1 Nation=ISRAEL DefaultTexture=IDFSilver1 BaseArea=Ramat David Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=20 StartPilots=20 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=70 MissionChance[CAP]=60 MissionChance[iNTERCEPT]=60 MissionChance[ESCORT]=70 MissionChance=25 MissionChance[CAS]=20 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=10 MissionChance[RECON]=10 UpgradeType=NEVER Supply[001].WeaponType=AIM-9B Supply[001].Quantity=80 Supply[002].WeaponType=Matra530 Supply[002].Quantity=10 Supply[003].WeaponType=UK500LB Supply[003].Quantity=240 Supply[004].WeaponType=Matra-155 Supply[004].Quantity=240 Supply[005].WeaponType=UK1000LB Supply[005].Quantity=60 Supply[006].WeaponType=Tank1300_Mirage Supply[006].Quantity=240 [AirUnit004] AircraftType=Shahak Squadron=119IDF ForceID=1 Nation=ISRAEL DefaultTexture=IDFSilver1 BaseArea=Tel Nof Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=20 StartPilots=20 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=70 MissionChance[CAP]=60 MissionChance[iNTERCEPT]=60 MissionChance[ESCORT]=70 MissionChance=25 MissionChance[CAS]=20 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=10 MissionChance[RECON]=10 UpgradeType=NEVER Supply[001].WeaponType=AIM-9B Supply[001].Quantity=80 Supply[002].WeaponType=Matra530 Supply[002].Quantity=10 Supply[003].WeaponType=UK500LB Supply[003].Quantity=240 Supply[004].WeaponType=Matra-155 Supply[004].Quantity=240 Supply[005].WeaponType=UK1000LB Supply[005].Quantity=60 Supply[006].WeaponType=Tank1300_Mirage Supply[006].Quantity=240 [AirUnit005] ;AircraftType=Ouragan AircraftType=MystereIVA Squadron=107IDF ForceID=1 Nation=ISRAEL DefaultTexture=IDFSilver1 BaseArea=Ramat David Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=20 StartPilots=20 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=10 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=70 MissionChance[CAS]=40 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=20 MissionChance[ANTI_SHIP]=10 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit006] AircraftType=MystereIVA Squadron=109IDF ForceID=1 Nation=ISRAEL DefaultTexture=IDFCamo1 BaseArea=Ramat David Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=20 StartPilots=20 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=10 MissionChance[CAP]=20 MissionChance[iNTERCEPT]=20 MissionChance[ESCORT]=0 MissionChance=70 MissionChance[CAS]=40 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=20 MissionChance[ANTI_SHIP]=10 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=UK500LB Supply[001].Quantity=240 Supply[002].WeaponType=UK1000LB Supply[002].Quantity=60 Supply[003].WeaponType=Matra-155 Supply[003].Quantity=240 Supply[004].WeaponType=Tank625_Mirage Supply[004].Quantity=240 [AirUnit007] AircraftType=VautourIIA Squadron=110IDF ForceID=1 Nation=ISRAEL DefaultTexture=IDFCamo1 BaseArea=Ramat David Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=20 StartAircraft=18 MaxPilots=20 StartPilots=20 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=20 MissionChance[sEAD]=20 MissionChance[ARMED_RECON]=20 MissionChance[ANTI_SHIP]=10 MissionChance[RECON]=10 UpgradeType=NEVER Supply[001].WeaponType=UK500LB Supply[001].Quantity=240 Supply[002].WeaponType=UK1000LB Supply[002].Quantity=60 Supply[003].WeaponType=Matra-155 Supply[003].Quantity=240 Supply[004].WeaponType=Tank1300_Mirage Supply[004].Quantity=240 [AirUnit008] ;AircraftType=Ouragan AircraftType=MystereIVA Squadron=113IDF ForceID=1 Nation=ISRAEL DefaultTexture=IDFSilver1 BaseArea=Hatzor Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=20 StartPilots=20 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=10 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=70 MissionChance[CAS]=40 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=20 MissionChance[ANTI_SHIP]=10 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit009] AircraftType=MystereIVA Squadron=116IDF ForceID=1 Nation=ISRAEL DefaultTexture=IDFCamo1 BaseArea=Tel Nof Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=20 StartPilots=20 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=10 MissionChance[CAP]=20 MissionChance[iNTERCEPT]=20 MissionChance[ESCORT]=0 MissionChance=70 MissionChance[CAS]=40 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=20 MissionChance[ANTI_SHIP]=10 MissionChance[RECON]=10 UpgradeType=NEVER //----------------------------------------------------------------------------- // Egyptian Air Units [AirUnit010] AircraftType=MiG-17F UnitName=Egyptian No. 2 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Bir Al Thamada Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER Supply[001].WeaponType=Tank400_MiG17 Supply[001].Quantity=240 Supply[002].WeaponType=FAB500 Supply[002].Quantity=60 Supply[003].WeaponType=FAB250 Supply[003].Quantity=240 Supply[004].WeaponType=UV16 Supply[004].Quantity=240 [AirUnit011] AircraftType=MiG-17F UnitName=Egyptian No. 5 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=El Arish Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit012] AircraftType=IL-28 UnitName=Egyptian No. 7 Light Bomber Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Cairo West Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=40 MissionChance[CAS]=70 MissionChance[sEAD]=50 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=40 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit013] AircraftType=IL-28 UnitName=Egyptian No. 8 Light Bomber Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Abu