Jump to content
Sign in to follow this  
Guest Gramps

F-18 VMFA-225 "Vikings" Skin

Recommended Posts

Guest Gramps

File Name: F-18 VMFA-225 "Vikings" Skin

File Submitter: Gramps

File Submitted: 12 Nov 2004

File Updated: 13 Nov 2004

File Category: SF F-18 Skins

 

Here is the McDonnell Douglas (Boeing) FA-18A Hornet for Strike Fighters, Project 1. This skin represents VMFA-225 "Vikings". Included are both high and low res decal sets. Currently set up for hi-res, you'll need to changethe decal.ini if you want to use the low-res decals.

 

The model was created by Paco Ramirez, known as "cbhierro" on our second home, the Forum at SimHQ.

 

Thanks very much to Paco, without who there would be no Strike Fighters Hornet! You can find his skins for the Hornet, and all his other amazing work, at:

 

http://members.fortunecity.com/cbhierro/pa...rro_ingles.html

 

The Hornet was to come with a new cockpit with a HUD (based on Digital Overloads F-5E cockpit), however it's proven difficult to implement. Hopefully, Version 2 of the Hornet will have this feature.

 

The Hornet is also set up to take full advantage of Service Pack 3's main new features, carrier ops and countermeasures. The Hornet is fully setup for carrier ops (she works great off a carrier, believe me), and also has working Electronic Counter Measures, and working flares and chaff.

 

After unzipping, place the VMFA225 folder into the Objects/Aircraft/F-18 folder.

 

The skin should automatically update the lists of textures in the F-18.ini, if not paste the following:

 

[TextureSetXXX]

Directory=VMFA225

Name=VMFA225 "Vikings"

Nation=USMC

Specular=0.500000

Glossiness=0.350000

Reflection=0.100000

DecalMipMapLevels=3

Squadron=

 

into the F-18.ini, remembering to change the TextureSet number to the appropriate number.

 

To add VMFA-225 to the Squadron list, copy and paste the following into the SquadronList.ini file located in the PilotData folder:

 

[squadronXXX]

Name=VMFA225

DisplayName=VMFA-225 Vikings

Nation=USMC

 

As for the TextureSet number, make sure you change the Squadron number to the appropriate number.

 

And then fly!

 

Known problems:

 

1/ In normal and hard FM modes, the aircraft will bounce slightly, for about 10 seconds, if you start your mission "on the runway".

 

2/ In hard FM mode, the aircraft has a very high roll rate, but it's easy to get used to and nothing like the infamous F-15C issue!

 

3/ Aircraft will porpoise on auto pilot in all modes, which seems to be the plague of all third party aircraft in SF, but by no means a big deal.

 

 

For any other problems, please post at the Strike Fighters/Wings Over Vietnam Forum at www.SimHQ.com, or email at the address below.

 

Enjoy!

 

Richard "Gramps" Kaminski

November 2004

GrampsFlightSims@hotmail.com

www.GrampsFlightSims.com

 

Click here to download this file

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..