navychief Posted February 7, 2003 Posted February 7, 2003 Well, 'tis been a few days since my last post. I installed a new hard drive, and with that task came a lot of work - reinstalling everything. Such a pain. But worth it in the end, I hope. I was wondering how difficult it would be to include an option for selecting Flaps in increments, rather than just landing, or takeoff? Also, I seem to recall reading someone else's comments on this, but it would be nice to be able to start/stop the engines; maybe even be able to control each one? Just a thought. Oh yeah, what about adding the capability to fold the wing tips? Or maybe even in-flight refueling capability? One last thing. Can anyone out there give me some instruction on how to use the CH Control Manager for making & editing Map files for the game controllers? Hey, this old Navy Chief is gettin' older by the day, and I need all the help I can get! I would appreciate some help with this. Thanks. Chief W. Quote
PhabulousPhantom Posted February 7, 2003 Posted February 7, 2003 Hmm folding wings and inflight refueling sound great... but for me those 2 things are like way in the back of things i want in the game.. they are basicly cosmetic.. no real use.. Unless carrier operations are introduced, And combat sorties require inflight refueling.. just my 2 yen PP Quote
navychief Posted February 7, 2003 Author Posted February 7, 2003 Carrier ops were my reasons for introduction of these mods, if they can be added. It would be fantastic to have a mp setup, where everyone would cat off a carrier, one by one...or side by side at the same time! The possiblities are interesting, eh? Maybe even have a flyable A-6 for refueling? One thing though....you can leave the voice of a screamin' Air Boss outa the picture! Whew! Chief W. Quote
PhabulousPhantom Posted February 7, 2003 Posted February 7, 2003 hmm.. but how on earth would you get the arrest wires working :) or the catapult PP Quote
Sal_ Posted February 7, 2003 Posted February 7, 2003 Some interesting ideas there. Flaps: I tried adding more than two positions for the flaps, but they still only have landing and take-off positions. No luck there. Folding wings: This is definitely possible. Amourdave has a Su-17 model in the works where he has working swing wings. It's done by animating the wing movement in 3DSMax and then assigning the animation to the 'H' key (arrestor hook). A similar thing could be done with a folding wing animation, but you would have to have the 3DSMax model, so this would be for add-on planes only. In-flight refuling: Interesting idea, but I can't think of a way to make this happen without an update to the source code. Modeling a tanker is defintely do-able and modeling a refuling boom is do-able, but adding fuel while airborne is beyond what we can do without help from TK. Arrested landings: Another intersting topic. You could possibly simulate this with extremely sticky tires, but then you would have to start in the air because there would be now way to take-off. Keep thinking of stuff like this, that's the kind of things that will push this sim farther along. Quote
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