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yakarov79

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Everything posted by yakarov79

  1. F-101B VooDoo. SF.2 2019 Redux.

    Version 1.0.0

    148 downloads

    Reworked pack of F-101B/F VooDoo. Generally old good VooDoo in new dresses. There are some small changes in data.ini files mostly in weapon stations section - so Backup your original file. You might not like it. Pack contains three versions - In reality, IR sensor was applied to different airframes different block build - not really possible to cover in this game engine limits. To make it easier in this game it will be. This is mostly to cover in some right way decals I've made and units. VooDoo '59 without IR sensor - block build 65-96. VooDoo '65 with IR sensor - block build - 100-120. VooDoo '69 ANG - same as 65 - just different set of skins. (I have an additional nation in my install: USA Air National Guard - that's why I have it as a separate model - but in this pack, it is set as USAF bird). All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus more than 1000 decals so the set is again huge after unpacking. Pack contains 17 skins for Air Defense Command - all squadrons that ever used F-101B (from different time periods to cover years of usage). and 7 skin sets for Air National Guard from different time periods. All new decals consisting 451 serial numbers for blocks 65-120. Plus some buzz numbers decals - not all - as Buzzes disappeared in mid 60's. Serial numbers cover B and F models. Backup your original F-101 Folders. Also Decals! Some time ago (long ago) I started to use specific AIR-2 Genie for Voodoo - to accommodate it in weapons bay it is moded as specific stationcode=AIM4 - so to appear this Genie in a game you have to copy weapon AIR-2_Genie_101 also. Genie has new skin. Credits: Original models ErikGen yakarov - skins / decals / some small ini tweak Plane Number (airbrake decal) for 132FIS ANG from original VooDoo pack by Dave. Have Fun. May the VooDoo be with you. Jarek Hereda
  2. Armstrong Whitworth Meteor NF.13

    Nicely done.
  3. But as long as it is in ini file...it will appear. In case of a predefined model, it will be uncomfortable to use an airfield in other maps/time periods etc etc. .. but it is just my five cents.
  4. Since no one noticed that something is wrong with F.4 on the pic above... Current correct one.
  5. Few new meteors popped up recently. And there is no Meteor Thread! (?) First - updates on lod files Because uploaded files are big - and reuploading / updating can be difficult - just lods for overwriting. T.7 LODs_MeteorT7.rar NF.11 LODs_Meteor_NF11.rar NF.13 LODs_Meteor_NF13.rar NF.11 and 13 - I just uploaded as clean template aircraft - but those who wish not to mod - here you have recent updates. Plus distance lods for latest meteors (not included in original pack) and of course backup / copy / paste / fake pilot ...etc.. etc...just in case. As I'm not giving any instructions / manuals and any kind of tech support... Enjoy, play, don't count rivets. regards. J.
  6. Those F/A-18 in airbase view is from 'airbase'model or game flight line? I think it is not necessary to put aircraft models on airbase. The game will load flight line aircraft by itself. BTW check KillerBee upload...some ground flighline objects are there, so you will know what was done before.
  7. always or with specific aircraft ?
  8. Armstrong Whitworth Meteor NF.12

    Nicely done. Keep them coming!
  9. seriously? Thought it could be torpedo bomber with an internal bay
  10. Over the Kuril Islands. still flying there.
  11. F-101B VooDoo. SF.2 2019 Redux.

    Thank you all. Makes me want to go with A and C also. Long live century series. !
  12. That would be marvelous. That would be also hot. As for me - no new year resolution. Hoping I can finish some projects that i've started long ago. Because I'm starting a new one (any time - all the time). Century series fever now. Hope you can get some helo and multiengine stuff...
  13. Gloster Armageddon - seriously I was bored....I'm not much What if guy...
  14. but 1% will be extremely happy and will appreciate (even virtually) but still will appreciate. And thanks in advance!
  15. you have to export skin from Photoshop (or Gimp) into jpg or bmp file.
  16. SF2 is not DCS or even FS. So you can't expect much from an airplane. Just- proper model, nicely uvwmapped, so it can have nice detailed skin, Reasonable amount of detail, simple basic animations like gear shocks, wings, flaps, slats etc etc...and most important proper dedicated cockpit. Yes I know we can use some other.. But again - will say it again we have 2019 - still in this game with buzzylions of mods and how many of them have a proper pit. So for me after years of playing / deleting / downloading - proper pit for aircraft is MUST.
  17. check in aircraft data.ini : [AircraftData] EmptyMass=988 UseMetricUnit=TRUE EmptyInertia=4982.532,2829.676,7812.208 ReferenceArea=86.01 ReferenceSpan=10.5 ReferenceLength=11.97 CGPosition=0.00,0.0,0.0
  18. View File F-101B VooDoo. SF.2 2019 Redux. Reworked pack of F-101B/F VooDoo. Generally old good VooDoo in new dresses. There are some small changes in data.ini files mostly in weapon stations section - so Backup your original file. You might not like it. Pack contains three versions - In reality, IR sensor was applied to different airframes different block build - not really possible to cover in this game engine limits. To make it easier in this game it will be. This is mostly to cover in some right way decals I've made and units. VooDoo '59 without IR sensor - block build 65-96. VooDoo '65 with IR sensor - block build - 100-120. VooDoo '69 ANG - same as 65 - just different set of skins. (I have an additional nation in my install: USA Air National Guard - that's why I have it as a separate model - but in this pack, it is set as USAF bird). All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus more than 1000 decals so the set is again huge after unpacking. Pack contains 17 skins for Air Defense Command - all squadrons that ever used F-101B (from different time periods to cover years of usage). and 7 skin sets for Air National Guard from different time periods. All new decals consisting 451 serial numbers for blocks 65-120. Plus some buzz numbers decals - not all - as Buzzes disappeared in mid 60's. Serial numbers cover B and F models. Backup your original F-101 Folders. Also Decals! Some time ago (long ago) I started to use specific AIR-2 Genie for Voodoo - to accommodate it in weapons bay it is moded as specific stationcode=AIM4 - so to appear this Genie in a game you have to copy weapon AIR-2_Genie_101 also. Genie has new skin. Credits: Original models ErikGen yakarov - skins / decals / some small ini tweak Plane Number (airbrake decal) for 132FIS ANG from original VooDoo pack by Dave. Have Fun. May the VooDoo be with you. Jarek Hereda Submitter yakarov79 Submitted 01/06/2019 Category F-101  
  19. I can see you used a solid object for tracks. You can try making them much lighter if you map them on tga...
  20. I understand. In case..i have max source files.
  21. If you want to build some specific version....let me know. meanwhile, I've uploaded 2 years ago some basic versions and then some updates... MT-LB, MT-LBu, MT-LB-ZU-23-2, 9P149, 9A34M, 9S80. Guess no one ever made skins for them..except gopher/ dog ear.
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