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SF/WO* Weapons Mods/Skins

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Weapons Mods/Skins

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    1. Readme for ASAT for WOI (Version 1.0)
       
      ********************************* Version 1.0 Original Release ********************************
      Version 1.0
       
      Thanks to the following folks:
       
      TK - For the ThirdWire series of sims.
      Bunyap and Wpnssgt - For the original Weapons Pack.
      Mustang - For the great video tutorials.
      To my fellow Combatace moderators - For helping me beta test and work out bugs.
      Any errors or mistakes are entirely mine.
       
       
      What you will need first:
       
      Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
       
      Wings Over Israel (as of 29 Mar 08) - This mod will ONLY work with WoI at this time.
       
      Mirage Factory's F-15C MSIP - http://forum.combatace.com/index.php?autoc...p;showfile=5865
       
      Bunyap's Range - http://forum.combatace.com/index.php?autoc...p;showfile=2658
       
      Wrench's Range Upgrade - http://forum.combatace.com/index.php?autoc...p;showfile=6164
       
       
      Optional to increase fidelity:
       
      USAFMTLs F-15C Skin for the 57th FIS - http://forum.combatace.com/index.php?autoc...p;showfile=1572
       
      Lexx_Luthor's 3-D rocket exhaust - http://forum.combatace.com/index.php?autoc...p;showfile=5998
       
       
      Notes and limitations:
       
      The 'Tselina ELINT Satellite' is a real satellite that existed in the 1980s. It was used as a target because I was able to find decent photos of it to build off of.
       
      The ASAT missile was test fired once (and had a successful intercept), but was never approved for production.
       
      I have not found any way to incorperate the satellite into a campaign and have it be designated as a target in a mission.
       
      However, if anyone that's good at building single missions wants to incorperate it into a single mission, feel free to do so.
       
      This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
       
      Feel free to redistribute, as long as the original authors are given appropriate credit.
       
      Questions? Contact me at Combatace.
       
      FastCargo
      29 Mar 08
      836 1
    2. Readme for JSOW for SFP1/WOV/WOE (Version 1.0)
       
      ********************************* Version 1.0 Original Release ********************************
      Version 1.0
       
       
      Thanks to the following folks:
       
      TK - For the ThirdWire series of sims.
      Bunyap and Wpnssgt - For the original Weapons Pack.
      Mustang - For the great video tutorials.
      To my fellow Combatace moderators - For helping me beta test and work out bugs.
      Any errors or mistakes are entirely mine.
       
       
      What you will need first:
       
      Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
       
      Copy of SFP1/WOE/WOV patched to the latest standard (as of 28 Jan 08)
       
       
      Notes and limitations:
       
      Your aircraft will need to have EOGB on the weapon station in order to be carried. Also, the JSOW is 4 meters long, so you may need to check your weapon station limitations to make sure you can carry it.
       
      The JSOW is a GPS guided glide bomb with about a 75km max range at altitude. It comes in 3 versions - the A model which is a cluster munition, mainly against soft targets, the B model which is anti armor cluster, and the C model which has a 500 lb class explosive warhead.
       
      This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
       
      Feel free to redistribute, as long as the original authors are given appropriate credit.
       
      Questions? Contact me at Combatace.
       
      FastCargo
      1,036 1
    3. This is Heavy 15000lb BLU-82 Daisy Cutter Bomb that MUST lunch from an AC-130.
      This model has not complete one but try it.I'm working on its 3D model And when I done it you will find it right here!
      1,022 0
    4. A 720L Tank used by the PLAAF
       
      copyrights
       
      The J-7 Tank is made by insky fallout3(this account 101tfs is a public account in insky forum,I just use it sometimes)
      And copyright is keeped by fallout3 from insky forum.
      Use,Modify and make Skins for this plane freely,and remind me that before do that.And don`t use it for commercial use or any use against China and the PLA and the Communist Party and so on.
      If you upload the J-7 Tank to other forums and so on,please claim that it is orginally made by fallout3 from insky forum.
       
      And you can write your suggestions below!(forum message is ok)
      200 0
    5. Readme for the Small Diameter Bomb (SDB) for SFP1/WOV/WOE
       
      Version 1.0
       
      Thanks to the following folks:
       
      TK - For the ThirdWire series of sims.
      Bunyap and Wpnssgt - For the original Weapons Pack.
      Mustang - For the great video tutorials.
      To my fellow Combatace moderators - For helping me beta test and work out bugs.
      Any errors or mistakes are entirely mine.
       