Suwayr Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=40 MissionChance[CAS]=70 MissionChance[sEAD]=50 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=40 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit014] AircraftType=IL-28 UnitName=Egyptian No. 9 Light Bomber Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Cairo West Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=40 MissionChance[CAS]=70 MissionChance[sEAD]=50 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=40 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit015] AircraftType=MiG-21F UnitName=Egyptian No. 10 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Bir Gafgafa Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER Supply[001].WeaponType=Tank490_MiG21 Supply[001].Quantity=240 Supply[002].WeaponType=FAB500 Supply[002].Quantity=80 Supply[003].WeaponType=FAB250 Supply[003].Quantity=240 Supply[004].WeaponType=UV16 Supply[004].Quantity=240 Supply[005].WeaponType=AA-2 Supply[005].Quantity=80 [AirUnit016] AircraftType=Tu-16 UnitName=Egyptian No. 11 Medium Bomber Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Cairo West Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=20 StartPilots=20 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=40 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit017] AircraftType=Tu-16 UnitName=Egyptian No. 12 Medium Bomber Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Beni Suef Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=20 StartAircraft=20 MaxPilots=20 StartPilots=20 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=40 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit018] AircraftType=MiG-17F UnitName=Egyptian No. 18 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=El Arish Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit019] AircraftType=MiG-19S UnitName=Egyptian No. 20 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Fayid Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER Supply[001].WeaponType=Tank540_MiG19 Supply[001].Quantity=240 Supply[002].WeaponType=FAB250 Supply[002].Quantity=240 Supply[003].WeaponType=FAB100 Supply[003].Quantity=240 Supply[004].WeaponType=FAB500 Supply[004].Quantity=80 Supply[005].WeaponType=UV16 Supply[005].Quantity=240 [AirUnit020] AircraftType=MiG-19S UnitName=Egyptian No. 21 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Hurghada Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit021] AircraftType=MiG-21PFM UnitName=Egyptian No. 22 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Kibrit Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit022] ;AircraftType=MiG-15bis AircraftType=MiG-17 UnitName=Egyptian No. 24 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Jabal Libni Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit023] AircraftType=MIG-17F UnitName=Egyptian No. 25 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Kibrit Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit024] AircraftType=MiG-21PFM UnitName=Egyptian No. 26 "Black Ravens" Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Kibrit Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=80 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER Supply[001].WeaponType=Tank490_MiG21 Supply[001].Quantity=240 Supply[002].WeaponType=FAB500 Supply[002].Quantity=80 Supply[003].WeaponType=FAB250 Supply[003].Quantity=240 Supply[004].WeaponType=UV16 Supply[004].Quantity=240 Supply[005].WeaponType=AA-2 Supply[005].Quantity=80 [AirUnit025] AircraftType=MIG-19S UnitName=Egyptian No. 27 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Fayid Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit026] AircraftType=MIG-19S UnitName=Egyptian No. 29 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Fayid Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit027] ;AircraftType=MIG-15bis AircraftType=MIG-17 UnitName=Egyptian No. 31 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Kibrit Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER Supply[001].WeaponType=Tank400_MiG17 Supply[001].Quantity=240 Supply[002].WeaponType=FAB500 Supply[002].Quantity=60 Supply[003].WeaponType=FAB250 Supply[003].Quantity=240 Supply[004].WeaponType=UV16 Supply[004].Quantity=240 [AirUnit028] AircraftType=MIG-21PF UnitName=Egyptian No. 40 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Fayid Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER Supply[001].WeaponType=Tank490_MiG21 Supply[001].Quantity=240 Supply[002].WeaponType=FAB500 Supply[002].Quantity=80 Supply[003].WeaponType=FAB250 Supply[003].Quantity=240 Supply[004].WeaponType=UV16 Supply[004].Quantity=240 Supply[005].WeaponType=AA-2 Supply[005].Quantity=80 [AirUnit029] AircraftType=MIG-21F UnitName=Egyptian No. 41 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Cairo International Airport BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit030] AircraftType=MIG-21F UnitName=Egyptian No. 42 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Abu Suwayr Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit031] AircraftType=MIG-21F UnitName=Egyptian No. 43 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Hurghada Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit032] AircraftType=MIG-21PF UnitName=Egyptian No. 44 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Inshas Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit033] AircraftType=MIG-21PF UnitName=Egyptian No. 45 