Jump to content

Recommended Posts

Would this be cool if you have ICBM :cool:

Share this post


Link to post
Share on other sites

It got no pilots !!! What's the point in a sim if you can't fly it or shoot it down !! If it is only like an object on the ground like mobil launchers , then yes it could be good for a target .. :cool:

Share this post


Link to post
Share on other sites

that is what i was talking about

Share this post


Link to post
Share on other sites

The vacume of space is modelled in the SF series, and TK could add a new re-entry "ion trail" type of emitter, as warheads peneatrated the atmosphere. For "AI only" ICBMs, you could be flying F-106 against Bears or something, and see fireball entering from space and big flash on the horizon, to add to the much larger battle far beyond your own cockpit.

 

Another possibility is "AI" SRBMs, actively launched and striking tactical targets on a normal SF map. What would be fun is finding the launchers at night visually from missile exhaust at launch and destroying the launchers with bombs or something. I think something like this happened in the first US/Iraq War.

Share this post


Link to post
Share on other sites
Guest capun
The vacume of space is modelled in the SF series, and TK could add a new re-entry "ion trail" type of emitter, as warheads peneatrated the atmosphere. For "AI only" ICBMs, you could be flying F-106 against Bears or something, and see fireball entering from space and big flash on the horizon, to add to the much larger battle far beyond your own cockpit.

 

Another possibility is "AI" SRBMs, actively launched and striking tactical targets on a normal SF map. What would be fun is finding the launchers at night visually from missile exhaust at launch and destroying the launchers with bombs or something. I think something like this happened in the first US/Iraq War.

 

Won't work, there is no "indirect" fire support in the game. The missile has to have a line of sight to the target and it is fairly short ranged. We are seeing this issue with ship cannon fire and SSM missiles. All ship engagements are at short range, according to TK, it is more like a tank to tank battle.

Share this post


Link to post
Share on other sites
Won't work, there is no "indirect" fire support in the game. The missile has to have a line of sight to the target and it is fairly short ranged. We are seeing this issue with ship cannon fire and SSM missiles. All ship engagements are at short range, according to TK, it is more like a tank to tank battle.

Yea I figured something like that. Operational ballistic missiles would have to be in the far future.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..