Jump to content

Wrench

ADMINISTRATOR
  • Content count

    23,410
  • Joined

  • Last visited

  • Days Won

    83

Wrench last won the day on May 30

Wrench had the most liked content!

Community Reputation

3,834 Excellent

About Wrench

  • Rank
    Known As Bob.

Profile Information

  • Gender
    Male
  • Location
    Los Angeles, California

Contact Methods

  • ICQ
    648001553

Recent Profile Visitors

41,063 profile views
  1. View File SF2 WW2 PTO RAAF B-24J No.21 Squadron Skins/Decals Pak SF2 WW2 PTO RAAF B-24J No.21 Squadron Skins/Decals Pak 7/20/2018 -- Something for the SWP PTO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = A new set skins for the B-24J Liberator by Veltro2K. It represents No.21 Squadron, RAAF as used in the Southwest Pacific Theatre of Operation from 1944 through the war's end. The aircraft is in "natural metal" finish, and all markings are decals. On the individiual aircraft (plane-in-squadron) letter lising, those marked with a star (*) have their serial numbers matched to their aircraft letters. All other aircraft serials, while having served in 21 Squadron, could not be matched to their individual lettered aircraft. Decal randomization is TRUE Also inclued are a new data ini, with adjusted hitboxes and various upgrades. The original, renamed for a back-up in included as well. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a glance Good Hunting! Wrench Kevin Stein Submitter Wrench Submitted 07/20/2018 Category B-24  
  2. Version 1.0.0

    1 download

    SF2 WW2 PTO RAAF B-24J No.21 Squadron Skins/Decals Pak 7/20/2018 -- Something for the SWP PTO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = A new set skins for the B-24J Liberator by Veltro2K. It represents No.21 Squadron, RAAF as used in the Southwest Pacific Theatre of Operation from 1944 through the war's end. The aircraft is in "natural metal" finish, and all markings are decals. On the individiual aircraft (plane-in-squadron) letter lising, those marked with a star (*) have their serial numbers matched to their aircraft letters. All other aircraft serials, while having served in 21 Squadron, could not be matched to their individual lettered aircraft. Decal randomization is TRUE Also inclued are a new data ini, with adjusted hitboxes and various upgrades. The original, renamed for a back-up in included as well. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a glance Good Hunting! Wrench Kevin Stein
  3. on the WW2 birds, since they're NOT rocket pods, I just hold down the fire button. Fires them all of -- Mustangs, T-Bolts, Corsairs, and the rest. Never had a problem
  4. View File SF2 VF-51 F-4B & F-4N Phantom (Mytai) Skin/Decal Pak SF2 VF-51 F-4B & F-4N Phantom (Mytai) Skin/Decal Pak 7/14/2018 = For SF2 (Any & All, Full-5 Merged Prefered) and/or SF2:V + DLC 23 = *Can be used in any install that has access to the F-4B_67 which is stock in all merged installs. You =MUST= also have DLC #23, the 3rd Wire F-4N Phantom. This package contains 3 revamped & updated skins, now for SF2, originally created by Mytai01 in 2005(ish) for SF1. These skin represent VF-51 "Screaming Eagles" deployed to Southeast Asia during Vietnam War cruises. This skins are: F-4B_67: VF-51 (1971) embarked aboard USS CORAL SEA (NL code) VF-51 (1973) -same as above F-4N (DLC #23): VF-51 (1974) -same as above The differences are various paint schemes, and include both CAG and line birds. All 3 skins are new builds, from Sundowner's template. The skins are in jpg format. All decals from the original Mytai pack have been reused. The dates listed are for the deployment years. The SF2 "date switch" is =NOT= used on these skins. When on the load out screen, on the skin selection widow, you'll see: F-4B_67: VF-51 Screaming Eagles 71 (Mytai) VF-51 Screaming Eagles 73 (Mytai) F-4N: VF-51 Screaming Eagles 74 (Mytai) As VF-51 is a stock, listed squadron, this will help diferentiate these from 'generic' 3W skins. It also honors Mytai for his work in creating them so long ago. Decal randomization has been set to "TRUE". Included are "newish" data inis for both aircraft. The data inis now incorporate manually operating (meaning: you, the player can now) wingfold and canopy operation. Both use the Standard Animations Keystrokes (tm), Shift/9 for wings and Shift/0 (zero) for the canopy. Also included, within each skin folder, are all of Mytai's original research material that came with the 1stGen Package. This inlcudes photos and other text files. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Remember!! You must have DLC #23 to gain access to the F-4N!! Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 07/18/2018 Category F-4  
  5. Version 1.0.0