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Abu Suwayr Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit034] AircraftType=MIG-21F UnitName=Egyptian No. 46 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Inshas Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit035] AircraftType=MIG-21PF UnitName=Egyptian No. 47 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Cairo West Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit036] AircraftType=MIG-21PFM UnitName=Egyptian No. 49 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Inshas Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit037] AircraftType=SU-7BMK UnitName=Egyptian No. 55 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Fayid Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=15 StartAircraft=15 MaxPilots=15 StartPilots=15 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=0 MissionChance[CAP]=20 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=40 MissionChance[CAS]=80 MissionChance[sEAD]=50 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=20 UpgradeType=NEVER Supply[001].WeaponType=Tank600_Su7 Supply[001].Quantity=240 Supply[002].WeaponType=FAB500 Supply[002].Quantity=80 Supply[003].WeaponType=FAB250 Supply[003].Quantity=240 Supply[004].WeaponType=FAB100 Supply[004].Quantity=240 Supply[005].WeaponType=UV16 Supply[005].Quantity=240 Supply[006].WeaponType=UV32 Supply[006].Quantity=80 Supply[007].WeaponType=S24 Supply[007].Quantity=80 [AirUnit038] AircraftType=SU-7BMK UnitName=Egyptian No. 56 Squadron ForceID=2 Nation=EGYPT DefaultTexture=EAFSilver1 BaseArea=Fayid Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=15 StartAircraft=15 MaxPilots=15 StartPilots=15 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=0 MissionChance[CAP]=20 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=40 MissionChance[CAS]=80 MissionChance[sEAD]=50 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=20 UpgradeType=NEVER //----------------------------------------------------------------------------- // Syrian (SyAAF) Air Units [AirUnit039] AircraftType=MIG-21F UnitName=Syrian No. 1 Squadron ForceID=2 Nation=SYRIA DefaultTexture=SyAAFSilver1 BaseArea=Tsaikal Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER Supply[001].WeaponType=Tank490_MiG21 Supply[001].Quantity=240 Supply[002].WeaponType=FAB500 Supply[002].Quantity=80 Supply[003].WeaponType=FAB250 Supply[003].Quantity=240 Supply[004].WeaponType=UV16 Supply[004].Quantity=240 Supply[005].WeaponType=AA-2 Supply[005].Quantity=80 [AirUnit040] ;AircraftType=MIG-17PF AircraftType=MIG-17F UnitName=Syrian No. 3 Squadron ForceID=2 Nation=SYRIA DefaultTexture=SyAAFSilver1 BaseArea=Tsaikal Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit041] AircraftType=MIG-21PF UnitName=Syrian No. 7 Squadron ForceID=2 Nation=SYRIA DefaultTexture=SyAAFSilver1 BaseArea=Tsaikal Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER Supply[001].WeaponType=Tank490_MiG21 Supply[001].Quantity=240 Supply[002].WeaponType=FAB500 Supply[002].Quantity=80 Supply[003].WeaponType=FAB250 Supply[003].Quantity=240 Supply[004].WeaponType=UV16 Supply[004].Quantity=240 Supply[005].WeaponType=AA-2 Supply[005].Quantity=80 [AirUnit042] AircraftType=MIG-17F UnitName=Syrian No. 8 Squadron ForceID=2 Nation=SYRIA DefaultTexture=SyAAFSilver1 BaseArea=Mezze Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit043] AircraftType=MIG-21F UnitName=Syrian No. 10 Squadron ForceID=2 Nation=SYRIA DefaultTexture=SyAAFSilver1 BaseArea=Dumayr Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit044] AircraftType=MIG-21F UnitName=Syrian No. 11 Squadron ForceID=2 Nation=SYRIA DefaultTexture=SyAAFSilver1 BaseArea=Mezze Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit045] ;AircraftType=MIG-15bis AircraftType=MIG-17 UnitName=Syrian No. 12 Squadron ForceID=2 Nation=SYRIA DefaultTexture=SyAAFSilver1 BaseArea=Dumayr Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit046] AircraftType=MIG-17 UnitName=Syrian No. 67 Squadron ForceID=2 Nation=SYRIA DefaultTexture=SyAAFCamo1 BaseArea=Dumayr Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit047] AircraftType=MIG-17 UnitName=Syrian No. 68 Squadron ForceID=2 Nation=SYRIA DefaultTexture=SyAAFSilver1 BaseArea=Marj Ruhayyil Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER Supply[001].WeaponType=Tank400_MiG17 Supply[001].Quantity=240 Supply[002].WeaponType=FAB500 Supply[002].Quantity=60 Supply[003].WeaponType=FAB250 Supply[003].Quantity=240 Supply[004].WeaponType=UV16 Supply[004].Quantity=240 [AirUnit048] AircraftType=MIG-19S UnitName=Syrian No. 77 Squadron ForceID=2 Nation=SYRIA DefaultTexture=SyAAFCamo1 BaseArea=Dumayr Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=100 Intelligence=80 MissionChance[sWEEP]=70 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER Supply[001].WeaponType=Tank540_MiG19 Supply[001].Quantity=240 Supply[002].WeaponType=FAB250 Supply[002].Quantity=240 Supply[003].WeaponType=FAB100 Supply[003].Quantity=240 Supply[004].WeaponType=FAB500 Supply[004].Quantity=80 Supply[005].WeaponType=UV16 Supply[005].Quantity=240 //----------------------------------------------------------------------------- // Jordanian Air Units [AirUnit049] ;AircraftType=Hunter F.Mk 6 AircraftType=HunterF73 UnitName=Jordanian No. 1 Squadron ForceID=2 Nation=JORDAN DefaultTexture=RJAFCamo1 BaseArea=Mafraq Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=11 MaxPilots=12 StartPilots=12 Experience=60 Morale=100 