+sophocles Posted 18 hours ago Posted 18 hours ago Hello all! Does anyone know how to superimpose a texture onto the moving map (say a compass tga)? I've been trying for days and nothing seems to work! Thankyou in advance! Quote
yakarov79 Posted 16 hours ago Posted 16 hours ago additional flat object with an assigned transparent texture and linked to a map node. Quote
+sophocles Posted 16 hours ago Author Posted 16 hours ago 17 minutes ago, yakarov79 said: transparent texture Thanks for the prompt reply! I guess you mean a tga? Quote
+sophocles Posted 16 hours ago Author Posted 16 hours ago (edited) Yakarov, I've tried what you've said I've placed (and linked) the tga on top of the map node (superimposed) and although all seems great in Mues LOD viewer .. In-game it looks like this: It's like the transparency of the tga is ignored .. Any idea what it is I'm doing wrong? Edited 16 hours ago by sophocles Quote
yakarov79 Posted 13 hours ago Posted 13 hours ago from av-8BNA cockpit map with overlayed HSI map node and linked to map overlayed HSI, which is textured with TGA. Set transparency (material of superimposed node) in 3D Max to 0% (?) (I do not remember the parameters of that material - I can check on Saturday - soonest) and then play with the transparency of your texture tga in your photoshop/gimp... Quote
+sophocles Posted 13 hours ago Author Posted 13 hours ago 5 minutes ago, yakarov79 said: Set transparency (material of superimposed node) in 3D Max to 0% (?) (I do not remember the parameters of that material - I can check on Saturday - soonest) and then play with the transparency of your texture tga in your photoshop/gimp... Thanks again for trying to remedy the situation .. I'll try out your suggestions .. Cheers! Sophocles Quote
+sophocles Posted 12 hours ago Author Posted 12 hours ago 25 minutes ago, yakarov79 said: (I do not remember the parameters of that material - I can check on Saturday - soonest) That would be great! Quote
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