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Flanker562

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Flanker562 last won the day on June 14

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  1. Okay then, fair enough I guess lol
  2. I've been here since April 3, 2005, and I'm wondering when the family portion comes in... Like who's family?
  3. Yeah, if it ain't broke don't fix it. It's easy to tell I think anyway, but I usually fly a limited set of planes anyway, so I don't mess with stuff I don't know I need to mess with.
  4. I think my TM HOTAS One is like 169 bucks, so I like it a lot myself, but that's pretty decent, and Logitech isn't bad quality, but yeah save up for a better stick though.
  5. Su-27 Flanker (OG plane), Super Hornet mostly now though, and the Growler.
  6. Nobody wants to help you... Just kidding The TGP automagically slews to the target when pressing E (other than the main target for Strike Missions. Once you destroy that you can attack targets of opportunity) when equipped. But SF2 doesn't have a way to slew it manually, just press E and find a target and go from there. I'd also recommend binding a padlock feature to your stick, or whatever key. And when you can (or if you're able to) download the Range map to practice that stuff without having to tear your hair out trying to do a bomb run, etc.
  7. Spent some time fixing the underbarrel weapons in my Weapons Pack. Apparently, either I was doing it wrong before, or BIS changed stuff to break it; either way, it's fixed for Sunday. It took some time to figure out what to do, but now things are working as intended. The only issue is that the Masterkey OP_Look isn't being recognized, so I need to look into that and see what I need to rename it to so the game finds the memory point I made and it's at least functional for players to use.
  8. Okay I finally figured out how to make separate groups and show their names as well. The net result is that it won't be ALiVE compatible. I know some like that functionality and I don't blame you, but I like my stuff to be seen as properly as possible, and that's the result of needs versus compatibility. I'm sure some liked it, and maybe use it, but I gotta separate the units so I can find them, and so for you as well. So I'll be uploading the Weapons Pack this Sunday (Saturday was just an exception), along with everything else above: - Flanker562 Helicopter Pack - Flanker562 Taliban Fighters - Flanker562 US Militia - OH-76 Kiowa Warrior II - Flanker562 Weapons Pack
  9. Okay, I did some hunting and pecking through the config for the XX-80s, and only the MH-80 variants can use the MH-92 ECM Pod. I may rename it to something like an "AN/ALQ-240" or something, just to make it look like it's "official," like a real ECM pod, rather than just "MH-92 ECM Pod," sorta lore-base it or whatever. Anyway, I did some tweaks, and if you're interested in the basic model, then it's on the #arma3-github If you somehow missed that. Anyway, not much else is planned right now. I think the lineup so far is okay, good for Sunday: - Flanker562 Helicopter Pack - Flanker562 Taliban Fighters - Flanker562 US Militia - OH-76 Kiowa Warrior II The only sitrep on the SA-2 Samson is that it's been worked on, I talked to ADuke last week and he's been working on that. I also commissioned him to do a Wreck model for the OH-58 Kiowa Warrior so sometime I think after the Samson we'll see that, if not sooner. Anyway, things are being done, and getting done, if not slowly.
  10. Some work from the Helicopter Pack. On a whim I made the MH-92 ECM Pod available to the MH-80/DAP, and vanilla UH-80s with the appropriate Pylon name. Apparently there is no ECM system for the XX-80 series, but more geared to the 160th helos and such. I may make a custom setup, but for now it works, and I'm happy:
  11. After talking with a guy regarding the MP versions of my Pilot missions, we're fixing it so that there's no errors and issues when logging into play one of the missions on a server. I didn't know MP tweaking, and with VTECH's help, been fixing the issues that plagued them and now it seems that there is a good fix for them, and been going through my MP missions so that they work as intended. Right now most of them are done, with others still needing to be done, as there's a lot to go through (the issues of having a lot of missions lol), but tomorrow I should be able to fix the rest of the missions, barring what I get done after posting this, and hopefully players can enjoy some MP time with these missions, and not see a black screen.
  12. Nah, there's some good texture artists out there, and I have a possible lead on a job, just worked my ass off earlier this week getting things ready for the possible job, but yeah... As for bennies my understanding was ten years, oh well, I got a couple years then, may change my mind then, who knows.
  13. I'm at the point right now that I lean towards jobs such as forum moderator (as a paid role, not volunteer like here, and wouldn't consider leaving CA unless it became necessary) or texture artist rather than something I need a degree for. Right now I just don't see the utility of advancing into a higher bracket of learning. I don't miss Algebra, and wish it wasn't part of the curriculum, otherwise I would be more motivated to do it. I just don't care, I mean I can get a D in it, but that might affect my disability benefits, so my Dad tried before he died to get me into it, but you can't lead a horse to water and to expect him to always drink, which is my mental attitude about it. I'm just not thirsty. Maybe in the future, but I don't see it worth it right now, not in this job market.
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