Supply=80 Intelligence=80 MissionChance[sWEEP]=10 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=50 MissionChance[ESCORT]=20 MissionChance=20 MissionChance[CAS]=40 MissionChance[sEAD]=20 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit050] ;AircraftType=Vampire FB.Mk.59 AircraftType=HunterF73 UnitName=Jordanian No. 2 Squadron ForceID=2 Nation=JORDAN DefaultTexture=RJAFCamo1 BaseArea=Mafraq Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=8 MaxPilots=12 StartPilots=12 Experience=60 Morale=100 Supply=80 Intelligence=80 MissionChance[sWEEP]=0 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=50 MissionChance[ESCORT]=0 MissionChance=20 MissionChance[CAS]=40 MissionChance[sEAD]=20 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit051] AircraftType=HunterF73 UnitName=Jordanian No. 6 Squadron ForceID=2 Nation=JORDAN DefaultTexture=RJAFCamo1 BaseArea=Amman International Airport BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=60 Morale=100 Supply=80 Intelligence=80 MissionChance[sWEEP]=10 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=50 MissionChance[ESCORT]=20 MissionChance=20 MissionChance[CAS]=40 MissionChance[sEAD]=20 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Tank230_Hunter Supply[001].Quantity=120 Supply[002].WeaponType=Tank100_Hunter Supply[002].Quantity=120 Supply[003].WeaponType=FAB500 Supply[003].Quantity=60 Supply[004].WeaponType=FAB250 Supply[004].Quantity=120 Supply[005].WeaponType=FAB100 Supply[005].Quantity=120 Supply[006].WeaponType=UV32 Supply[006].Quantity=60 Supply[007].WeaponType=UV16 Supply[007].Quantity=120 //----------------------------------------------------------------------------- // Iraqi (IrAF) Air Units [AirUnit052] ;AircraftType=Hunter F.Mk 6 AircraftType=HunterF59 UnitName=No. 1 Squadron ForceID=2 Nation=IRAQ DefaultTexture=IrAFCamo1 BaseArea=Iraqi H-3 Al-Walid Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=60 Morale=100 Supply=100 Intelligence=60 MissionChance[sWEEP]=0 MissionChance[CAP]=40 MissionChance[iNTERCEPT]=40 MissionChance[ESCORT]=0 MissionChance=10 MissionChance[CAS]=40 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit053] AircraftType=HunterF59 UnitName=Iraqi No. 4 Squadron ForceID=2 Nation=IRAQ DefaultTexture=IrAFCamo1 BaseArea=H-3 Al-Walid Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=60 Morale=100 Supply=100 Intelligence=60 MissionChance[sWEEP]=0 MissionChance[CAP]=40 MissionChance[iNTERCEPT]=40 MissionChance[ESCORT]=0 MissionChance=10 MissionChance[CAS]=40 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Tank230_Hunter Supply[001].Quantity=120 Supply[002].WeaponType=Tank100_Hunter Supply[002].Quantity=120 Supply[003].WeaponType=FAB500 Supply[003].Quantity=60 Supply[004].WeaponType=FAB250 Supply[004].Quantity=120 Supply[005].WeaponType=FAB100 Supply[005].Quantity=120 Supply[006].WeaponType=UV32 Supply[006].Quantity=60 Supply[007].WeaponType=UV16 Supply[007].Quantity=120 [AirUnit054] AircraftType=MIG-21F UnitName=Iraqi No. 17 Squadron ForceID=2 Nation=IRAQ DefaultTexture=IrAFSilver1 BaseArea=H-3 Al-Walid Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=60 Morale=100 Supply=100 Intelligence=60 MissionChance[sWEEP]=0 MissionChance[CAP]=40 MissionChance[iNTERCEPT]=60 MissionChance[ESCORT]=20 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Tank490_MiG21 Supply[001].Quantity=240 Supply[002].WeaponType=FAB500 Supply[002].Quantity=80 Supply[003].WeaponType=FAB250 Supply[003].Quantity=240 Supply[004].WeaponType=UV16 Supply[004].Quantity=240 Supply[005].WeaponType=AA-2 Supply[005].Quantity=80 //----------------------------------------------------------------------------- // Lebanese (LAeL) Air Units [AirUnit055] AircraftType=HunterF70 UnitName=Lebanese No. 1 Squadron ForceID=2 Nation=LEBANON DefaultTexture=LAeLCamo1 BaseArea=Rayak Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=10 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=20 Morale=100 Supply=40 Intelligence=80 MissionChance[sWEEP]=0 MissionChance[CAP]=30 MissionChance[iNTERCEPT]=30 MissionChance[ESCORT]=0 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Tank230_Hunter Supply[001].Quantity=120 Supply[002].WeaponType=Tank100_Hunter Supply[002].Quantity=120 Supply[003].WeaponType=FAB500 Supply[003].Quantity=60 Supply[004].WeaponType=FAB250 Supply[004].Quantity=120 Supply[005].WeaponType=FAB100 Supply[005].Quantity=120 Supply[006].WeaponType=UV32 Supply[006].Quantity=60 Supply[007].WeaponType=UV16 Supply[007].Quantity=120 //----------------------------------------------------------------------------- // Algerian (QJJ) Air Units [AirUnit056] AircraftType=MIG-17F UnitName=Algerian No. 19 Squadron ForceID=2 Nation=ALGERIA StartDate=06/06/1967 DefaultTexture=QJJSilver1 BaseArea=Inshas Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=20 Morale=100 Supply=100 Intelligence=20 MissionChance[sWEEP]=0 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=0 MissionChance=0 MissionChance[CAS]=20 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Tank400_MiG17 Supply[001].Quantity=240 Supply[002].WeaponType=FAB250 Supply[002].Quantity=60 Supply[003].WeaponType=FAB100 Supply[003].Quantity=240 Supply[004].WeaponType=UV16 Supply[004].Quantity=240 [AirUnit057] AircraftType=MIG-17F UnitName=Algerian No. 23 Squadron ForceID=2 Nation=ALGERIA StartDate=06/06/1967 DefaultTexture=QJJSilver1 BaseArea=Inshas Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=20 Morale=100 Supply=100 Intelligence=20 