Flanker562 Posted February 4 Author Posted February 4 I'm going to try and take a break this week. Somebody on the Flanker562 Helicopter Pack requested the Ka-50, so maybe I'll do it as it stands, not a dual rotor (I want to see how it goes with coaxisl rotors than futurizing it. But yeah, it's not because of the new laptop, as it took rougly (total in time) hours to set up again, and it's easy if you back your stuff up. I learned that lesson in Afghanistan, and since I've been backing up stuff, so getting a new laptop isn't as troublesome as it could be.
Flanker562 Posted February 4 Author Posted February 4 Well I did start the process of starting the MEV UH-60M. I think that's more of a necessity and nobody is complaining about the lack of UH-60M or the variants. Or they've been keeping up with this Discord or elsewhere and so on so I guess they don't miss them or something. But overall it'll be added two Sundays from now while I try to catch a breather for once again.
Flanker562 Posted Wednesday at 07:47 PM Author Posted Wednesday at 07:47 PM Okay I don't know how I did the other UH-60 models, especially the MEV variant. I could fake the funk and make it without the ESSS system and tanks, but there's no backlash (as far as I know) of the removal, so I'll just keep it to the "vanilla" UH-60M and so on. I do have a hankering to redo the Unarmed version, but that's probably as far as I'll go though, given that it's pretty easy to make. Next week though, gotta pace myself.
Flanker562 Posted Thursday at 02:28 PM Author Posted Thursday at 02:28 PM Well after some thinking, I'm slowly putting together a MEV variant. I think having a MEV for players (along with the UH-92 version) is probably a good idea. I just need to adjust some stuff and get it functioining. It'll look different from the previour version (I didn't intentionally back up the old one since it was "corrupted"), so it seats four people, and have some FFV slots where the MGs would be. The source model I have has rockets and tanks, and stuff, so I can just remap the tanks and get some sort of "standard" for the model, and so on.
Flanker562 Posted Thursday at 03:42 PM Author Posted Thursday at 03:42 PM Here's the "new" MEV variant, just like the old version. I will be updating Sunday, and this will be back in the loop. I may limit the US Army Helicopters to two or three, depending on how I feel. I will be adding FFV points to the crew chief/door gunner locations so you can protect the helicopter somehow: 1
Flanker562 Posted Thursday at 10:28 PM Author Posted Thursday at 10:28 PM I almost did a Unarmed UH-60M and stopped. I've worked on it enough and I think that there isn't much player request for it anyway. I just want to take it easy for the rest of the week, and just upload the Flanker562 Helicopter Pack Sunday, and then "get back to work" bringing in a requested Ka-50 back in. Overall it requires some fine manipulation, and the model is added to the mod, just not configged and the like, and so on.
Flanker562 Posted Saturday at 04:06 PM Author Posted Saturday at 04:06 PM Well since I was refreshed from sleeping, I did manage to bring back the Unarmed UH-60. I'm keeping it more or less to three USN, and three US Army helos, while the bulk of the UH-60 and XX-92s will be the majority. It seems that people more or less prefer the SOAR birds (And I just love the MH-92), so I just wanted to round it out with some "regular forces" helicopters more or less. Most of the work is just tweaking and adding (though the Ka-50 will probably start after I upload tomorrow. Other than that not much else on the horizon, just tweaks and see where it goes with everything. I've been debating making some fictional HVTs for the Taliban Fighters, but haven't moved on that yet.
Flanker562 Posted Sunday at 02:41 PM Author Posted Sunday at 02:41 PM Okay well... the Ka-50 is essentially dead in the water. I do have a BIS model from the A2 Samples to mess with, and focused on that. The issue is that I don't have the textures for it, so I can't port it to fulfill a request, and I wanted to see how a coaxial rotor sytem would work. So no, not this time if you were interested in seeing it in-game. I may work on an Mi-24 or -35 though, so stay tuned. I got some HVTs to do so I'll do that while I figure out what if anything to do next.
Flanker562 Posted yesterday at 06:21 PM Author Posted yesterday at 06:21 PM Well it turns out that I found some textures of the Ka-50, but now it's the "Ka-125 Hokum C" (I believe the Ka-52 is Hokum B), and so on. Not much but most of it is roughly complete and such:
Flanker562 Posted 22 hours ago Author Posted 22 hours ago Ran into some game limitations apparently, as A3 doesn't seem to like single-player helicopters, preferably with a co-pilot and such, so for the Ka-125 it'll be just the A2 stuff on it. I really wanted the dynamic loadout though, the Pawnee does it, but for some reason I can't use it on a pott. Oh well, it's not hard setting up a basic loadout and such.
Flanker562 Posted 4 hours ago Author Posted 4 hours ago Here's a WIP video. The instruments have been very techy with me, refusing to work, so you'll see the Compass ball float around, but otherwise I may not animate the instruments if it's going to be stupid like everything else: https://www.youtube.com/watch?v=23MldS0HnTo
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now