ZekeMan
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Nukes Aren't Working
ZekeMan replied to ZekeMan's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Only on F-4s? Hmmm, okay, I will double check. -
Nukes Aren't Working
ZekeMan replied to ZekeMan's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Now are these weapons that one has to use the weapons editor to get into the game? I couldn't find these listed in the "objects\weapons" folder. Z -
Aim-120's & Aim-54's
ZekeMan replied to HrntFixr's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Ah okay, I thought it opened individual weapons file...doh... Z -
Aim-120's & Aim-54's
ZekeMan replied to HrntFixr's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hmmm, okay, how come I can't bring anything up within the weapons editor? It starts up find, but when I try and open something nothing shows up. Z -
Nukes Aren't Working
ZekeMan replied to ZekeMan's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Cool. Are they're Nuke Genie missiles available? Or is it a version of the Phoenix? Z -
Nukes Aren't Working
ZekeMan replied to ZekeMan's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Actually, there was a weapons.ini file in there, but it WASN'T the updated one. Not sure how that happened, but I started thinking and unzipped that file from the updated weapons pack again. Sure enough, the file that was in there was older than the new one. Got the lovely sights and sounds of thermonuclear warfare now, sigh.... My next question would be damage affects. Are the nukes just eye candy, or do they come with all the destructive womp of a real nuke. I flew a mission against a railway bridge last night and dropped the nuke (B61) pretty close to it but it never game me a "mission accomplished" message. Z -
Nukes Aren't Working
ZekeMan replied to ZekeMan's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yep, its in there! Z -
How to use add on terrains?
ZekeMan replied to markkyle66's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Cool beans, glad I looked here. I was wondring about this meself! Z -
Add-Ons
ZekeMan replied to ZekeMan's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Will do, guy. Been popping in and out just about every day. Flew on your server both yesterday and today and had a lot of fun. Personally, I think online multiplayer is the only way to go as far as being offerred a challenge. Offline just gets too damn boring. Online, you never know what is going to happen. Z -
Nukes Aren't Working
ZekeMan replied to ZekeMan's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yessir, everything in the nuke file. I got three or four nuke types that can be dropped and all that, but there is no boom or sound. Z -
Nukes Aren't Working
ZekeMan replied to ZekeMan's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I think I already have the latest weapons files installed... -
Nukes Aren't Working
ZekeMan posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Been wracking my brain and triple checking the folders the nuke files are loaded in but can't seem to get the proper effect in WOV. I'm sure there is some little configuration that a missed. I get them to load, drop, and even had a Mk61 explode, but with a standard explosion. No nuke noise either. Any ideas? I am using the [766]NukeBeta file. Mike -
WoV Terrain
ZekeMan replied to HrntFixr's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Heheh, I mean which files go in the effects folder and which into the terrian. There are a butt-load of files with different extensions. Thanks. Mike -
WoV Terrain
ZekeMan replied to HrntFixr's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
What folders do the different effects files go into in WOV? -
WoV Terrain
ZekeMan replied to HrntFixr's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Do the other "effects" and "terrain" mods for SFP work with WOV? Z