MissionChance[sWEEP]=0 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=0 MissionChance=0 MissionChance[CAS]=20 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit058] AircraftType=MIG-21F UnitName=Algerian No. 29 Squadron ForceID=2 Nation=ALGERIA StartDate=06/06/1967 DefaultTexture=QJJSilver1 BaseArea=El Arish Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=20 Morale=100 Supply=100 Intelligence=20 MissionChance[sWEEP]=0 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=0 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Tank490_MiG21 Supply[001].Quantity=240 Supply[002].WeaponType=FAB500 Supply[002].Quantity=80 Supply[003].WeaponType=FAB250 Supply[003].Quantity=240 Supply[004].WeaponType=UV16 Supply[004].Quantity=240 Supply[005].WeaponType=AA-2 Supply[005].Quantity=80 //----------------------------------------------------------------------------- //---- IDF Ground Units [GroundUnit001] GroundObjectType=Centurion_Shot UnitName=IDF 31st "Yoffe" Division ForceID=1 Nation=Israel BaseArea=Auja RandomChance=100 StartObjects=70 MaxObjects=70 Experience=80 Morale=100 Supply=100 UpgradeType=NEVER [GroundUnit002] ;GroundObjectType=M50_SuperSherman GroundObjectType=M48A2 UnitName=IDF 36th "Peled" Division ForceID=1 Nation=Israel StartOffensiveDate=06/06/1967 RetireDate=06/08/1967 BaseArea=Megiddo RandomChance=100 StartObjects=85 MaxObjects=85 Experience=80 Morale=100 Supply=100 UpgradeType=NEVER [GroundUnit003] GroundObjectType=Centurion_Shot UnitName=IDF 38th "Sharon" Division ForceID=1 Nation=Israel BaseArea=Nitzana RandomChance=100 StartObjects=65 MaxObjects=65 Experience=80 Morale=100 Supply=100 UpgradeType=NEVER [GroundUnit004] GroundObjectType=M48A2 UnitName=IDF 84th "Tal" Division ForceID=1 Nation=Israel BaseArea=Gevulot RandomChance=100 StartObjects=85 MaxObjects=85 Experience=80 Morale=100 Supply=100 UpgradeType=NEVER [GroundUnit005] GroundObjectType=Centurion_Shot UnitName=IDF 1st "Golani" Infantry Brigade ForceID=1 Nation=Israel StartOffensiveDate=06/09/1967 BaseArea=Dan RandomChance=100 StartObjects=15 MaxObjects=15 Experience=80 Morale=100 Supply=80 UpgradeType=NEVER [GroundUnit006] GroundObjectType=Centurion_Shot UnitName=IDF 4th "Yotvat" Infantry Brigade ForceID=1 Nation=Israel StartDate=06/06/1967 BaseArea=Kfar Saba RandomChance=100 StartObjects=15 MaxObjects=15 Experience=80 Morale=100 Supply=100 UpgradeType=NEVER [GroundUnit007] ;GroundObjectType=M50_SuperSherman GroundObjectType=Centurion_Shot UnitName=IDF 6th "Etzioni" Infantry Brigade ForceID=1 Nation=Israel StartOffensiveDate=06/06/1967 BaseArea=Jerusalem RandomChance=100 StartObjects=15 MaxObjects=15 Experience=40 Morale=100 Supply=50 UpgradeType=NEVER [GroundUnit008] ;GroundObjectType=M51_ISherman GroundObjectType=M48A2 UnitName=IDF 8th "Mandler" Armoured Brigade ForceID=1 Nation=Israel RetireDate=06/08/1967 BaseArea=Har Tzenifim RandomChance=100 StartObjects=35 MaxObjects=35 Experience=80 Morale=100 Supply=100 UpgradeType=NEVER [GroundUnit009] ;GroundObjectType=M50_SuperSherman GroundObjectType=M48A2 UnitName=IDF 10th "Harel" Mechanized Brigade ForceID=1 Nation=Israel StartOffensiveDate=06/06/1967 BaseArea=Sha'ar Hagai RandomChance=100 StartObjects=25 MaxObjects=25 Experience=80 Morale=100 Supply=100 UpgradeType=NEVER [GroundUnit010] ;GroundObjectType=M51_ISherman GroundObjectType=M48A2 UnitName=IDF 11th "Reshef" Infantry Brigade ForceID=1 Nation=Israel ;StartDate=06/06/1967 BaseArea=Kisufim RandomChance=100 StartObjects=15 MaxObjects=15 Experience=80 Morale=100 Supply=100 UpgradeType=NEVER // Move to Golan Heights [GroundUnit011] ;GroundObjectType=Centurion_Shot GroundObjectType=M48A2 UnitName=IDF 8th "Mandler" Armoured Brigade ForceID=1 Nation=Israel StartDate=06/09/1967 BaseArea=Deganya RandomChance=100 StartObjects=35 MaxObjects=35 Experience=80 Morale=100 Supply=100 UpgradeType=NEVER [GroundUnit012] ;GroundObjectType=M50_SuperSherman GroundObjectType=M48A2 UnitName=IDF 36th "Peled" Division ForceID=1 Nation=Israel StartDate=06/09/1967 BaseArea=Gadot RandomChance=100 StartObjects=100 MaxObjects=100 Experience=80 Morale=100 Supply=100 UpgradeType=NEVER //----------------------------------------------------------------------------- //---- Egyptian Ground Units [GroundUnit013] ;GroundObjectType=T-34-85 GroundObjectType=T-54 UnitName=Egyptian 2nd Infantry Division ForceID=2 Nation=EGYPT DefaultTexture=Tan BaseArea=Umm Qatef RandomChance=100 StartObjects=80 MaxObjects=80 Experience=50 Morale=100 Supply=60 Intelligence=80 UpgradeType=NEVER [GroundUnit014] ;GroundObjectType=T-34-85 GroundObjectType=T-54 UnitName=Egyptian 3rd Infantry Division ForceID=2 Nation=EGYPT DefaultTexture=Tan BaseArea=Bir Hasana RandomChance=100 StartObjects=45 MaxObjects=45 Experience=40 Morale=100 Supply=60 Intelligence=80 UpgradeType=NEVER [GroundUnit015] GroundObjectType=T-55 UnitName=Egyptian 4th Armoured Division ForceID=2 Nation=EGYPT DefaultTexture=Tan BaseArea=Bir Gafgafa RandomChance=100 StartObjects=95 MaxObjects=95 Experience=40 Morale=100 Supply=60 Intelligence=40 UpgradeType=NEVER [GroundUnit016] GroundObjectType=T-54 UnitName=Egyptian 6th Mechanized Division ForceID=2 Nation=EGYPT DefaultTexture=Tan BaseArea=Kuntilla RandomChance=100 StartObjects=45 MaxObjects=45 Experience=40 Morale=100 Supply=20 Intelligence=80 UpgradeType=NEVER [GroundUnit017] ;GroundObjectType=IS-3M GroundObjectType=T-54 UnitName=Egyptian 7th Infantry Division ForceID=2 Nation=EGYPT DefaultTexture=Tan BaseArea=Rafah