Guest zerocinco Posted May 23, 2006 Posted May 23, 2006 (edited) A ShelterA has an ArmorValue of 24516080.0. Is that nearly indestructible? What is the effect? Do the bombs miss or do they detonate with no effect? What is Armor Type for? What is Damage Point? Secondary Chance? Repair Rate? It's all for a good cause... : ) Edited May 23, 2006 by zerocinco
+Fubar512 Posted May 23, 2006 Posted May 23, 2006 "ArmorValue" is a variable that translates into the thickness of the armor material in question, in millimeters. "ArmorTypes" (materials) in game are: aluminum, steel, titanium, wood, glass, and fiberglass. The "DamagePoint" should be the part or point of the object that's susceptible to damage. "SecondaryChance" should be self explanatory (it's defined as a percentage). As for repair rate, that should be fairly easy, too, but I'll let one of the campaign gurus explain it as I've never monkeyed with that particular variable.
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