      What you will need first:
       
      Bunyap's Weapon's Pack - http://forum.combatace.com/index.php?autom...p;showfile=2672
       
      Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
       
      Copy of SFP1/WOE/WOV patched to the latest standard (as of 10 Jan 08)
       
      Notes and limitations:
       
      I have included the reference materials I used to make the weapons. And for advanced modelers, I have also included the skin templates if you want to make your own or improve on mine.
       
      Aircraft weapons stations must have EOGR,TLR to be able to carry the SDB and use the BRU-61 rack.
       
      The GBU-40 (SDB II) is a improved model that has an infrared sensor to help attack mobile targets. Also, it has a proposed terminal phase booster to maximize kinetic penetration. This booster will not engage until 1 minute after drop. So, if you want it...you gotta get some range first.
       
      Paint schemes are approximations. The SDB has a LOT of different varients in schemes, so I went with the most reasonable. Early SDBs were orange for test, but more modern versions are gray variants.
       
      For multi-pack carry, if the TW engine finds a multi-rack that is listed eariler in the Weapondata.ini that can carry the missile, it will use that rack instead. You WILL HAVE to fiddle with your loadout.ini files to get it to use the right rack.
       
      This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
       
      Feel free to redistribute, as long as the original authors are given appropriate credit.
       
      Questions? Contact me at Combatace.
       
      FastCargo
      10 Jan 08
      839 0
    6. This is a pack of three weapons made by myself : Laser Designator model AN AAQ-13 , a Deceptive ECM Pod
      ALQ-131, and - as a bonus - two Soviet BEAB bombs. All models in separate folders.
       
      WARNING :
       
      All of these models ARE NOT EXACTLY as oryginal equipment - some dimensions and shapes details are different and improved.
       
      But message me any known errors !
      3,736 2
    7. This is fictional rocket pod for 9 Hydra rockets. And alternative model for Hydra70 also included.
      877 1
    8. Readme for the P-270 for SFP1/WOV/WOE
       
      Thanks to the following folks:
       
      TK - For the ThirdWire series of sims.
      Bunyap and Wpnssgt - For the original Weapons Pack.
      Mustang - For the great video tutorials.
      To my fellow Combatace moderators - For helping me beta test and work out bugs.
      Any errors or mistakes are entirely mine.
       
      What you will need first:
       
      Bunyap's Weapon's Pack - http://forum.combatace.com/index.php?autom...p;showfile=2672
       
      Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
       
      Copy of SFP1/WOE/WOV patched to the latest standard (as of 22 Oct 07)
       
      Notes and limitations:
       
      The Moskit is a LARGE air to ground missile, but is also a ground to ground missile that can be fired off ships. It is known in NATO as the SS-N-22 Sunburn and is used to attack ships. This version is the non-nuclear warhead.
       
      The air to ground version is meant to be mounted on the advanced variants of the Flanker family. For that reason I built 2 versions, one with an inbuilt plyon, one without a pylon to be used later in other applications (ships, advanced Flanker releases, etc). It also means that the missile is currently classfied as a EOGR, not a ASM.
       
      Because the current Flanker (Su-27) does not have a large centerline pylon, or Anti-Ship capabilities, I added the following to the Su-27_data.ini.
       
      Under the [Fuselage] entry I added:
       
      SystemName[029]=LargeCenterlineStation
       
      Under the // Weapon Stations I added:
       
      [LargeCenterlineStation]
      SystemType=WEAPON_STATION
      StationID=11
      StationGroupID=4
      StationType=EXTERNAL
      AttachmentPosition=0.0,-2.7,0.1
      AttachmentAngles=0.0,0.0,0.0
      EjectVelocity=0.0,0.0,-1.0
      LoadLimit=4200
      AllowedWeaponClass=EOGR
      AttachmentType=WP,SOVIET
      ModelNodeName=
      PylonMass=86.18
      PylonDragArea=0.02
       
      This is sort of a 'Band-aid' to allow you to use the Moskit to attack ground targets, however, you will need to add an Anti-Ship loadout to the loadout.ini AND add the ANTI_SHIP mission to the data.ini to be able to be targeted against ships.
       
      You can also make the nuclear version of the missile by changing the warhead yield and effects type, or make new weapondata.ini entries that use the current missile models.
       
      This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
       
      Feel free to redistribute, as long as the original authors are given appropriate credit.
       
      Questions? Contact me at Combatace.
       
      FastCargo
      25 Nov 07
      695 1
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