+lindr2 Posted November 26, 2009 Posted November 26, 2009 View File MiG-23M (Late) MiG-23M (Late) Readme MiG-23M (also known like MiG-23M Serie 23, MiG-23M obr.74,MiG-23-izdelie 2M) factory code 32-11M Model based on MiG-23M model by TMF, sound by Spiloone 104 This plane required MiG-23/27 Weapons Pack. Please install it first. http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1 http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2 To Install: - unpack Archive in temporary folder - copy MiG-23M_ folder to Aicraft folder. - copy Sounds to sound folder Plane specifications: Mig-23M: - Max G: 7.5-8.0 - Radar Sapfir-23D-3 - ASP-23D gunsight - MiG-23M can use R-23,R-13M,R-3S,R-60 missiles - Max Loadout 2000Kg - R-29-300 Engine - TP-23 Heat seeker in production 1974-76 S/N 0390202304-0390209475 and some above {first known MiG-23MF is Serie 13, i don't know anything about Series 10,11,12 {100-120th}} (first 'Pure' MiG-23M is 0390202304), ( 0390209475 build in oct.76) series {blocks} 23-94 or 2.3-9.4 total prodution in unknown for me but, according russian books MiG-23M manufacture an MiG-23 was increased in the course of a batch production and has reached a maximum in 1976 (8 airplanes at month), it means ~200-220 'pure' MiG-23M, plus 120-150 MiG-23M early, updated later to Serie 23 standart. Submitter lindr2 Submitted 11/26/2009 Category Soviet Union/Russian Aircraft Quote
+76.IAP-Blackbird Posted November 27, 2009 Posted November 27, 2009 What do I have to change to use the R-23 or R24 missiles for this bird ..flying it in SF2?? the SAHM entry is there but no APEX appears in the loadout section?! Quote
+lindr2 Posted November 27, 2009 Author Posted November 27, 2009 What do I have to change to use the R-23 or R24 missiles for this bird ..flying it in SF2?? the SAHM entry is there but no APEX appears in the loadout section?! i use specific station code for SAHM. change it or use this sf2 compatible r-23, r-24. R-23-24.rar I will make a update pack for an MiG-23's for SF2 so quickly as I will can. note: in RL only can use MLA,P,MLD,MLA2,MLAE R-24 to avionics ini (for enable HUD) ... [HUD] HUDMaterial=HUDMaterial ... [HUDMaterial] EffectShaderName=fltHUD.fx DepthBufferCheck=FALSE DepthBufferWrite=FALSE RenderedInOrder=FALSE AlphaTestEnabled=TRUE CullMode=NO_CULL LightEnabled=FALSE UseLightLevel=FALSE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=FALSE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0 PriorityLevel=1 BlendOp=BLEND_SRC_ALPHA NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=FALSE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE_MODULATE_DIFFUSE Quote
+76.IAP-Blackbird Posted November 27, 2009 Posted November 27, 2009 Thanks for your reply wil ltry it out, was a bit wondering cause of the SAHM entry in the late M version. Good work on this bird last 3 kills were F-15J`s!!! Ok I lost 4 of my wingmen but still a good result! Quote
+76.IAP-Blackbird Posted November 27, 2009 Posted November 27, 2009 Ok tried and it works great!! Thx Quote
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