RandomChance=100 StartObjects=45 MaxObjects=45 Experience=40 Morale=100 Supply=20 Intelligence=80 UpgradeType=NEVER [GroundUnit018] ;GroundObjectType=M4Sherman GroundObjectType=T-54 UnitName=Egyptian 20th "Palestinian" Division ForceID=2 Nation=EGYPT DefaultTexture=Tan BaseArea=Gaza RandomChance=100 StartObjects=45 MaxObjects=45 Experience=20 Morale=100 Supply=20 Intelligence=80 UpgradeType=NEVER //----------------------------------------------------------------------------- //---- Syrian Ground Units [GroundUnit019] ;GroundObjectType=T-34-85 GroundObjectType=T-54 UnitName=Syrian 8th Armoured Brigade ForceID=2 Nation=SYRIA DefaultTexture=Green BaseArea=Damascus RandomChance=100 StartObjects=35 MaxObjects=35 Experience=40 Morale=100 Supply=50 Intelligence=80 UpgradeType=NEVER [GroundUnit020] GroundObjectType=T-54 UnitName=Syrian 14th Armoured Brigade ForceID=2 Nation=SYRIA DefaultTexture=Green BaseArea=Banias RandomChance=100 StartObjects=35 MaxObjects=35 Experience=40 Morale=100 Supply=40 Intelligence=80 UpgradeType=NEVER [GroundUnit021] ;GroundObjectType=PzKpfwIVH GroundObjectType=T-54 UnitName=Syrian 17th Mechanized Brigade ForceID=2 Nation=SYRIA DefaultTexture=Green BaseArea=Nafekh RandomChance=100 StartObjects=25 MaxObjects=25 Experience=40 Morale=100 Supply=40 Intelligence=80 UpgradeType=NEVER [GroundUnit022] ;GroundObjectType=T-34-85 GroundObjectType=T-54 UnitName=Syrian 19th Infantry Brigade ForceID=2 Nation=SYRIA DefaultTexture=Green BaseArea=El Al RandomChance=100 StartObjects=15 MaxObjects=15 Experience=40 Morale=100 Supply=40 Intelligence=80 UpgradeType=NEVER [GroundUnit023] GroundObjectType=T-55 UnitName=Syrian 44th Armoured Brigade ForceID=2 Nation=SYRIA DefaultTexture=Green BaseArea=Rafid RandomChance=100 StartObjects=35 MaxObjects=35 Experience=40 Morale=100 Supply=40 Intelligence=80 UpgradeType=NEVER //----------------------------------------------------------------------------- //---- Jordanian Ground Units [GroundUnit024] GroundObjectType=M48A2 UnitName=Jordanian 4th "King Talal" Brigade ForceID=2 Nation=JORDAN BaseArea=Bethlehem RandomChance=100 StartObjects=15 MaxObjects=15 Experience=40 Morale=100 Supply=60 Intelligence=80 UpgradeType=NEVER [GroundUnit025] ;GroundObjectType=M47 GroundObjectType=M48A2 UnitName=Jordanian 25th "Khalid bin Walid" Brigade ForceID=2 Nation=JORDAN BaseArea=Jenin RandomChance=100 StartObjects=15 MaxObjects=15 Experience=40 Morale=100 Supply=60 Intelligence=80 UpgradeType=NEVER [GroundUnit026] GroundObjectType=M48A2 UnitName=Jordanian 27th "Imam Ali" Brigade ForceID=2 Nation=JORDAN BaseArea=Ramallah RandomChance=100 StartObjects=15 MaxObjects=15 Experience=40 Morale=100 Supply=60 Intelligence=80 UpgradeType=NEVER [GroundUnit027] GroundObjectType=M48A2 UnitName=Jordanian 29th "Hittin" Brigade ForceID=2 Nation=JORDAN BaseArea=Hebron RandomChance=100 StartObjects=15 MaxObjects=15 Experience=40 Morale=100 Supply=60 Intelligence=80 UpgradeType=NEVER [GroundUnit028] GroundObjectType=M48A2 UnitName=Jordanian 40th Armoured Brigade ForceID=2 Nation=JORDAN BaseArea=Nablus RandomChance=100 StartObjects=35 MaxObjects=35 Experience=60 Morale=100 Supply=70 Intelligence=80 UpgradeType=NEVER [GroundUnit029] GroundObjectType=M48A2 UnitName=Jordanian 60th Armoured Brigade ForceID=2 Nation=JORDAN BaseArea=Jericho RandomChance=100 StartObjects=35 MaxObjects=35 Experience=60 Morale=100 Supply=70 Intelligence=80 UpgradeType=NEVER [GroundUnit030] GroundObjectType=Centurion_Mk5 UnitName=Jordanian Royal Guards Brigade ForceID=2 Nation=JORDAN BaseArea=Amman RandomChance=100 StartObjects=35 MaxObjects=35 Experience=80 Morale=100 Supply=80 Intelligence=80 UpgradeType=NEVER [GroundUnit031] GroundObjectType=Centurion_Mk5 UnitName=Iraqi 8th Mechanized Brigade ForceID=2 Nation=JORDAN BaseArea=Damiya RandomChance=100 StartObjects=25 MaxObjects=25 Experience=60 Morale=100 Supply=40 Intelligence=80 UpgradeType=NEVER //----------------------------------------------------------------------------- // Sinai Front [strategicNode001] Area=Cairo LocalObjective=TRUE ConnectTo[001].Target=Qantara ConnectTo[002].Target=Isma'iliya ConnectTo[003].Target=Suez [strategicNode002] Area=Qantara ConnectTo[001].Target=Cairo ConnectTo[002].Target=Rumani [strategicNode003] Area=Isma'iliya ConnectTo[001].Target=Cairo ConnectTo[002].Target=Bir Gafgafa [strategicNode004] Area=Suez ConnectTo[001].Target=Cairo ConnectTo[002].Target=Mitla Pass [strategicNode005] Area=Rumani ConnectTo[001].Target=Qantara ConnectTo[002].Target=El Arish [strategicNode006] Area=Bir Gafgafa ConnectTo[001].Target=Isma'iliya ConnectTo[002].Target=Bir Hamma [strategicNode007] Area=Mitla Pass ConnectTo[001].Target=Suez ConnectTo[002].Target=Bir Al Thamada ConnectTo[003].Target=Nakhl [strategicNode008] Area=Bir Hamma ConnectTo[001].Target=Bir Gafgafa ConnectTo[002].Target=Bir Lahfan [strategicNode009] Area=Bir Al Thamada ConnectTo[001].Target=Mitla Pass ConnectTo[002].Target=Bir Hasana [strategicNode010] Area=Nakhl ConnectTo[001].Target=Mitla Pass ConnectTo[002].Target=Al Thamad [strategicNode011] Area=El Arish ConnectTo[001].Target=Rumani ConnectTo[002].Target=Rafah [strategicNode012] Area=Bir Lahfan ConnectTo[001].Target=Bir Hamma ConnectTo[002].Target=Umm Qatef ConnectTo[003].Target=Auja [strategicNode013] Area=Bir Hasana ConnectTo[001].Target=Bir Al Thamada ConnectTo[002].Target=Umm Qatef [strategicNode014] Area=Al Thamad ConnectTo[001].Target=Nakhl ConnectTo[002].Target=Kuntilla [strategicNode015] Area=Rafah ConnectTo[001].Target=El Arish ConnectTo[002].Target=Gaza ConnectTo[003].Target=Gevulot [strategicNode016] Area=Umm Qatef ConnectTo[001].Target=Bir Lahfan ConnectTo[002].Target=Bir Hasana ConnectTo[003].Target=Nitzana [strategicNode017] Area=Kuntilla ConnectTo[001].Target=Al Thamad ConnectTo[002].Target=Har Tzenifim [strategicNode018] Area=Gevulot ConnectTo[001].Target=Rafah ConnectTo[002].Target=Kisufim [strategicNode019] Area=Auja ConnectTo[001].Target=Bir Lahfan ConnectTo[002].Target=Kisufim [strategicNode020] Area=Nitzana ConnectTo[001].Target=Umm Qatef ConnectTo[002].Target=Kisufim ConnectTo[003].Target=Har Tzenifim [strategicNode021] Area=Har Tzenifim ConnectTo[001].Target=Kuntilla ConnectTo[002].Target=Nitzana [strategicNode022] Area=Gaza ConnectTo[001].Target=Rafah ConnectTo[002].Target=Kisufim [strategicNode023] Area=Kisufim ConnectTo[001].Target=Gaza ConnectTo[002].Target=Tel Aviv ConnectTo[003].Target=Nitzana ConnectTo[004].Target=Gevulot ConnectTo[005].Target=Kisufim [strategicNode024] Area=Tel Aviv ConnectTo[001].Target=Sha'ar Hagai ConnectTo[002].Target=Kfar Saba ConnectTo[003].Target=Kisufim //----------------------------------------------------------------------------- // Golan Front [strategicNode025] Area=Dan ConnectTo[001].Target=Banias ConnectTo[002].Target=Gadot [strategicNode026] Area=Gadot ConnectTo[001].Target=Nafekh ConnectTo[002].Target=Dan ConnectTo[003].Target=Megiddo [strategicNode027] Area=Deganya ConnectTo[001].Target=El Al ConnectTo[002].Target=Megiddo [strategicNode028] Area=Banias ConnectTo[001].Target=Dan ConnectTo[002].Target=Kuneitra [strategicNode029] Area=Nafekh ConnectTo[001].Target=Gadot ConnectTo[002].Target=Kuneitra [strategicNode030] Area=El Al ConnectTo[001].Target=Rafid ConnectTo[002].Target=Deganya [strategicNode031] Area=Rafid ConnectTo[001].Target=Kuneitra ConnectTo[002].Target=El Al [strategicNode032] Area=Kuneitra ConnectTo[001].Target=Banias ConnectTo[002].Target=Nafekh ConnectTo[003].Target=Rafid [strategicNode033] Area=Sa'sa ConnectTo[001].Target=Kuneitra ConnectTo[002].Target=Damascus [strategicNode034] Area=Damascus LocalObjective=TRUE ConnectTo[001].Target=Sa'sa //----------------------------------------------------------------------------- // West Bank [strategicNode035] Area=Megiddo ConnectTo[001].Target=Jenin ConnectTo[002].Target=Kfar Saba ConnectTo[003].Target=Gadot ConnectTo[004].Target=Deganya [strategicNode036] Area=Kfar Saba ConnectTo[001].Target=Nablus ConnectTo[002].Target=Megiddo ConnectTo[003].Target=Tel Aviv [strategicNode037] Area=Sha'ar Hagai ConnectTo[001].Target=Ramallah ConnectTo[002].Target=Tel Aviv ConnectTo[003].Target=Jerusalem [strategicNode038] Area=Jerusalem ConnectTo[001].Target=Bethlehem ConnectTo[002].Target=Sha'ar Hagai ConnectTo[003].Target=Jericho ConnectTo[004].Target=Ramallah [strategicNode039] Area=Jenin ConnectTo[001].Target=Megiddo ConnectTo[002].Target=Nablus [strategicNode040] Area=Nablus ConnectTo[001].Target=Jenin ConnectTo[002].Target=Kfar Saba ConnectTo[003].Target=Damiya [strategicNode041] Area=Ramallah ConnectTo[001].Target=Sha'ar Hagai ConnectTo[002].Target=Jericho ConnectTo[003].Target=Jerusalem [strategicNode042] Area=Jericho ConnectTo[001].Target=Ramallah ConnectTo[002].Target=Jerusalem ConnectTo[003].Target=Damiya [strategicNode043] Area=Bethlehem ConnectTo[001].Target=Jerusalem ConnectTo[002].Target=Hebron [strategicNode044] Area=Hebron ConnectTo[001].Target=Bethlehem [strategicNode045] Area=Damiya ConnectTo[001].Target=Nablus ConnectTo[002].Target=Jericho ConnectTo[003].Target=Amman [strategicNode046] Area=Amman LocalObjective=TRUE ConnectTo[001].Target=Damiya //----------------------------------------------------------------------------- [FrontLine] Position[001]=0.0,724000.0 Position[002]=201000.0,662000.0 Position[003]=312625.0,608499.0 Position[004]=377500.0,583374.0 Position[005]=421386.7,586425.8 Position[006]=430175.8,579589.8 Position[007]=424316.4,572265.6 Position[008]=412109.4,561035.2 Position[009]=412109.4,555175.8 Position[010]=405273.4,547363.3 Position[011]=419921.9,493164.1 Position[012]=425781.3,483398.4 Position[013]=428710.9,483398.4 Position[014]=426757.8,472656.3 Position[015]=433593.8,469726.6 Position[016]=452148.4,413085.9 Position[017]=455078.1,394531.3 Position[018]=457812.5,381811.5 Position[019]=461000.0,387811.5 Position[020]=461062.5,400624.0 Position[021]=469062.5,416686.5 Position[022]=471062.5,429936.5 Position[023]=476875.0,446436.5 Position[024]=478125.0,480936.5 Position[025]=493000.0,515811.5 Position[026]=497187.5,533061.5 Position[027]=497062.5,553186.5 Position[028]=497500.0,566436.5 Position[029]=492187.5,571777.3 Position[030]=476074.2,560546.9 Position[031]=457519.5,561035.2 Position[032]=455566.4,565429.7 Position[033]=462402.3,578613.3 Position[034]=461425.8,583496.1 Position[035]=484375.0,598632.8 Position[036]=485839.8,604003.9 Position[037]=475585.9,606933.6 Position[038]=463867.2,606445.3 Position[039]=462402.3,609375.0 Position[040]=468750.0,610839.8 Position[041]=469238.3,613281.3 Position[042]=463867.2,617675.8 Position[043]=466308.6,634765.6 Position[044]=461914.1,639648.4 Position[045]=473632.8,666015.6 Position[046]=477050.8,666503.9 Position[047]=483398.4,673828.1 Position[048]=499023.4,669433.6 Position[049]=509000.0,669433.6 Position[050]=509000.0,677999.0 Position[051]=509625.0,680874.0 Position[052]=514250.0,685124.0 Position[053]=518554.7,688964.8 Position[054]=520996.1,703613.3 