    39 downloads

    SF2 VF-51 F-4B & F-4N Phantom (Mytai) Skin/Decal Pak 7/14/2018 = For SF2 (Any & All, Full-5 Merged Prefered) and/or SF2:V + DLC 23 = *Can be used in any install that has access to the F-4B_67 which is stock in all merged installs. You =MUST= also have DLC #23, the 3rd Wire F-4N Phantom. This package contains 3 revamped & updated skins, now for SF2, originally created by Mytai01 in 2005(ish) for SF1. These skin represent VF-51 "Screaming Eagles" deployed to Southeast Asia during Vietnam War cruises. This skins are: F-4B_67: VF-51 (1971) embarked aboard USS CORAL SEA (NL code) VF-51 (1973) -same as above F-4N (DLC #23): VF-51 (1974) -same as above The differences are various paint schemes, and include both CAG and line birds. All 3 skins are new builds, from Sundowner's template. The skins are in jpg format. All decals from the original Mytai pack have been reused. The dates listed are for the deployment years. The SF2 "date switch" is =NOT= used on these skins. When on the load out screen, on the skin selection widow, you'll see: F-4B_67: VF-51 Screaming Eagles 71 (Mytai) VF-51 Screaming Eagles 73 (Mytai) F-4N: VF-51 Screaming Eagles 74 (Mytai) As VF-51 is a stock, listed squadron, this will help diferentiate these from 'generic' 3W skins. It also honors Mytai for his work in creating them so long ago. Decal randomization has been set to "TRUE". Included are "newish" data inis for both aircraft. The data inis now incorporate manually operating (meaning: you, the player can now) wingfold and canopy operation. Both use the Standard Animations Keystrokes (tm), Shift/9 for wings and Shift/0 (zero) for the canopy. Also included, within each skin folder, are all of Mytai's original research material that came with the 1stGen Package. This inlcudes photos and other text files. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Remember!! You must have DLC #23 to gain access to the F-4N!! Happy Landings! Wrench Kevin Stein
  6. Turkish Air Force NF-5A

    A little overkill, doncha think, with the copy/paste of the ENTIRE Wikipedia article? How about, for next time, just give the specifics of the mod, as I told you in my last PM, linking the upload requirements.
  7. outbound to Balikipapan .. again...
  8. what I did with the texture set ini, to deferentitate Mytai's from the stock 3w 314 set up is this: Obviously, randomized numbering, and using the (Mytai) suffix to make sure the End User (tm) selects the skin wanted. It also honors his work. There are already Level = 1 decals, so it activates the squadron name display on the Loadout Screen
  9. they look fine to me Pete! If you want, go forward with a release!!
  10. from Ant's template, I just lightened the walkways to 70%...
  11. I just used the stock skin maps. Given that Mytai's read me states "in the 1970s", I used the F-4B_67. I'll take a look at Ant's templates, and see if they have the lighter walkways. I would like to use a larger format (2048x) jpg anyway!
  12. there's a 314 in the Mytai pack, but it seem to be missing the sword, "black knight" badge and squadron number EDIT: after installing, I'm wrong! it's all there! give me a couple of day, if you all really want it that bad
  13. It sounds as if you've already made up your mind. Most of the advancements in SF2 are the "nativeness" to later operating systems, impreved graphics, additions of "little touches" like destroyed models for aircraft, etc. AI has some limits, but this is true of every game. The 1st Gens are, and will continue to have issues running on modern systems if the End User (tm) dosen't do some fiddling. Also the fact that 99.9% of all mods in the last few years are only made for SF2, and are (usually) not backwards compatible furthers this case. Same can be said for terrain mods as well. Having SF2I and expansion pack 2 (iirc) adds a LOT of vehicular content (re: aircraft) and is well work the money in a full 5 merged install. While, in truth, BOTH WoI/SF2:I and WoV/SF2:V are the most limited of the series, with reference to SF2I "IsrealME" terrain, it has been completly reworked to over 90% geo-physical accuracy. But again, it's one's own choice. Money IS a consideration (believe me I KNOW!)
  14. on your JG 5 skin, the yellow is TOO yellow RLM 04 'gelb" should be 228/164/0 (in RGB code) ------- required screenie: limping home to Alexandria
  15. Mapa terreno españa.

    unfortunately not. you'd have to start with a fresh DEM, and import the sections that contain Iberia, the Atlantic and the Camay's. There's not real way to expand it.
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..