Flanker562 Posted Tuesday at 01:51 PM Author Posted Tuesday at 01:51 PM Also I noticed a slight change in how the Nyx at least engaged me one day. I was able to get out of its "visibility" cone and, more or less, not get shot at as much as I used to or locked onto, so the values do help in the new configs. Right now, I have moved some files, and the NVGs are condensed into the "160th_NVG" PBO, so there's a little less need to include them in the UH-60_c. Not much reason to keep it in the 60_c folder anyway, since it's stuff people have seen, so GitHub will reflect that. As for UA-57, I moved it from the 160th to Task Force 562, where it seems more appropriate than in an aerial unit. True, you can add it anyway, and might do that to the vehicles that they have, or not, but they're more support than combat. Usually the unit will have a secure place, unless it's a FARP.
Flanker562 Posted Tuesday at 03:46 PM Author Posted Tuesday at 03:46 PM Also this came to mind sometime, but I managed to increase the rounds for the 30mm in the Wipeout. It's for the Flanker562 Wipeout pack, but overall it increases the rounds from 1000 to 1350, so some pilots will probably appreciate it.
Flanker562 Posted 8 hours ago Author Posted 8 hours ago Found an issue with the Cherokee Containers, so I fixed that (path was wrong), so then I got this to upload Sunday: - Flanker562 Cherokee Containers - Flanker562 MQ-17 - Flanker562 Taliban Fighters - Flanker562 Helicopter Pack
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