Position[055]=516601.6,709472.7 Position[056]=514160.2,721191.4 Position[057]=519531.3,727539.1 Position[058]=520507.8,742675.8 Position[059]=512695.3,743164.1 Position[060]=508789.1,742187.5 Position[061]=500976.6,724609.4 Position[062]=486328.1,727539.1 Position[063]=473632.8,724609.4 Position[064]=466125.0,730686.5 Position[065]=448125.0,743749.0 Position[066]=428000.0,774000.0 Position[067]=240000.0,841000.0 Position[068]=148000.0,1000000.0 StartShow=5 EndShow=64 [CampaignData] CampaignName=670605 Six-Day War DataFile=woiCamp1_data.ini CampaignMap=ISRAELME Service001=ISRAEL Service002=EGYPT Service003=SYRIA Service004=JORDAN Service005=IRAQ Service006=LEBANON Service007=ALGERIA [israelUnit001] UnitName=No. 101 First Fighter Squadron ForceID=1 UnitID=1 StartDate=06/05/1967 AircraftType=Shahak DescFile=woi1Start.txt StartText=woi1Start.txt [israelUnit002] UnitName=No. 105 Scorpion Squadron ForceID=1 UnitID=2 StartDate=06/05/1967 AircraftType=SuperMystereB2 DescFile=woi1Start.txt StartText=woi1Start.txt [israelUnit003] UnitName=No. 109 Valley Squadron ForceID=1 UnitID=6 StartDate=06/05/1967 AircraftType=MystereIVA DescFile=woi1Start.txt StartText=woi1Start.txt [israelUnit004] UnitName=No. 110 Knights of the North Squadron ForceID=1 UnitID=7 StartDate=06/05/1967 AircraftType=VautourIIA DescFile=woi1Start.txt StartText=woi1Start.txt [israelUnit005] UnitName=No. 117 First Jet Squadron ForceID=1 UnitID=3 StartDate=06/05/1967 AircraftType=Shahak DescFile=woi1Start.txt StartText=woi1Start.txt [israelUnit006] UnitName=No. 119 Bat Squadron ForceID=1 UnitID=4 StartDate=06/05/1967 AircraftType=Shahak DescFile=woi1Start.txt StartText=woi1Start.txt [EgyptUnit001] UnitName=Egyptian No. 2 Squadron ForceID=2 UnitID=1 StartDate=06/05/1967 AircraftType=MiG-17F DescFile=woi1Start.txt StartText=woi1Start.txt [EgyptUnit002] UnitName=Egyptian No. 10 Squadron ForceID=2 UnitID=6 StartDate=06/05/1967 AircraftType=MiG-21F DescFile=woi1Start.txt StartText=woi1Start.txt [EgyptUnit003] UnitName=Egyptian No. 20 Squadron ForceID=2 UnitID=10 StartDate=06/05/1967 AircraftType=MiG-19S DescFile=woi1Start.txt StartText=woi1Start.txt [EgyptUnit004] UnitName=Egyptian No. 26 "Black Ravens" Squadron ForceID=2 UnitID=15 StartDate=06/05/1967 AircraftType=MiG-21PFM DescFile=woi1Start.txt StartText=woi1Start.txt [EgyptUnit005] UnitName=Egyptian No. 31 Squadron ForceID=2 UnitID=18 StartDate=06/05/1967 AircraftType=MiG-17 DescFile=woi1Start.txt StartText=woi1Start.txt [EgyptUnit006] UnitName=Egyptian No. 40 Squadron ForceID=2 UnitID=19 StartDate=06/05/1967 AircraftType=MiG-21PF DescFile=woi1Start.txt StartText=woi1Start.txt [EgyptUnit007] UnitName=Egyptian No. 55 Squadron ForceID=2 UnitID=28 StartDate=06/05/1967 AircraftType=SU-7BMK DescFile=woi1Start.txt StartText=woi1Start.txt [syriaUnit001] UnitName=Syrian No. 1 Squadron ForceID=2 UnitID=30 StartDate=06/05/1967 AircraftType=MIG-21F DescFile=woi1Start.txt StartText=woi1Start.txt [syriaUnit002] UnitName=Syrian No. 7 Squadron ForceID=2 UnitID=32 StartDate=06/05/1967 AircraftType=MIG-21PF DescFile=woi1Start.txt StartText=woi1Start.txt [syriaUnit003] UnitName=Syrian No. 68 Squadron ForceID=2 UnitID=38 StartDate=06/05/1967 AircraftType=MIG-17 DescFile=woi1Start.txt StartText=woi1Start.txt [syriaUnit004] UnitName=Syrian No. 77 Squadron ForceID=2 UnitID=39 StartDate=06/05/1967 AircraftType=MIG-19S DescFile=woi1Start.txt StartText=woi1Start.txt [JordanUnit001] UnitName=Jordanian No. 6 Squadron ForceID=2 UnitID=42 StartDate=06/05/1967 AircraftType=HunterF73 DescFile=woi1Start.txt StartText=woi1Start.txt [iraqUnit001] UnitName=Iraqi No. 4 Squadron ForceID=2 UnitID=44 StartDate=06/05/1967 AircraftType=HunterF59 DescFile=woi1Start.txt StartText=woi1Start.txt [iraqUnit002] UnitName=Iraqi No. 17 Squadron ForceID=2 UnitID=45 StartDate=06/05/1967 AircraftType=MIG-21F DescFile=woi1Start.txt StartText=woi1Start.txt [LebanonUnit001] UnitName=Lebanese No. 1 Squadron ForceID=2 UnitID=46 StartDate=06/05/1967 AircraftType=HunterF70 DescFile=woi1Start.txt StartText=woi1Start.txt [AlgeriaUnit001] UnitName=Algerian No. 19 Squadron ForceID=2 UnitID=47 StartDate=06/06/1967 AircraftType=MIG-17F DescFile=woi1Start.txt StartText=woi1Start.txt [AlgeriaUnit002] UnitName=Algerian No. 29 Squadron ForceID=2 UnitID=49 StartDate=06/06/1967 AircraftType=MIG-21F DescFile=woi1Start.txt StartText=woi1Start.txt BTW, this is the modified version I downloaded. I didn't make a back-up of the original file. Please help
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Help modding WoI
JRA replied to JRA's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It worked! Thank you! -
Help modding WoI
JRA replied to JRA's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The problem is that everytime I try to change the aircraft in the campaign, I still get the original aircraft when I play the game -
Wingman / Squadron Mates are Worthless!
JRA replied to zzHOOTERzz's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Really ?? I play WoI too but my mates are good. Try giving them the more advanced weps from the loadouts. I mean, if I had a squad of 4, we're able to take down (most of the time) a larger number of migs, or, even better, hunters and IL's. When it comes to ground targets, they're pretty inaccurate with bombs in the 6 day war but then they do manage to hit... sometimes... I also hope you're giving them commands from the TAB button. Unless you do that, they're flying ducks...